Player Matchup

Horus
Horus
 
Horus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Durch
Geb
Level 140
God Stats
2W - 0L
1,726 SR
Queue Stats
234W - 138L
1,654 Elo+
Party 3
Ra
Ra
Fireballtech55
Ra
Level 35
God Stats
9W - 5L
1,982 SR
Queue Stats
162W - 71L
1,706 Elo+
Party 3
Mercury
Mercury
Stonkley
Mercury
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 28L
1,460 Elo+
Party 2
Team Averages
Level 78
1,641 SR
1,564 Elo+

VS

Team Averages
Level 84
1,554 SR
1,475 Elo+
Zeus
Zeus
BrownBrazilian
Zeus
Level 144
God Stats
5W - 8L
1,619 SR
Queue Stats
178W - 161L
1,580 Elo+
Party 4
Ao Kuang
Ao Kuang
Firerocketm
Ao Kuang
Level 143
God Stats
1W - 3L
1,858 SR
Queue Stats
199W - 179L
1,599 Elo+
Party 4
Medusa
Medusa
GatooFe
Medusa
Level 63
God Stats
85W - 79L
1,432 SR
Queue Stats
217W - 281L
1,279 Elo+
Party 1
Ymir
Ymir
Roco_Morales
Ymir
Level 47
God Stats
123W - 142L
1,417 SR
Queue Stats
162W - 225L
1,284 Elo+
Party 1
Skadi
Skadi
xanaxisfreedom
Skadi
Level 25
God Stats
0W - 1L
1,444 SR
Queue Stats
3W - 5L
1,633 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 2 / 0
8,208
631
9,007
7,566
3,204
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
 
Skadi
11
2 / 3 / 4
6,711
516
7,117
4,371
1,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
Durch
Geb
11
4 / 2 / 5
7,420
571
5,941
8,776
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
4 / 1 / 3
7,948
611
4,438
6,095
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Stonkley
Mercury
11
2 / 4 / 4
6,771
521
3,637
8,699
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,642
588
8,988
7,556
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Firerocketm
Ao Kuang
12
6 / 2 / 1
7,847
604
8,678
12,471
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
GatooFe
Medusa
9
0 / 4 / 4
5,629
433
2,333
7,595
1,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 5
6,455
497
1,778
6,678
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 0
5,164
397
893
6,789
1,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
18
Kills
11
12
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
2
0
3
W
Skadi
 
Skadi
2
3
4
1.33
L
4
5
1
0.9
W
Geb
Durch
Geb
4
2
5
3.25
W
4
1
3
5.5
L
Ao Kuang
Firerocketm
Ao Kuang
6
2
1
3.25
L
Medusa
GatooFe
Medusa
0
4
4
0.5
L
1
2
5
1.75
W
Mercury
Stonkley
Mercury
2
4
4
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,140
Damage
22,670
35,507
Taken
41,089
14,341
Mitigated
13,798
9,864
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,007
4,201
83
1,752
7,566
3,204
0
3,766
3,611
0
50,946
W
Skadi
 
Skadi
7,117
2,821
0
430
4,371
1,287
1,010
2,101
2,270
0
35,762
L
8,988
823
0
431
7,556
2,501
0
4,660
2,746
40,517
0
W
Geb
Durch
Geb
5,941
1,463
0
1,853
8,776
5,168
0
5,449
3,327
16,081
0
W
4,438
64
486
1,737
6,095
2,124
0
4,151
1,944
53,384
0
L
Ao Kuang
Firerocketm
Ao Kuang
8,678
2,225
0
6,373
12,471
4,063
0
3,099
9,264
37,218
8,514
L
Medusa
GatooFe
Medusa
2,333
643
379
1,116
7,595
1,931
180
1,211
6,384
0
28,248
L
1,778
313
0
1,647
6,678
3,660
160
1,151
5,527
19,684
0
W
Mercury
Stonkley
Mercury
3,637
1,990
0
3,523
8,699
2,558
0
3,240
5,459
0
28,365
L
893
445
0
141
6,789
1,643
0
0
6,789
0
15,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,058
Gold Earned
32,737
356
Minions Killed
289
0
Camps Cleared
0
1,261,485
Distance Traveled
1,169,235
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,208
631
94
7
0
245,891
0
W
Skadi
6,711
516
54
4
0
246,333
8
L
Zeus
7,642
588
79
6
0
259,080
5
W
Geb
7,420
571
24
2
0
245,823
0
W
Ra
7,948
611
120
9
0
276,298
0
L
Ao Kuang
7,847
604
73
6
0
257,502
1
L
Medusa
5,629
433
54
4
0
210,153
1
L
Ymir
6,455
497
45
3
0
250,494
1
W
Mercury
6,771
521
64
5
0
247,140
1
L
Skadi
5,164
397
38
3
0
192,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role