Player Matchup

Sol
Sol
AlonsoLion24
Sol
Level 116
God Stats
2W - 0L
1,445 SR
Queue Stats
32W - 35L
1,458 Elo+
Party 1
Set
Set
EmilioEFS
Set
Level 59
God Stats
1W - 1L
1,303 SR
Queue Stats
53W - 70L
1,488 Elo+
Party 1
Achilles
Achilles
zeykGames
Achilles
Level 126
God Stats
6W - 2L
1,777 SR
Queue Stats
67W - 92L
1,442 Elo+
Party 1
Team Averages
Level 100
1,508 SR
1,462 Elo+

VS

Team Averages
Level 81
1,481 SR
1,410 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hypersomniia
Ah Muzen Cab
Level 104
God Stats
33W - 21L
1,483 SR
Queue Stats
723W - 685L
1,512 Elo+
Solo
Chang'e
Chang'e
Naronnas
Chang'e
Level 16
God Stats
1W - 2L
1,435 SR
Queue Stats
9W - 21L
1,290 Elo+
Solo
Thor
Thor
TurboSquanch
Thor
Level 123
God Stats
0W - 1L
1,525 SR
Queue Stats
70W - 73L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 4
8,760
876
7,011
4,468
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 7
7,512
751
3,843
5,225
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
zeykGames
Achilles
11
5 / 2 / 7
8,170
817
6,769
7,530
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hypersomniia
Ah Muzen Cab
9
0 / 1 / 2
6,031
603
1,904
2,525
423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Naronnas
Chang'e
11
2 / 5 / 1
6,727
673
4,284
8,860
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 9 / 1
6,031
603
3,422
12,424
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
3
3
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
2
1
7
5.5
L
Ah Muzen Cab
Hypersomniia
Ah Muzen Cab
0
1
2
1
L
Chang'e
Naronnas
Chang'e
2
5
1
0.5
L
1
9
1
0.17
W
Achilles
zeykGames
Achilles
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
9,610
17,223
Taken
23,809
7,950
Mitigated
7,353
5,318
Healing
3,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,011
2,910
0
3,068
4,468
1,537
2,844
1,090
3,378
27,831
3,648
W
3,843
1,467
0
736
5,225
2,023
0
1,077
4,148
0
26,704
L
Ah Muzen Cab
Hypersomniia
Ah Muzen Cab
1,904
520
0
146
2,525
423
0
261
2,264
0
7,538
L
Chang'e
Naronnas
Chang'e
4,284
401
815
1,675
8,860
3,246
0
2,201
6,328
20,511
0
L
3,422
227
0
375
12,424
3,684
0
3,993
8,133
0
14,067
W
Achilles
zeykGames
Achilles
6,769
842
0
1,514
7,530
4,390
89
2,424
5,106
0
14,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,442
Gold Earned
18,789
132
Minions Killed
50
9
Camps Cleared
0
551,092
Distance Traveled
387,648
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,760
876
67
7
3
171,136
1
W
Set
7,512
751
36
4
4
190,950
1
L
Ah Muzen Cab
6,031
603
9
1
0
65,791
0
L
Chang'e
6,727
673
25
3
0
160,080
2
L
Thor
6,031
603
16
2
0
161,777
4
W
Achilles
8,170
817
29
3
2
189,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role