Player Matchup

Hou Yi
Hou Yi
ComplexMangod
Hou Yi
Level 155
God Stats
3W - 2L
1,687 SR
Queue Stats
431W - 241L
1,603 Elo+
Party 2
Sol
Sol
HomieUnique
Sol
Level 108
God Stats
1W - 1L
1,762 SR
Queue Stats
192W - 123L
1,633 Elo+
Party 2
Ra
Ra
IrishDragon5935
Ra
Level 46
God Stats
2W - 3L
1,264 SR
Queue Stats
451W - 407L
1,490 Elo+
Party 2
Team Averages
Level 103
1,571 SR
1,575 Elo+

VS

Team Averages
Level 122
1,342 SR
1,604 Elo+
Kumbhakarna
Kumbhakarna
Childish_Stoner5
Kumbhakarna
Level 66
God Stats
4W - 3L
1,687 SR
Queue Stats
37W - 37L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
t33Zeta
Ah Puch
Level 154
God Stats
2W - 0L
1,169 SR
Queue Stats
468W - 342L
1,690 Elo+
Solo
Thor
Thor
twahadeem
Thor
Level 145
God Stats
1W - 3L
1,171 SR
Queue Stats
43W - 42L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,659
605
5,297
9,331
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 0
7,035
640
5,164
9,754
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 8 / 3
6,671
606
3,339
9,916
2,769
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Childish_Stoner5
Kumbhakarna
11
2 / 2 / 9
8,524
775
4,063
11,776
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
t33Zeta
Ah Puch
14
8 / 0 / 9
9,367
852
11,706
5,111
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
13
8 / 1 / 8
9,318
847
10,811
7,479
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
18
18
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Childish_Stoner5
Kumbhakarna
2
2
9
3.25
L
1
6
2
0.33
L
2
4
0
0.5
L
0
8
3
0.19
W
Ah Puch
t33Zeta
Ah Puch
8
0
9
12.5
W
Thor
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,800
Damage
26,580
29,001
Taken
24,366
8,929
Mitigated
16,898
4,687
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Childish_Stoner5
Kumbhakarna
4,063
543
0
2,354
11,776
11,727
205
4,377
7,399
11,957
0
L
5,297
2,062
0
356
9,331
3,122
0
4,810
4,311
0
17,463
L
5,164
1,062
424
2,150
9,754
3,038
0
5,729
3,623
19,953
1,075
L
3,339
38
770
987
9,916
2,769
0
4,668
4,942
14,341
0
W
Ah Puch
t33Zeta
Ah Puch
11,706
824
0
2,516
5,111
2,013
788
2,297
2,814
39,966
0
W
Thor
10,811
1,732
0
1,163
7,479
3,158
770
2,410
5,069
0
25,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,365
Gold Earned
27,209
111
Minions Killed
123
3
Camps Cleared
8
553,874
Distance Traveled
646,373
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,524
775
15
1
1
198,622
1
L
Hou Yi
6,659
605
32
3
2
170,450
2
L
Sol
7,035
640
53
5
0
194,565
1
L
Ra
6,671
606
26
2
1
188,859
2
W
Ah Puch
9,367
852
71
6
6
228,639
2
W
Thor
9,318
847
37
3
1
219,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role