Player Matchup

Ne Zha
Ne Zha
Fanne Frost
Ne Zha
Level 17
God Stats
9W - 9L
1,493 SR
Queue Stats
39W - 54L
1,342 Elo+
Party 1
He Bo
He Bo
Kraiser3755
He Bo
Level 18
God Stats
25W - 20L
1,536 SR
Queue Stats
52W - 52L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
M_U_R_D_A_ville
Sun Wukong
Level 6
God Stats
1W - 5L
1,410 SR
Queue Stats
1W - 8L
1,169 Elo+
Solo
Cthulhu
Cthulhu
Rohaz4404
Cthulhu
Level 24
God Stats
40W - 34L
1,495 SR
Queue Stats
186W - 191L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
SunFlower4913
Baron Samedi
Level 16
God Stats
7W - 9L
1,458 SR
Queue Stats
26W - 40L
1,307 Elo+
Party 1
Team Averages
Level 16
1,478 SR
1,311 Elo+

VS

Team Averages
Level 16
1,448 SR
1,334 Elo+
Thor
Thor
DonPox09
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
934 Elo+
Solo
Hun Batz
Hun Batz
GenYLeo
Hun Batz
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 309L
1,413 Elo+
Party 2
Baron Samedi
Baron Samedi
aldawg57
Baron Samedi
Level 28
God Stats
2W - 3L
1,341 SR
Queue Stats
137W - 120L
1,477 Elo+
Party 2
Mulan
Mulan
dbomb240
Mulan
Level 18
God Stats
21W - 20L
1,557 SR
Queue Stats
109W - 102L
1,423 Elo+
Party 2
Merlin
Merlin
dno1hair
Merlin
Level 16
God Stats
3W - 5L
1,343 SR
Queue Stats
178W - 174L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
7 / 5 / 14
14,503
967
19,432
20,078
7,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 4 / 14
16,680
1,112
35,754
17,147
4,540
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
M_U_R_D_A_ville
Sun Wukong
20
2 / 14 / 18
14,390
959
15,428
36,495
32,649
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Rohaz4404
Cthulhu
20
3 / 5 / 17
13,757
917
12,332
23,876
29,650
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SunFlower4913
Baron Samedi
20
6 / 3 / 13
14,203
947
18,299
14,457
8,699
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
2 / 16 / 17
13,274
885
17,665
28,048
9,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
GenYLeo
Hun Batz
20
8 / 8 / 16
14,819
988
20,446
21,422
6,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
aldawg57
Baron Samedi
20
7 / 2 / 20
15,551
1,037
27,232
20,167
7,577
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
dbomb240
Mulan
20
8 / 4 / 19
14,516
968
18,584
23,485
10,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
dno1hair
Merlin
20
6 / 2 / 13
14,383
959
16,523
13,987
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
116
32
Kills
31
31
Deaths
32
76
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Thor
2
16
17
0.66
W
Ne Zha
7
5
14
2.8
L
Hun Batz
GenYLeo
Hun Batz
8
8
16
2
W
14
4
14
5.25
W
Sun Wukong
M_U_R_D_A_ville
Sun Wukong
2
14
18
0.79
W
Cthulhu
Rohaz4404
Cthulhu
3
5
17
2.3
W
Baron Samedi
SunFlower4913
Baron Samedi
6
3
13
4.17
L
Baron Samedi
aldawg57
Baron Samedi
7
2
20
8.5
L
Mulan
dbomb240
Mulan
8
4
19
4.38
L
Merlin
dno1hair
Merlin
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,245
Damage
100,450
112,053
Taken
107,109
83,031
Mitigated
38,889
11,840
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
17,665
3,996
0
0
28,048
9,284
0
20,227
7,821
0
37,831
W
Ne Zha
19,432
2,855
0
476
20,078
7,493
0
7,853
12,225
0
36,936
L
Hun Batz
GenYLeo
Hun Batz
20,446
7,624
0
519
21,422
6,900
0
15,968
5,454
0
29,299
W
35,754
1,514
0
4,154
17,147
4,540
0
7,389
9,758
70,853
0
W
Sun Wukong
M_U_R_D_A_ville
Sun Wukong
15,428
1,799
0
1,435
36,495
32,649
0
14,398
21,564
12,489
21,663
W
Cthulhu
Rohaz4404
Cthulhu
12,332
2,058
0
0
23,876
29,650
0
7,668
16,208
28,644
0
W
Baron Samedi
SunFlower4913
Baron Samedi
18,299
647
1,917
3,858
14,457
8,699
0
6,447
8,010
41,168
0
L
Baron Samedi
aldawg57
Baron Samedi
27,232
3,845
3,163
2,754
20,167
7,577
0
13,131
7,036
51,807
0
L
Mulan
dbomb240
Mulan
18,584
5,031
0
4,615
23,485
10,802
0
14,270
9,215
0
37,500
L
Merlin
dno1hair
Merlin
16,523
2,934
268
1,573
13,987
4,326
0
8,320
5,667
46,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,533
Gold Earned
72,543
244
Minions Killed
240
5
Camps Cleared
3
1,285,422
Distance Traveled
1,259,963
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,274
885
39
3
0
204,317
1
W
Ne Zha
14,503
967
41
3
0
283,222
0
L
Hun Batz
14,819
988
30
2
0
264,651
0
W
He Bo
16,680
1,112
81
5
3
257,956
0
W
Sun Wukong
14,390
959
32
2
0
218,033
1
W
Cthulhu
13,757
917
45
3
1
268,223
0
W
Baron Samedi
14,203
947
45
3
1
257,988
1
L
Baron Samedi
15,551
1,037
59
4
2
281,151
0
L
Mulan
14,516
968
43
3
0
289,236
0
L
Merlin
14,383
959
69
5
1
220,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role