Player Matchup

He Bo
He Bo
Okneesama
He Bo
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
468W - 490L
1,421 Elo+
Party 1
Camazotz
Camazotz
Safee_11
Camazotz
Level 68
God Stats
3W - 6L
1,478 SR
Queue Stats
469W - 507L
1,435 Elo+
Party 1
Artio
Artio
kellstacks
Artio
Level 84
God Stats
20W - 22L
1,472 SR
Queue Stats
597W - 622L
1,385 Elo+
Party 1
Neith
Neith
sorausagui
Neith
Level 125
God Stats
4W - 9L
1,614 SR
Queue Stats
182W - 176L
1,406 Elo+
Solo
Cerberus
Cerberus
xxLiEUTENANTxx_
Cerberus
Level 67
God Stats
4W - 5L
1,756 SR
Queue Stats
834W - 967L
1,457 Elo+
Solo
Team Averages
Level 83
1,564 SR
1,421 Elo+

VS

Team Averages
Level 105
1,464 SR
1,451 Elo+
Nike
Nike
LeyreKelevra
Nike
Level 101
God Stats
8W - 3L
1,342 SR
Queue Stats
427W - 492L
1,416 Elo+
Party 2
Janus
Janus
MONEY96420
Janus
Level 122
God Stats
5W - 3L
1,455 SR
Queue Stats
84W - 94L
1,404 Elo+
Solo
Ymir
Ymir
PrinzKelevra
Ymir
Level 155
God Stats
11W - 9L
1,542 SR
Queue Stats
556W - 617L
1,410 Elo+
Party 2
Izanami
Izanami
Warmech1914
Izanami
Level 83
God Stats
2W - 0L
1,481 SR
Queue Stats
185W - 172L
1,476 Elo+
Solo
Medusa
Medusa
WrathIX
Medusa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Okneesama
He Bo
9
0 / 4 / 0
4,969
497
854
4,283
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Safee_11
Camazotz
8
0 / 3 / 0
4,759
476
1,967
6,591
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
9
0 / 4 / 0
4,836
484
1,804
7,269
4,861
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
8
0 / 1 / 0
4,755
476
3,037
3,458
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
7
0 / 3 / 0
4,511
451
1,680
8,436
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,745
575
2,695
4,829
1,724
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
9
0 / 0 / 3
5,635
564
2,018
3,781
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
3 / 0 / 4
5,432
543
1,424
3,622
1,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Warmech1914
Izanami
10
1 / 0 / 3
5,814
581
5,023
4,253
1,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
WrathIX
Medusa
12
10 / 0 / 1
7,469
747
6,356
4,643
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
15
15
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Janus
0
0
3
1.5
L
He Bo
Okneesama
He Bo
0
4
0
0
W
3
0
4
5
L
Camazotz
Safee_11
Camazotz
0
3
0
0
W
Izanami
Warmech1914
Izanami
1
0
3
2.5
W
Medusa
WrathIX
Medusa
10
0
1
10.5
L
Artio
0
4
0
0
L
Neith
0
1
0
0
L
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,342
Damage
17,516
30,037
Taken
21,128
12,113
Mitigated
6,956
7,630
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,695
380
0
1,462
4,829
1,724
269
1,424
3,405
0
20,679
W
Janus
2,018
150
0
1,079
3,781
907
0
455
3,272
33,504
0
L
He Bo
Okneesama
He Bo
854
0
0
0
4,283
988
0
460
3,823
24,575
0
W
1,424
333
0
1,299
3,622
1,387
0
748
2,874
6,343
0
L
Camazotz
Safee_11
Camazotz
1,967
516
0
2,243
6,591
2,258
0
1,278
5,313
0
25,082
W
Izanami
Warmech1914
Izanami
5,023
3,547
0
2,454
4,253
1,085
548
766
3,487
0
39,159
W
Medusa
WrathIX
Medusa
6,356
3,212
0
1,165
4,643
1,853
647
711
3,844
0
38,691
L
Artio
1,804
411
0
1,695
7,269
4,861
0
559
6,710
15,693
0
L
Neith
3,037
1,182
174
971
3,458
1,135
0
38
3,420
0
27,871
L
Cerberus
1,680
177
29
2,518
8,436
2,871
191
1,107
7,329
14,173
2,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,830
Gold Earned
30,095
234
Minions Killed
284
0
Camps Cleared
0
934,298
Distance Traveled
901,605
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,745
575
46
5
0
172,187
1
W
Janus
5,635
564
69
7
0
183,757
4
L
He Bo
4,969
497
46
5
0
180,011
2
W
Ymir
5,432
543
4
0
0
157,469
3
L
Camazotz
4,759
476
52
5
0
216,046
0
W
Izanami
5,814
581
86
9
0
189,218
0
W
Medusa
7,469
747
79
8
0
198,974
1
L
Artio
4,836
484
42
4
0
178,197
3
L
Neith
4,755
476
57
6
0
185,783
3
L
Cerberus
4,511
451
37
4
0
174,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role