Player Matchup

Kali
Kali
Copykitt
Kali
Level 25
God Stats
0W - 2L
1,348 SR
Queue Stats
27W - 20L
1,534 Elo+
Solo
Nox
Nox
EmeraldRanger121
Nox
Level 24
God Stats
1W - 1L
1,725 SR
Queue Stats
38W - 36L
1,487 Elo+
Solo
Yemoja
Yemoja
GoatChild
Yemoja
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Freya
Freya
SalomeNicks
Freya
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
124W - 119L
1,468 Elo+
Solo
Tiamat
Tiamat
Sethwashere6996
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,553 Elo+
Solo
Team Averages
Level 21
1,475 SR
1,508 Elo+

VS

Team Averages
Level 26
1,524 SR
1,479 Elo+
Hel
Hel
FadeToNight
Hel
Level 27
God Stats
70W - 60L
1,586 SR
Queue Stats
163W - 146L
1,560 Elo+
Solo
Anubis
Anubis
OldhammeR420
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,483 Elo+
Solo
Jormungandr
Jormungandr
Singto
Jormungandr
Level 27
God Stats
2W - 3L
1,402 SR
Queue Stats
86W - 91L
1,476 Elo+
Solo
Neith
Neith
Tensefrank125
Neith
Level 28
God Stats
7W - 3L
1,626 SR
Queue Stats
70W - 94L
1,434 Elo+
Solo
Bellona
Bellona
oaktreejohnson
Bellona
Level 27
God Stats
1W - 0L
1,508 SR
Queue Stats
7W - 6L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
2 / 7 / 4
9,659
966
13,230
18,652
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 4
9,779
978
10,794
12,950
4,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
GoatChild
Yemoja
15
0 / 6 / 4
9,678
968
4,082
13,223
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 6 / 3
10,319
1,032
11,072
15,495
5,304
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 4 / 4
8,338
834
3,420
7,244
3,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

77

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 13
11,103
1,110
11,366
7,411
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
17
10 / 1 / 8
10,928
1,093
14,238
8,720
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Singto
Jormungandr
17
3 / 2 / 19
10,347
1,035
15,181
12,789
14,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
0 / 2 / 16
9,772
977
9,446
7,011
2,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 1 / 15
11,068
1,107
11,391
10,537
9,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
7
Kills
26
26
Deaths
7
19
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Kali
2
7
4
0.57
L
2
3
4
1.33
W
7
1
13
13.5
L
Yemoja
GoatChild
Yemoja
0
6
4
0.33
W
Anubis
10
1
8
14
L
3
6
3
0.75
L
0
4
4
0.5
W
Jormungandr
Singto
Jormungandr
3
2
19
6.25
W
0
2
16
4
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,598
Damage
61,622
67,564
Taken
46,468
28,616
Mitigated
34,628
7,859
Healing
19,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
13,230
5,228
0
1,862
18,652
7,148
0
10,131
8,229
0
23,332
L
10,794
557
190
325
12,950
4,777
0
8,685
4,001
34,248
0
W
11,366
898
11,530
3,998
7,411
3,564
0
5,370
2,041
31,340
0
L
Yemoja
GoatChild
Yemoja
4,082
405
574
1,254
13,223
7,493
0
6,284
6,721
13,692
0
W
Anubis
14,238
419
0
1,329
8,720
4,542
0
4,759
3,961
22,413
0
L
11,072
5,091
0
2,857
15,495
5,304
0
9,920
5,399
37,187
0
L
3,420
555
0
797
7,244
3,894
0
4,684
2,429
9,689
0
W
Jormungandr
Singto
Jormungandr
15,181
3,882
0
0
12,789
14,637
0
11,125
1,664
26,412
0
W
9,446
4,749
0
1,224
7,011
2,651
0
2,720
4,291
0
38,803
W
11,391
4,183
0
1,895
10,537
9,234
0
5,394
5,143
0
23,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,773
Gold Earned
53,218
164
Minions Killed
202
5
Camps Cleared
4
782,499
Distance Traveled
902,095
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,659
966
25
3
0
177,386
1
L
Nox
9,779
978
49
5
2
218,462
1
W
Hel
11,103
1,110
51
5
0
222,410
1
L
Yemoja
9,678
968
10
1
0
138,909
0
W
Anubis
10,928
1,093
20
2
1
171,196
0
L
Freya
10,319
1,032
58
6
2
152,318
1
L
Tiamat
8,338
834
22
2
1
95,424
0
W
Jormungandr
10,347
1,035
35
4
1
164,452
0
W
Neith
9,772
977
66
7
2
149,567
0
W
Bellona
11,068
1,107
30
3
0
194,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role