Player Matchup

Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond II
Diruxshinya
Sylvanus
Diamond II
Level 156
God Stats
4W - 5L
1,400 SR
Queue Stats
229W - 223L
2,239 MMR
Solo
Chaac
Chaac
Diamond I
chinesemidlane
Chaac
Diamond I
Level 109
God Stats
5W - 5L
1,673 SR
Queue Stats
262W - 199L
2,662 MMR
Solo
Agni
Agni
Masters
derxterx
Agni
Masters
Level 118
God Stats
2W - 1L
1,902 SR
Queue Stats
349W - 350L
2,566 MMR
Solo
Thanatos
Thanatos
Masters
ÒpÇôDì
Thanatos
Masters
Level 159
God Stats
14W - 20L
1,545 SR
Queue Stats
895W - 900L
2,351 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,604 SR
2,264 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,725 SR
2,400 MMR
Tsukuyomi
Tsukuyomi
Masters
Chefjjs
Tsukuyomi
Masters
Level 157
God Stats
38W - 22L
1,693 SR
Queue Stats
594W - 529L
2,769 MMR
Solo
Nu Wa
Nu Wa
Masters
Exhortation
Nu Wa
Masters
Level 84
God Stats
30W - 10L
1,839 SR
Queue Stats
312W - 308L
2,522 MMR
Solo
Danzaburou
Danzaburou
Diamond I
ImMTEEARR
Danzaburou
Diamond I
Level 144
God Stats
13W - 13L
1,691 SR
Queue Stats
252W - 242L
2,387 MMR
Solo
Ymir
Ymir
Diamond V
Jigglysacks
Ymir
Diamond V
Level 160
God Stats
15W - 14L
1,649 SR
Queue Stats
432W - 421L
1,942 MMR
Solo
Thor
Thor
Diamond II
Nimbility
Thor
Diamond II
Level 63
God Stats
7W - 7L
1,751 SR
Queue Stats
205W - 169L
2,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
4 / 4 / 4
12,727
530
13,867
21,217
5,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Diruxshinya
Sylvanus
17
3 / 4 / 6
10,993
458
6,949
19,827
27,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 8 / 4
12,849
535
18,908
32,227
33,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
19
9 / 6 / 5
12,902
538
15,495
21,790
7,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
ÒpÇôDì
Thanatos
20
6 / 6 / 11
13,184
549
13,490
21,381
9,161
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ArtioTiamatOdinUllrSol

VS

Bans
SetCamazotzHeimdallrFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chefjjs
Tsukuyomi
20
11 / 3 / 8
15,328
639
19,373
17,253
12,824
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 5 / 15
14,671
611
24,617
11,640
3,528
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ImMTEEARR
Danzaburou
20
9 / 5 / 4
16,497
687
20,792
22,327
7,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 5 / 12
12,102
504
8,813
17,771
20,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
20
5 / 7 / 17
15,004
625
17,074
24,308
10,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
84
25
Kills
28
28
Deaths
25
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
4
4
1.5
W
Tsukuyomi
Chefjjs
Tsukuyomi
11
3
8
5
L
Sylvanus
Diruxshinya
Sylvanus
3
4
6
1.5
W
1
5
15
1.7
W
Danzaburou
ImMTEEARR
Danzaburou
9
5
4
2.2
W
2
5
12
1.6
W
Thor
5
7
17
1.93
L
3
8
4
0.63
L
Agni
9
6
5
1.92
L
Thanatos
ÒpÇôDì
Thanatos
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,709
Damage
90,669
116,442
Taken
93,299
83,685
Mitigated
54,634
50,404
Healing
26,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
13,867
5,725
0
6,021
21,217
5,605
0
5,127
15,864
0
102,824
W
Tsukuyomi
Chefjjs
Tsukuyomi
19,373
6,200
0
5,317
17,253
12,824
1,503
2,493
14,760
0
109,077
L
Sylvanus
Diruxshinya
Sylvanus
6,949
1,183
1,644
5,387
19,827
27,892
340
8,605
10,962
34,654
0
W
24,617
3,571
0
835
11,640
3,528
5,644
6,969
4,671
124,312
0
W
Danzaburou
ImMTEEARR
Danzaburou
20,792
11,361
0
10,684
22,327
7,278
5,900
2,281
20,046
0
146,620
W
8,813
1,627
0
1,919
17,771
20,127
0
6,353
11,418
40,098
0
W
Thor
17,074
5,111
0
8,119
24,308
10,877
608
5,164
19,144
0
95,828
L
18,908
5,369
0
12,438
32,227
33,557
0
3,763
28,272
0
102,849
L
Agni
15,495
1,348
99
5,611
21,790
7,470
76
8,659
12,767
88,759
0
L
Thanatos
ÒpÇôDì
Thanatos
13,490
3,688
0
19,204
21,381
9,161
0
5,954
15,147
0
117,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,655
Gold Earned
73,602
754
Minions Killed
795
0
Camps Cleared
0
2,163,757
Distance Traveled
2,241,940
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,727
530
184
8
0
451,253
9
W
Tsukuyomi
15,328
639
180
8
0
494,772
4
L
Sylvanus
10,993
458
46
2
0
384,756
3
W
Nu Wa
14,671
611
217
9
0
436,182
3
W
Danzaburou
16,497
687
192
8
0
424,607
2
W
Ymir
12,102
504
56
2
0
448,101
10
W
Thor
15,004
625
150
6
0
438,278
4
L
Chaac
12,849
535
200
8
0
412,678
2
L
Agni
12,902
538
164
7
0
416,000
9
L
Thanatos
13,184
549
160
7
0
499,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role