Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Aazadan
Eset
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,754 Elo+
Solo
Zeus
Zeus
PixelLui
Zeus
Level 146
God Stats
0W - 1L
1,488 SR
Queue Stats
85W - 88L
1,456 Elo+
Solo
Ra
Ra
nalmeth
Ra
Level 139
God Stats
1W - 3L
1,462 SR
Queue Stats
201W - 210L
1,506 Elo+
Solo
Ganesha
Ganesha
oOmarsito
Ganesha
Level 129
God Stats
3W - 5L
1,439 SR
Queue Stats
320W - 319L
1,448 Elo+
Solo
Team Averages
Level 122
1,478 SR
1,533 Elo+

VS

Team Averages
Level 114
1,453 SR
1,491 Elo+
Ra
Ra
Dattrollz
Ra
Level 69
God Stats
2W - 0L
1,520 SR
Queue Stats
105W - 79L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HowUdoDiz
Tsukuyomi
Level 131
God Stats
6W - 5L
1,484 SR
Queue Stats
283W - 263L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
MILKMAN306
Heimdallr
Level 126
God Stats
6W - 4L
1,523 SR
Queue Stats
292W - 294L
1,461 Elo+
Solo
Geb
Geb
RisKy_B00ts69
Geb
Level 127
God Stats
5W - 0L
1,495 SR
Queue Stats
151W - 136L
1,480 Elo+
Party 1
Janus
Janus
gabecorralez
Janus
Level 117
God Stats
3W - 7L
1,243 SR
Queue Stats
524W - 527L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 5 / 1
10,807
720
11,054
13,759
7,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
Aazadan
Eset
14
0 / 6 / 4
8,395
560
6,639
14,086
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
16
1 / 6 / 4
9,409
627
19,329
9,485
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 3 / 5
9,112
607
8,279
13,216
9,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
oOmarsito
Ganesha
18
0 / 3 / 8
9,186
612
5,913
19,143
28,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 12
11,440
763
9,711
13,445
5,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
HowUdoDiz
Tsukuyomi
20
11 / 2 / 8
12,707
847
24,642
16,126
9,092
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
MILKMAN306
Heimdallr
15
4 / 2 / 10
10,125
675
9,140
11,427
4,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 1 / 17
12,420
828
12,472
13,184
16,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 3 / 12
10,345
690
6,943
10,641
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
9
Kills
23
23
Deaths
9
22
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
8
5
1
1.7
L
Eset
Aazadan
Eset
0
6
4
0.33
W
2
1
12
8
W
Tsukuyomi
HowUdoDiz
Tsukuyomi
11
2
8
7.5
W
Heimdallr
MILKMAN306
Heimdallr
4
2
10
4.5
L
Zeus
1
6
4
0.5
W
4
1
17
12.5
W
2
3
12
2.67
L
0
3
5
0.83
L
Ganesha
oOmarsito
Ganesha
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,214
Damage
62,908
69,689
Taken
64,823
56,120
Mitigated
39,443
26,829
Healing
35,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,054
3,516
726
2,397
13,759
7,756
0
3,908
9,851
388
29,538
L
Eset
Aazadan
Eset
6,639
360
3,377
2,490
14,086
6,460
0
5,938
8,148
15,391
0
W
9,711
215
9,112
4,913
13,445
5,315
713
8,812
4,363
42,555
0
W
Tsukuyomi
HowUdoDiz
Tsukuyomi
24,642
7,189
2,540
4,989
16,126
9,092
1,053
9,249
6,407
0
55,898
W
Heimdallr
MILKMAN306
Heimdallr
9,140
3,131
2,002
3,122
11,427
4,803
1,275
6,353
4,868
0
17,804
L
Zeus
19,329
521
1,059
743
9,485
4,349
243
4,486
4,999
32,031
0
W
12,472
1,574
1,626
3,002
13,184
16,592
99
7,011
5,554
17,473
0
W
6,943
533
2,260
1,959
10,641
3,641
1,267
7,326
3,089
14,885
0
L
8,279
94
7,479
5,525
13,216
9,461
0
5,581
7,635
30,468
0
L
Ganesha
oOmarsito
Ganesha
5,913
455
985
2,048
19,143
28,094
0
9,213
9,930
12,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
57,037
156
Minions Killed
174
0
Camps Cleared
0
1,445,335
Distance Traveled
1,541,670
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,807
720
56
4
0
227,116
1
L
Eset
8,395
560
20
1
0
295,222
3
W
Ra
11,440
763
86
6
0
356,356
1
W
Tsukuyomi
12,707
847
46
3
0
309,166
1
W
Heimdallr
10,125
675
17
1
0
288,884
4
L
Zeus
9,409
627
32
2
0
263,377
0
W
Geb
12,420
828
8
1
0
285,318
0
W
Janus
10,345
690
17
1
0
301,946
0
L
Ra
9,112
607
48
3
0
333,413
0
L
Ganesha
9,186
612
0
0
0
326,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role