Player Matchup

He Bo
He Bo
 
He Bo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
EliteMindFeed
Terra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,711 Elo+
Party 1
Bakasura
Bakasura
KaozControI
Bakasura
Level 124
God Stats
32W - 27L
1,570 SR
Queue Stats
396W - 354L
1,483 Elo+
Party 1
Medusa
Medusa
TheMeetStranglr
Medusa
Level 29
God Stats
4W - 5L
1,600 SR
Queue Stats
147W - 107L
1,507 Elo+
Party 1
Bellona
Bellona
mooonrabbit
Bellona
Level 27
God Stats
4W - 1L
1,841 SR
Queue Stats
220W - 103L
1,750 Elo+
Solo
Team Averages
Level 40
1,602 SR
1,591 Elo+

VS

Team Averages
Level 16
1,606 SR
1,602 Elo+
Baron Samedi
Baron Samedi
GrimothHeourn
Baron Samedi
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 13L
1,472 Elo+
Solo
Discordia
Discordia
LowRezzLol
Discordia
Level 17
God Stats
5W - 1L
1,829 SR
Queue Stats
36W - 35L
1,597 Elo+
Solo
Awilix
Awilix
That1Panther
Awilix
Level 25
God Stats
5W - 2L
1,639 SR
Queue Stats
165W - 107L
1,637 Elo+
Solo
Guan Yu
Guan Yu
WheelKing
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,658 Elo+
Solo
Anhur
Anhur
xMattwoo
Anhur
Level 29
God Stats
5W - 5L
1,565 SR
Queue Stats
182W - 145L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 7 / 2
5,805
484
3,831
8,728
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 5 / 3
5,344
445
2,134
11,435
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
KaozControI
Bakasura
11
2 / 4 / 0
6,949
579
5,330
9,042
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 9 / 2
6,289
524
4,431
10,646
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
mooonrabbit
Bellona
14
7 / 0 / 1
8,631
719
7,375
6,610
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrimothHeourn
Baron Samedi
9
2 / 1 / 13
6,186
516
5,951
9,896
4,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
LowRezzLol
Discordia
11
1 / 1 / 10
6,872
573
6,402
3,724
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
13
13 / 3 / 2
8,331
694
8,355
8,045
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
WheelKing
Guan Yu
9
0 / 4 / 1
5,519
460
618
6,390
4,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
xMattwoo
Anhur
13
9 / 1 / 8
7,802
650
10,578
8,244
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
10
Kills
25
25
Deaths
10
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
7
2
0.14
L
0
5
3
0.3
W
Baron Samedi
GrimothHeourn
Baron Samedi
2
1
13
8.5
L
Bakasura
KaozControI
Bakasura
2
4
0
0.5
W
Discordia
LowRezzLol
Discordia
1
1
10
6
W
Awilix
13
3
2
4.67
L
1
9
2
0.22
W
Guan Yu
WheelKing
Guan Yu
0
4
1
0.13
L
Bellona
mooonrabbit
Bellona
7
0
1
7.5
W
Anhur
xMattwoo
Anhur
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,101
Damage
31,904
46,461
Taken
36,299
16,836
Mitigated
15,571
9,656
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,831
82
0
1,217
8,728
1,720
0
2,969
5,759
31,073
0
L
2,134
608
554
1,851
11,435
4,479
0
3,884
7,551
8,508
0
W
Baron Samedi
GrimothHeourn
Baron Samedi
5,951
515
528
3,090
9,896
4,585
0
2,473
6,699
16,725
0
L
Bakasura
KaozControI
Bakasura
5,330
3,523
0
1,846
9,042
2,827
0
2,832
6,210
0
32,215
W
Discordia
LowRezzLol
Discordia
6,402
847
0
1,075
3,724
1,212
50
752
2,972
45,232
0
W
Awilix
8,355
3,693
0
2,739
8,045
2,960
0
1,134
6,321
0
43,361
L
4,431
2,222
0
1,239
10,646
1,511
208
1,956
8,690
0
34,772
W
Guan Yu
WheelKing
Guan Yu
618
152
0
658
6,390
4,284
0
1,338
5,052
0
19,542
L
Bellona
mooonrabbit
Bellona
7,375
1,725
0
2,949
6,610
6,299
0
712
5,898
11,850
40,542
W
Anhur
xMattwoo
Anhur
10,578
6,570
0
3,532
8,244
2,530
0
1,952
6,292
0
52,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
34,710
338
Minions Killed
327
0
Camps Cleared
0
1,138,871
Distance Traveled
1,129,929
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,805
484
54
5
0
222,083
3
L
Terra
5,344
445
13
1
0
221,621
0
W
Baron Samedi
6,186
516
19
2
0
230,318
2
L
Bakasura
6,949
579
79
7
0
255,758
4
W
Discordia
6,872
573
89
7
0
232,228
5
W
Awilix
8,331
694
77
6
0
260,844
2
L
Medusa
6,289
524
69
6
0
196,043
0
W
Guan Yu
5,519
460
51
4
0
206,154
2
L
Bellona
8,631
719
123
10
0
243,366
1
W
Anhur
7,802
650
91
8
0
200,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role