Player Matchup

Anhur
Anhur
Gold V
Famouskiller8767
Anhur
Gold V
Level 122
God Stats
0W - 2L
1,680 SR
Queue Stats
48W - 47L
1,235 MMR
Party 2
Geb
Geb
Gold II
ezzmoneysniper24
Geb
Gold II
Level 117
God Stats
0W - 1L
1,963 SR
Queue Stats
12W - 11L
1,707 MMR
Party 2
Tiamat
Tiamat
Platinum IV
xCarloss_88x
Tiamat
Platinum IV
Level 155
God Stats
3W - 3L
1,276 SR
Queue Stats
54W - 50L
1,736 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,639 SR
1,559 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 88
1,516 SR
1,296 MMR
Hel
Hel
Platinum V
 
Hel
Platinum V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold III
H8WickedzZz
Hercules
Gold III
Level 62
God Stats
3W - 3L
1,547 SR
Queue Stats
107W - 92L
1,451 MMR
Party 1
Khepri
Khepri
Silver II
SoyElPacho
Khepri
Silver II
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,512
683
8,189
10,240
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 2 / 2
7,089
644
4,836
6,835
3,791
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
12
3 / 5 / 5
8,711
792
6,893
7,441
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
KumbhakarnaCabrakanMorgan Le FayCupidPersephone

VS

Bans
CerberusArtemisDanzaburouCharybdisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 3 / 10
8,114
738
6,808
12,888
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
H8WickedzZz
Hercules
13
10 / 3 / 3
9,419
856
10,905
15,524
8,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
SoyElPacho
Khepri
9
1 / 2 / 7
7,058
642
2,325
4,976
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
13
13
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
3
10
2.33
L
2
6
3
0.58
W
Hercules
H8WickedzZz
Hercules
10
3
3
3.83
W
Khepri
SoyElPacho
Khepri
1
2
7
2.25
L
3
2
2
2
L
Tiamat
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,918
Damage
20,038
24,516
Taken
33,388
11,892
Mitigated
14,646
2,675
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,808
540
5,175
5,838
12,888
4,440
378
6,162
6,726
27,260
0
L
8,189
4,199
0
730
10,240
3,931
25
3,787
6,453
0
26,906
W
Hercules
H8WickedzZz
Hercules
10,905
4,722
530
3,392
15,524
8,608
515
5,137
10,387
0
27,955
W
Khepri
SoyElPacho
Khepri
2,325
196
0
307
4,976
1,598
0
809
4,167
7,730
0
L
4,836
1,143
0
780
6,835
3,791
0
1,345
5,490
11,275
0
L
Tiamat
6,893
658
0
1,165
7,441
4,170
0
4,324
3,117
23,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,312
Gold Earned
24,591
92
Minions Killed
112
4
Camps Cleared
6
485,498
Distance Traveled
576,503
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,114
738
47
4
2
217,373
0
L
Anhur
7,512
683
46
4
2
169,931
4
W
Hercules
9,419
856
49
4
3
213,427
1
W
Khepri
7,058
642
16
1
1
145,703
1
L
Geb
7,089
644
9
1
0
137,659
1
L
Tiamat
8,711
792
37
3
2
177,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role