Player Matchup

Kuzenbo
Kuzenbo
NOMNOMSandwhich
Kuzenbo
Level 126
God Stats
1W - 0L
1,290 SR
Queue Stats
37W - 33L
1,565 Elo+
Party 2
Ah Puch
Ah Puch
OhYeahItsJosh
Ah Puch
Level 127
God Stats
1W - 2L
1,249 SR
Queue Stats
64W - 57L
1,598 Elo+
Party 2
Chiron
Chiron
TheSkipMaster
Chiron
Level 118
God Stats
1W - 0L
1,283 SR
Queue Stats
18W - 18L
1,533 Elo+
Party 2
Team Averages
Level 124
1,274 SR
1,565 Elo+

VS

Team Averages
Level 79
1,352 SR
1,439 Elo+
Fenrir
Fenrir
Caustic Agony
Fenrir
Level 46
God Stats
1W - 7L
1,317 SR
Queue Stats
113W - 131L
1,436 Elo+
Party 1
Ullr
Ullr
DsyreZar
Ullr
Level 122
God Stats
1W - 3L
1,381 SR
Queue Stats
121W - 145L
1,525 Elo+
Party 1
He Bo
He Bo
LickDaS
He Bo
Level 69
God Stats
1W - 3L
1,359 SR
Queue Stats
90W - 152L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 16
11,601
725
11,732
17,709
24,042
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
15
4 / 4 / 15
11,739
734
18,200
12,899
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
17 / 4 / 7
13,711
857
17,095
16,171
5,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 5
11,190
699
9,366
20,834
17,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
15
6 / 9 / 3
11,708
732
12,636
21,080
7,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
LickDaS
He Bo
14
1 / 8 / 7
10,267
642
12,329
14,771
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
25
Kills
12
13
Deaths
25
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
L
Ullr
6
9
3
0.83
L
He Bo
LickDaS
He Bo
1
8
7
0.56
W
4
5
16
2.4
W
Ah Puch
4
4
15
2.88
W
17
4
7
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,027
Damage
34,331
46,779
Taken
56,685
33,488
Mitigated
28,657
14,549
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,366
1,473
0
374
20,834
17,255
0
11,154
9,680
0
33,682
L
Ullr
12,636
4,846
0
2,610
21,080
7,391
0
13,144
7,936
0
32,987
L
He Bo
LickDaS
He Bo
12,329
275
0
1,684
14,771
4,011
0
5,946
8,825
32,010
0
W
11,732
2,638
0
2,012
17,709
24,042
224
4,766
12,590
31,793
0
W
Ah Puch
18,200
1,671
0
3,010
12,899
3,959
565
1,027
11,762
55,421
0
W
17,095
9,167
1,588
7,939
16,171
5,487
1,593
6,153
9,744
0
50,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,051
Gold Earned
33,165
183
Minions Killed
153
9
Camps Cleared
2
895,020
Distance Traveled
792,666
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,190
699
55
3
0
281,976
3
L
Ullr
11,708
732
49
3
1
234,820
2
L
He Bo
10,267
642
49
3
1
275,870
0
W
Kuzenbo
11,601
725
32
2
2
306,081
2
W
Ah Puch
11,739
734
71
4
4
309,305
11
W
Chiron
13,711
857
80
5
3
279,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role