Player Matchup

Sylvanus
Sylvanus
Boodayblaster
Sylvanus
Level 45
God Stats
62W - 65L
1,583 SR
Queue Stats
186W - 179L
1,554 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DrLadyfingersMD
Kumbhakarna
Level 156
God Stats
1W - 0L
1,335 SR
Queue Stats
328W - 218L
1,620 Elo+
Party 2
Ra
Ra
Fireballtech55
Ra
Level 35
God Stats
9W - 5L
1,941 SR
Queue Stats
162W - 71L
1,697 Elo+
Party 2
Heimdallr
Heimdallr
FordaHord3
Heimdallr
Level 61
God Stats
11W - 7L
1,769 SR
Queue Stats
338W - 316L
1,572 Elo+
Party 3
Nemesis
Nemesis
xXxXxlxXxXx
Nemesis
Level 19
God Stats
14W - 4L
1,730 SR
Queue Stats
32W - 9L
1,757 Elo+
Party 2
Team Averages
Level 63
1,672 SR
1,640 Elo+

VS

Team Averages
Level 104
1,647 SR
1,599 Elo+
Ullr
Ullr
FreELOGreen
Ullr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,635 Elo+
Party 1
Chang'e
Chang'e
LordNinja433
Chang'e
Level 138
God Stats
9W - 4L
1,919 SR
Queue Stats
208W - 146L
1,654 Elo+
Party 1
Sylvanus
Sylvanus
Pemnid
Sylvanus
Level 141
God Stats
2W - 2L
1,723 SR
Queue Stats
297W - 200L
1,636 Elo+
Party 1
Nox
Nox
thecosmickitten
Nox
Level 96
God Stats
30W - 17L
1,623 SR
Queue Stats
239W - 131L
1,645 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vietnam_sapa
Tsukuyomi
Level 123
God Stats
20W - 26L
1,471 SR
Queue Stats
770W - 817L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boodayblaster
Sylvanus
18
2 / 6 / 18
11,435
457
8,892
23,094
22,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
DrLadyfingersMD
Kumbhakarna
20
12 / 2 / 16
14,759
590
20,895
22,213
10,201
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 5 / 14
11,906
476
15,203
14,969
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
FordaHord3
Heimdallr
20
14 / 7 / 9
14,477
579
19,879
21,362
8,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
xXxXxlxXxXx
Nemesis
20
5 / 2 / 11
13,369
535
16,689
26,893
12,430
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 7
13,043
522
12,724
18,480
7,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
LordNinja433
Chang'e
18
4 / 5 / 6
12,641
506
26,973
23,518
19,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Pemnid
Sylvanus
15
5 / 7 / 9
11,632
465
16,092
27,633
29,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
4 / 7 / 6
11,924
477
12,476
14,253
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
vietnam_sapa
Tsukuyomi
17
5 / 10 / 3
12,137
485
8,955
24,341
11,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
53
36
Kills
22
22
Deaths
36
68
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Boodayblaster
Sylvanus
2
6
18
1.83
W
Kumbhakarna
DrLadyfingersMD
Kumbhakarna
12
2
16
10
W
3
5
14
2
W
Heimdallr
FordaHord3
Heimdallr
14
7
9
2.64
L
4
7
7
1.07
L
Chang'e
LordNinja433
Chang'e
4
5
6
1.4
L
Sylvanus
Pemnid
Sylvanus
5
7
9
1.36
L
4
7
6
1
L
Tsukuyomi
vietnam_sapa
Tsukuyomi
5
10
3
0.65
W
Nemesis
xXxXxlxXxXx
Nemesis
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,558
Damage
77,220
108,531
Taken
108,225
59,429
Mitigated
73,610
43,652
Healing
31,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Boodayblaster
Sylvanus
8,892
1,530
2,900
7,435
23,094
22,361
772
10,630
12,464
34,525
9,532
W
Kumbhakarna
DrLadyfingersMD
Kumbhakarna
20,895
2,669
85
8,861
22,213
10,201
1,176
9,200
13,013
111,548
0
W
15,203
737
2,306
4,845
14,969
5,934
407
6,256
8,713
70,760
0
W
Heimdallr
FordaHord3
Heimdallr
19,879
10,087
0
5,237
21,362
8,503
4,426
14,196
7,166
0
113,860
L
12,724
2,162
0
871
18,480
7,962
1,304
10,465
7,853
0
113,024
L
Chang'e
LordNinja433
Chang'e
26,973
1,724
4,288
10,880
23,518
19,821
514
7,731
15,460
76,517
0
L
Sylvanus
Pemnid
Sylvanus
16,092
3,889
3,870
7,145
27,633
29,105
234
11,928
15,102
33,129
0
L
12,476
756
0
566
14,253
5,543
761
3,702
10,464
80,192
0
L
Tsukuyomi
vietnam_sapa
Tsukuyomi
8,955
2,595
0
4,344
24,341
11,179
1,044
9,390
14,755
0
63,033
W
Nemesis
xXxXxlxXxXx
Nemesis
16,689
7,718
0
11,983
26,893
12,430
764
17,073
9,820
0
83,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,946
Gold Earned
61,377
623
Minions Killed
573
0
Camps Cleared
0
2,440,243
Distance Traveled
2,408,529
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,435
457
63
3
0
449,415
2
W
Kumbhakarna
14,759
590
149
6
0
534,619
3
W
Ra
11,906
476
119
5
0
476,900
1
W
Heimdallr
14,477
579
135
5
0
442,765
4
L
Ullr
13,043
522
170
7
0
501,852
2
L
Chang'e
12,641
506
133
5
0
498,576
3
L
Sylvanus
11,632
465
31
1
0
451,518
4
L
Nox
11,924
477
125
5
0
526,498
5
L
Tsukuyomi
12,137
485
114
5
0
430,085
3
W
Nemesis
13,369
535
157
6
0
536,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role