Player Matchup

Medusa
Medusa
AdanCLinkClink
Medusa
Level 23
God Stats
19W - 11L
1,561 SR
Queue Stats
25W - 21L
1,612 Elo+
Party 1
Yemoja
Yemoja
BEASTGISSY
Yemoja
Level 36
God Stats
7W - 4L
1,360 SR
Queue Stats
18W - 26L
1,297 Elo+
Party 1
Cerberus
Cerberus
BEASTYOHAN
Cerberus
Level 24
God Stats
8W - 16L
1,606 SR
Queue Stats
12W - 24L
1,568 Elo+
Party 1
Chang'e
Chang'e
TrueWolfie
Chang'e
Level 41
God Stats
10W - 17L
1,611 SR
Queue Stats
25W - 33L
1,403 Elo+
Party 1
Nemesis
Nemesis
Zayy9
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,479 Elo+
Party 1
Team Averages
Level 34
1,528 SR
1,472 Elo+

VS

Team Averages
Level 69
1,476 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
AlluringPath251
Morgan Le Fay
Level 116
God Stats
9W - 7L
1,548 SR
Queue Stats
279W - 257L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
Calamitxy
Zhong Kui
Level 62
God Stats
6W - 8L
1,386 SR
Queue Stats
305W - 259L
1,523 Elo+
Party 2
Nemesis
Nemesis
Grapes v8
Nemesis
Level 58
God Stats
17W - 16L
1,463 SR
Queue Stats
343W - 331L
1,481 Elo+
Party 2
Ares
Ares
HOFsniperr
Ares
Level 41
God Stats
7W - 11L
1,448 SR
Queue Stats
132W - 126L
1,440 Elo+
Party 2
Ullr
Ullr
nSIow
Ullr
Level 66
God Stats
64W - 63L
1,533 SR
Queue Stats
462W - 433L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 13 / 2
9,059
412
12,117
18,641
5,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
BEASTGISSY
Yemoja
14
2 / 2 / 2
9,703
441
9,340
19,018
20,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
BEASTYOHAN
Cerberus
12
0 / 4 / 2
8,103
368
6,325
15,572
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
TrueWolfie
Chang'e
16
0 / 2 / 1
9,994
454
2,264
10,980
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Zayy9
Nemesis
14
2 / 7 / 3
9,429
429
5,338
19,310
6,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlluringPath251
Morgan Le Fay
17
3 / 1 / 2
11,430
520
17,127
12,332
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Calamitxy
Zhong Kui
19
1 / 0 / 5
12,659
575
4,157
6,157
5,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Grapes v8
Nemesis
20
8 / 1 / 5
12,461
566
12,107
15,191
9,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 3 / 13
10,308
469
9,665
17,199
23,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
nSIow
Ullr
19
14 / 2 / 1
12,806
582
19,036
13,907
6,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
28
28
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
13
2
0.31
W
Morgan Le Fay
AlluringPath251
Morgan Le Fay
3
1
2
4
L
Yemoja
BEASTGISSY
Yemoja
2
2
2
1.5
L
Cerberus
BEASTYOHAN
Cerberus
0
4
2
0.25
W
Zhong Kui
Calamitxy
Zhong Kui
1
0
5
3.5
W
Nemesis
Grapes v8
Nemesis
8
1
5
10.5
W
2
3
13
2.83
L
Chang'e
TrueWolfie
Chang'e
0
2
1
0.25
L
Nemesis
Zayy9
Nemesis
2
7
3
0.5
W
Ullr
nSIow
Ullr
14
2
1
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,384
Damage
62,092
83,521
Taken
64,786
47,123
Mitigated
50,813
17,145
Healing
19,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,117
4,216
0
401
18,641
5,317
746
4,208
14,375
0
45,531
W
Morgan Le Fay
AlluringPath251
Morgan Le Fay
17,127
2,686
0
2,380
12,332
6,591
2,214
4,325
8,007
82,110
0
L
Yemoja
BEASTGISSY
Yemoja
9,340
1,351
1,397
2,854
19,018
20,487
486
7,954
10,577
43,912
0
L
Cerberus
BEASTYOHAN
Cerberus
6,325
153
532
1,748
15,572
10,991
102
7,966
7,278
31,713
0
W
Zhong Kui
Calamitxy
Zhong Kui
4,157
413
0
5,259
6,157
5,169
252
1,736
4,421
86,753
0
W
Nemesis
Grapes v8
Nemesis
12,107
6,089
0
5,200
15,191
9,531
1,405
2,525
12,666
0
109,210
W
9,665
134
0
1,996
17,199
23,425
425
4,829
12,370
23,442
0
L
Chang'e
TrueWolfie
Chang'e
2,264
183
12
5,749
10,980
3,731
0
2,382
8,568
68,357
0
L
Nemesis
Zayy9
Nemesis
5,338
1,892
175
4,277
19,310
6,597
358
7,368
11,774
0
43,361
W
Ullr
nSIow
Ullr
19,036
6,880
0
4,530
13,907
6,097
2,304
4,514
9,393
0
100,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,288
Gold Earned
59,664
465
Minions Killed
695
0
Camps Cleared
0
1,894,731
Distance Traveled
1,899,624
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,059
412
80
4
0
347,870
2
W
Morgan Le Fay
11,430
520
148
7
0
412,203
1
L
Yemoja
9,703
441
79
4
0
353,093
1
L
Cerberus
8,103
368
61
3
0
452,794
0
W
Zhong Kui
12,659
575
193
9
0
245,803
1
W
Nemesis
12,461
566
178
8
0
467,176
0
W
Ares
10,308
469
20
1
0
396,877
0
L
Chang'e
9,994
454
158
7
0
321,279
3
L
Nemesis
9,429
429
87
4
0
419,695
2
W
Ullr
12,806
582
156
7
0
377,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role