Player Matchup

Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DummoDarro
Cthulhu
Level 25
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
TheeRevenant
Guan Yu
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 34L
1,574 Elo+
Solo
Rama
Rama
houno4h
Rama
Level 58
God Stats
0W - 1L
1,914 SR
Queue Stats
9W - 10L
1,530 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ily_3000_
Ah Muzen Cab
Level 127
God Stats
1W - 1L
2,002 SR
Queue Stats
7W - 12L
1,456 Elo+
Party 2
Team Averages
Level 65
1,727 SR
1,512 Elo+

VS

Team Averages
Level 124
1,564 SR
1,474 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KumbahKarnage
Ra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SillyFawn434434
Kumbhakarna
Level 158
God Stats
19W - 16L
1,521 SR
Queue Stats
730W - 810L
1,390 Elo+
Solo
Nox
Nox
ThuggPugg
Nox
Level 102
God Stats
3W - 3L
1,540 SR
Queue Stats
26W - 40L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
Zamadorian
Gilgamesh
Level 157
God Stats
1W - 0L
1,757 SR
Queue Stats
3W - 1L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 1 / 0
5,738
574
926
1,836
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
DummoDarro
Cthulhu
12
0 / 3 / 3
6,398
640
5,611
12,475
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
TheeRevenant
Guan Yu
11
0 / 5 / 3
5,810
581
3,064
9,588
7,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
houno4h
Rama
14
2 / 2 / 2
7,524
752
6,505
6,304
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
ily_3000_
Ah Muzen Cab
14
2 / 2 / 1
7,607
761
7,309
7,256
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 0 / 5
7,280
728
9,916
6,967
3,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 7
7,828
783
6,879
6,101
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SillyFawn434434
Kumbhakarna
13
0 / 1 / 8
6,512
651
2,266
9,501
6,935
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 6
7,473
747
2,896
4,545
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Zamadorian
Gilgamesh
14
8 / 0 / 4
9,091
909
8,991
6,416
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
4
Kills
13
13
Deaths
4
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
W
Izanami
 
Izanami
1
0
5
3.5
L
Cthulhu
DummoDarro
Cthulhu
0
3
3
0.5
W
3
2
7
3.25
W
Kumbhakarna
SillyFawn434434
Kumbhakarna
0
1
8
4
L
Guan Yu
TheeRevenant
Guan Yu
0
5
3
0.3
W
1
1
6
4
W
Gilgamesh
Zamadorian
Gilgamesh
8
0
4
10
L
Rama
houno4h
Rama
2
2
2
1.5
L
Ah Muzen Cab
ily_3000_
Ah Muzen Cab
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,415
Damage
30,948
37,459
Taken
33,530
21,387
Mitigated
22,694
5,690
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
926
0
0
381
1,836
617
0
835
961
9,540
0
W
Izanami
 
Izanami
9,916
7,955
0
358
6,967
3,471
3,087
2,038
4,929
0
40,065
L
Cthulhu
DummoDarro
Cthulhu
5,611
304
67
1,049
12,475
8,605
0
3,471
8,950
16,897
0
W
6,879
440
1,181
1,235
6,101
3,453
549
1,502
4,575
26,373
0
W
Kumbhakarna
SillyFawn434434
Kumbhakarna
2,266
133
0
2,626
9,501
6,935
77
1,743
7,734
12,710
0
L
Guan Yu
TheeRevenant
Guan Yu
3,064
595
878
1,224
9,588
7,057
0
1,580
7,974
0
7,700
W
2,896
58
0
1,158
4,545
1,894
361
643
3,878
26,419
0
W
Gilgamesh
Zamadorian
Gilgamesh
8,991
2,236
0
357
6,416
6,941
0
944
5,416
0
14,388
L
Rama
houno4h
Rama
6,505
5,446
0
1,176
6,304
2,303
0
2,332
3,932
0
28,249
L
Ah Muzen Cab
ily_3000_
Ah Muzen Cab
7,309
1,772
0
915
7,256
2,805
0
3,599
3,601
0
31,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
38,184
193
Minions Killed
271
4
Camps Cleared
10
783,586
Distance Traveled
947,509
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,738
574
25
3
2
84,135
2
W
Izanami
7,280
728
85
9
3
173,343
3
L
Cthulhu
6,398
640
25
3
0
176,786
2
W
Ra
7,828
783
55
6
1
180,198
1
W
Kumbhakarna
6,512
651
16
2
0
204,019
1
L
Guan Yu
5,810
581
9
1
0
174,046
1
W
Nox
7,473
747
92
9
5
196,080
0
W
Gilgamesh
9,091
909
23
2
1
193,869
1
L
Rama
7,524
752
64
6
2
158,147
2
L
Ah Muzen Cab
7,607
761
70
7
0
190,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role