Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CloneCT7567
Tsukuyomi
Level 85
God Stats
1W - 0L
1,793 SR
Queue Stats
11W - 9L
1,353 Elo+
Party 1
Thoth
Thoth
Graphcity
Thoth
Level 98
God Stats
2W - 1L
1,355 SR
Queue Stats
76W - 64L
1,471 Elo+
Solo
Osiris
Osiris
ZaWarudo1
Osiris
Level 87
God Stats
1W - 0L
1,229 SR
Queue Stats
12W - 9L
1,353 Elo+
Party 1
Ra
Ra
phannywreks
Ra
Level 127
God Stats
8W - 5L
1,602 SR
Queue Stats
661W - 683L
1,433 Elo+
Solo
Team Averages
Level 99
1,496 SR
1,422 Elo+

VS

Team Averages
Level 68
1,533 SR
1,459 Elo+
Terra
Terra
Cordell65
Terra
Level 85
God Stats
4W - 3L
1,583 SR
Queue Stats
145W - 162L
1,504 Elo+
Solo
Scylla
Scylla
MagicHoney1412
Scylla
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,448 Elo+
Party 2
Skadi
Skadi
MagicOso1412
Skadi
Level 121
God Stats
0W - 1L
1,585 SR
Queue Stats
28W - 25L
1,424 Elo+
Party 2
Chernobog
Chernobog
Pillofon
Chernobog
Level 48
God Stats
1W - 2L
1,499 SR
Queue Stats
32W - 39L
1,417 Elo+
Party 2
Bakasura
Bakasura
ViperHound19
Bakasura
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 1 / 18
8,407
1,051
9,691
11,312
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
CloneCT7567
Tsukuyomi
15
9 / 4 / 12
9,263
1,158
14,590
9,316
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Graphcity
Thoth
15
7 / 0 / 13
8,979
1,122
11,655
4,248
1,871
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
ZaWarudo1
Osiris
13
5 / 3 / 13
8,155
1,019
4,158
11,637
11,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 0 / 22
9,097
1,137
7,370
8,673
3,671

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cordell65
Terra
11
0 / 5 / 7
6,488
811
5,553
13,762
6,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 7 / 3
5,978
747
1,853
8,346
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 6 / 2
7,233
904
8,305
9,327
2,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
Pillofon
Chernobog
15
4 / 4 / 4
7,654
957
5,318
8,254
3,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
ViperHound19
Bakasura
11
1 / 8 / 4
6,299
787
5,122
10,990
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
30
Kills
8
8
Deaths
30
78
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
18
13
W
Tsukuyomi
CloneCT7567
Tsukuyomi
9
4
12
3.75
L
Terra
Cordell65
Terra
0
5
7
0.7
W
Thoth
Graphcity
Thoth
7
0
13
13.5
L
0
7
3
0.21
L
3
6
2
0.67
L
Chernobog
Pillofon
Chernobog
4
4
4
1.5
L
Bakasura
ViperHound19
Bakasura
1
8
4
0.38
W
Osiris
ZaWarudo1
Osiris
5
3
13
3.83
W
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,464
Damage
26,151
45,186
Taken
50,679
29,688
Mitigated
17,980
24,711
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,691
2,289
845
3,026
11,312
8,510
1,336
1,859
9,116
0
15,185
W
Tsukuyomi
CloneCT7567
Tsukuyomi
14,590
2,935
701
1,557
9,316
3,866
602
1,849
7,375
0
24,926
L
Terra
Cordell65
Terra
5,553
345
3,202
3,400
13,762
6,121
0
5,672
7,962
10,357
0
W
Thoth
Graphcity
Thoth
11,655
387
216
1,378
4,248
1,871
1,342
1,251
2,997
26,500
0
L
1,853
227
239
214
8,346
2,038
0
4,081
4,135
5,388
0
L
8,305
3,228
250
1,005
9,327
2,803
0
2,542
6,557
0
19,345
L
Chernobog
Pillofon
Chernobog
5,318
2,385
850
1,182
8,254
3,314
0
2,854
5,269
0
12,707
L
Bakasura
ViperHound19
Bakasura
5,122
1,918
0
784
10,990
3,704
0
3,876
6,897
0
7,133
W
Osiris
ZaWarudo1
Osiris
4,158
1,640
552
1,351
11,637
11,770
716
1,085
10,293
0
8,189
W
7,370
1,265
9,487
5,598
8,673
3,671
995
1,088
7,585
17,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,901
Gold Earned
33,652
80
Minions Killed
70
0
Camps Cleared
0
878,985
Distance Traveled
698,958
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,407
1,051
6
1
0
186,216
0
W
Tsukuyomi
9,263
1,158
12
2
0
194,474
1
L
Terra
6,488
811
9
1
0
143,378
0
W
Thoth
8,979
1,122
34
4
0
159,911
0
L
Scylla
5,978
747
15
2
0
128,458
0
L
Skadi
7,233
904
24
3
0
145,993
1
L
Chernobog
7,654
957
16
2
0
151,582
1
L
Bakasura
6,299
787
6
1
0
129,547
0
W
Osiris
8,155
1,019
4
1
0
154,233
0
W
Ra
9,097
1,137
24
3
0
184,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role