Player Matchup

Sun Wukong
Sun Wukong
SIMPLE21
Sun Wukong
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,595 Elo+
Party 2
Nox
Nox
il duche5401
Nox
Level 85
God Stats
1W - 2L
1,247 SR
Queue Stats
493W - 457L
1,547 Elo+
Solo
Thor
Thor
mjc13
Thor
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,662 Elo+
Party 2
Team Averages
Level 65
1,416 SR
1,601 Elo+

VS

Team Averages
Level 104
1,618 SR
1,524 Elo+
Kuzenbo
Kuzenbo
ItsEddwin
Kuzenbo
Level 28
God Stats
5W - 1L
1,880 SR
Queue Stats
118W - 110L
1,471 Elo+
Solo
Hou Yi
Hou Yi
King Neesko
Hou Yi
Level 128
God Stats
5W - 3L
1,328 SR
Queue Stats
132W - 122L
1,576 Elo+
Party 1
Hel
Hel
Poytruq
Hel
Level 157
God Stats
5W - 3L
1,646 SR
Queue Stats
433W - 511L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SIMPLE21
Sun Wukong
18
4 / 1 / 7
15,340
568
15,548
22,748
22,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 5 / 7
15,453
572
17,187
20,214
8,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
mjc13
Thor
18
5 / 8 / 4
15,371
569
26,550
24,595
14,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ItsEddwin
Kuzenbo
19
1 / 0 / 12
16,829
623
18,599
24,211
44,506
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
19
10 / 9 / 2
16,881
625
24,230
32,061
13,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
17
3 / 3 / 2
15,012
556
13,521
19,814
14,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
12
Kills
14
14
Deaths
12
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ItsEddwin
Kuzenbo
1
0
12
7
W
Hou Yi
10
9
2
1.22
W
Hel
3
3
2
1.33
L
Sun Wukong
SIMPLE21
Sun Wukong
4
1
7
7.5
L
3
5
7
1.3
L
Thor
mjc13
Thor
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,285
Damage
56,350
67,557
Taken
76,086
46,054
Mitigated
72,314
12,527
Healing
38,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ItsEddwin
Kuzenbo
18,599
6,651
0
4,554
24,211
44,506
283
6,661
17,550
40,922
0
W
Hou Yi
24,230
13,843
264
6,088
32,061
13,757
1,510
9,222
22,839
0
94,844
W
Hel
13,521
152
15,205
12,712
19,814
14,051
0
2,367
17,447
67,346
0
L
Sun Wukong
SIMPLE21
Sun Wukong
15,548
2,304
0
2,582
22,748
22,875
106
10,361
12,387
0
55,622
L
17,187
1,370
1,576
6,411
20,214
8,999
767
11,670
8,544
81,703
0
L
Thor
mjc13
Thor
26,550
3,819
0
1,958
24,595
14,180
585
11,429
13,166
0
75,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
48,722
287
Minions Killed
277
11
Camps Cleared
12
1,466,349
Distance Traveled
1,482,323
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
16,829
623
24
1
2
547,723
5
W
Hou Yi
16,881
625
122
5
5
403,967
2
W
Hel
15,012
556
131
5
5
530,633
2
L
Sun Wukong
15,340
568
73
3
0
563,400
1
L
Nox
15,453
572
137
5
7
476,258
4
L
Thor
15,371
569
77
3
4
426,691
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role