Player Matchup

Nemesis
Nemesis
KingStiffness
Nemesis
Level 28
God Stats
7W - 6L
1,362 SR
Queue Stats
91W - 68L
1,450 Elo+
Party 2
Chaac
Chaac
Snubed
Chaac
Level 68
God Stats
6W - 6L
1,290 SR
Queue Stats
124W - 123L
1,412 Elo+
Party 2
Merlin
Merlin
Tomato67
Merlin
Level 64
God Stats
2W - 0L
1,708 SR
Queue Stats
108W - 104L
1,408 Elo+
Party 2
Team Averages
Level 53
1,453 SR
1,423 Elo+

VS

Team Averages
Level 39
1,433 SR
1,412 Elo+
Bellona
Bellona
Fortunatedan
Bellona
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 59L
1,452 Elo+
Party 1
Anubis
Anubis
MuteConcept
Anubis
Level 37
God Stats
4W - 4L
1,160 SR
Queue Stats
57W - 78L
1,309 Elo+
Solo
Izanami
Izanami
reay11
Izanami
Level 53
God Stats
2W - 3L
1,638 SR
Queue Stats
81W - 76L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
3 / 4 / 8
10,576
661
6,769
11,657
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Snubed
Chaac
16
8 / 4 / 6
12,545
784
17,232
20,406
18,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Tomato67
Merlin
15
3 / 7 / 8
10,851
678
9,984
9,531
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fortunatedan
Bellona
15
9 / 2 / 5
11,146
697
15,545
18,764
16,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
11
2 / 6 / 6
9,167
573
6,650
9,569
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
reay11
Izanami
14
4 / 6 / 8
10,372
648
9,611
12,986
4,749
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
14
Kills
15
15
Deaths
14
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
Fortunatedan
Bellona
9
2
5
5.75
W
Nemesis
3
4
8
1.75
L
Anubis
2
6
6
0.83
W
Chaac
Snubed
Chaac
8
4
6
2.75
W
Merlin
Tomato67
Merlin
3
7
8
1
L
Izanami
reay11
Izanami
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,985
Damage
31,806
41,594
Taken
41,319
25,702
Mitigated
25,115
12,780
Healing
7,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Fortunatedan
Bellona
15,545
4,427
401
3,526
18,764
16,349
627
5,300
12,992
0
31,240
W
Nemesis
6,769
2,234
372
1,268
11,657
4,589
978
2,014
9,162
0
36,292
L
Anubis
6,650
344
70
1,377
9,569
4,017
24
2,172
7,135
18,232
0
W
Chaac
Snubed
Chaac
17,232
2,291
0
10,494
20,406
18,289
648
3,059
16,256
0
50,577
W
Merlin
Tomato67
Merlin
9,984
143
0
646
9,531
2,824
468
1,835
7,027
35,081
0
L
Izanami
reay11
Izanami
9,611
6,248
0
1,657
12,986
4,749
8
2,386
10,473
0
32,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
30,685
179
Minions Killed
138
9
Camps Cleared
5
883,988
Distance Traveled
734,080
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,146
697
37
2
1
320,704
4
W
Nemesis
10,576
661
42
3
5
315,872
0
L
Anubis
9,167
573
32
2
4
174,621
3
W
Chaac
12,545
784
85
5
2
318,356
2
W
Merlin
10,851
678
52
3
2
249,760
0
L
Izanami
10,372
648
69
4
0
238,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role