Player Matchup

Artio
Artio
Gold IV
 
Artio
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Bronze III
HyperAntic
Artemis
Bronze III
Level 60
God Stats
1W - 0L
1,331 SR
Queue Stats
48W - 43L
1,461 MMR
Solo
Thanatos
Thanatos
Gold V
Sleepcalled
Thanatos
Gold V
Level 73
God Stats
16W - 12L
1,596 SR
Queue Stats
18W - 18L
1,466 MMR
Solo
Set
Set
Diamond IV
UWUsForDaddy
Set
Diamond IV
Level 126
God Stats
7W - 5L
1,474 SR
Queue Stats
557W - 563L
1,443 MMR
Solo
Nu Wa
Nu Wa
Gold III
sheedblakniro
Nu Wa
Gold III
Level 151
God Stats
26W - 22L
1,629 SR
Queue Stats
89W - 91L
1,534 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,506 SR
1,481 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,530 SR
1,458 MMR
Sylvanus
Sylvanus
Silver I
CBG_Nene4
Sylvanus
Silver I
Level 102
God Stats
1W - 4L
1,512 SR
Queue Stats
162W - 174L
1,224 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
Goofy Gooby Goo
Erlang Shen
Gold IV
Level 101
God Stats
0W - 1L
1,556 SR
Queue Stats
41W - 38L
1,490 MMR
Solo
Rama
Rama
Gold II
Im Optimal
Rama
Gold II
Level 138
God Stats
0W - 3L
1,564 SR
Queue Stats
204W - 204L
1,456 MMR
Solo
Loki
Loki
Gold V
PikeZ_5
Loki
Gold V
Level 156
God Stats
4W - 9L
1,517 SR
Queue Stats
269W - 275L
1,423 MMR
Solo
Tiamat
Tiamat
Platinum V
iPISTOL-PETE
Tiamat
Platinum V
Level 104
God Stats
5W - 7L
1,500 SR
Queue Stats
245W - 250L
1,697 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
9 / 2 / 9
12,599
548
16,655
35,335
19,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
HyperAntic
Artemis
19
10 / 6 / 14
12,753
554
19,170
14,536
4,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Sleepcalled
Thanatos
18
4 / 6 / 12
11,923
518
9,983
17,483
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 2 / 8
12,988
565
16,459
17,979
17,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 5 / 14
13,295
578
23,703
17,508
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaMorgan Le FaySolGilgameshBastet

VS

Bans
ChernobogCharybdisFenrirYmirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CBG_Nene4
Sylvanus
16
5 / 11 / 4
10,346
450
9,768
24,100
23,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Goofy Gooby Goo
Erlang Shen
16
3 / 7 / 5
10,635
462
10,379
24,673
18,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 7 / 3
10,420
453
15,166
19,545
6,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
PikeZ_5
Loki
20
8 / 5 / 7
13,514
588
11,047
18,605
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
18
4 / 8 / 5
11,502
500
18,732
19,955
10,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
45
38
Kills
21
21
Deaths
38
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
9
2
9
6.75
L
Sylvanus
CBG_Nene4
Sylvanus
5
11
4
0.64
L
Erlang Shen
Goofy Gooby Goo
Erlang Shen
3
7
5
0.79
W
Artemis
HyperAntic
Artemis
10
6
14
2.83
L
1
7
3
0.36
L
Loki
PikeZ_5
Loki
8
5
7
2.3
W
Thanatos
Sleepcalled
Thanatos
4
6
12
1.67
W
8
2
8
6
L
Tiamat
4
8
5
0.81
W
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,970
Damage
65,092
102,841
Taken
106,878
55,599
Mitigated
64,694
45,899
Healing
29,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
16,655
1,077
3,645
15,766
35,335
19,125
1,348
10,592
24,497
87,285
0
L
Sylvanus
CBG_Nene4
Sylvanus
9,768
2,707
1,233
5,213
24,100
23,856
180
10,502
13,096
34,973
9,671
L
Erlang Shen
Goofy Gooby Goo
Erlang Shen
10,379
3,007
363
7,756
24,673
18,070
28
7,836
15,705
11,147
36,055
W
Artemis
HyperAntic
Artemis
19,170
11,949
0
2,615
14,536
4,800
5,074
5,065
9,425
0
58,379
L
15,166
9,659
0
3,620
19,545
6,091
0
6,472
12,700
0
92,091
L
Loki
PikeZ_5
Loki
11,047
2,318
0
4,351
18,605
6,524
2,830
5,556
12,642
0
93,908
W
Thanatos
Sleepcalled
Thanatos
9,983
3,596
0
12,309
17,483
7,690
521
4,120
13,197
0
87,561
W
16,459
6,910
0
6,786
17,979
17,848
458
4,004
13,869
0
94,453
L
Tiamat
18,732
2,088
0
6,999
19,955
10,153
457
9,042
10,587
82,544
0
W
23,703
6,498
510
4,268
17,508
6,136
2,975
6,305
10,946
92,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,558
Gold Earned
56,417
627
Minions Killed
610
0
Camps Cleared
0
2,171,448
Distance Traveled
1,929,937
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,599
548
106
5
0
467,936
2
L
Sylvanus
10,346
450
55
2
0
364,714
6
L
Erlang Shen
10,635
462
83
4
0
419,741
0
W
Artemis
12,753
554
100
4
0
389,594
2
L
Rama
10,420
453
161
7
0
350,832
3
L
Loki
13,514
588
156
7
0
417,801
1
W
Thanatos
11,923
518
115
5
0
479,065
2
W
Set
12,988
565
159
7
0
437,510
6
L
Tiamat
11,502
500
155
7
0
376,849
3
W
Nu Wa
13,295
578
147
6
0
397,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role