Player Matchup

Neith
Neith
BestSwagDaddyNA
Neith
Level 123
God Stats
5W - 3L
1,741 SR
Queue Stats
28W - 18L
1,667 Elo+
Party 3
Thor
Thor
Blackdynamite
Thor
Level 119
God Stats
3W - 2L
1,582 SR
Queue Stats
28W - 21L
1,636 Elo+
Party 3
Nox
Nox
Inthachadillac
Nox
Level 127
God Stats
2W - 1L
1,833 SR
Queue Stats
26W - 17L
1,614 Elo+
Party 3
Fafnir
Fafnir
TheCondor
Fafnir
Level 133
God Stats
2W - 0L
1,812 SR
Queue Stats
28W - 22L
1,590 Elo+
Party 3
Team Averages
Level 126
1,742 SR
1,627 Elo+

VS

Team Averages
Level 129
1,481 SR
1,443 Elo+
Cabrakan
Cabrakan
KumbahKarnage
Cabrakan
Level 44
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
NAFOOZIANS R US
Sun Wukong
Level 154
God Stats
1W - 2L
1,744 SR
Queue Stats
12W - 10L
1,539 Elo+
Party 1
The Morrigan
The Morrigan
Navajowarmer
The Morrigan
Level 160
God Stats
4W - 1L
1,627 SR
Queue Stats
87W - 77L
1,672 Elo+
Party 1
Nemesis
Nemesis
Zamadorian
Nemesis
Level 157
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 5L
1,060 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,538
867
9,358
7,178
2,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 5
9,768
888
4,231
9,679
5,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 7
9,209
837
5,735
3,854
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
TheCondor
Fafnir
15
3 / 0 / 4
9,957
905
4,496
8,552
9,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KumbahKarnage
Cabrakan
13
0 / 2 / 1
7,918
720
3,546
9,676
14,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
NAFOOZIANS R US
Sun Wukong
12
0 / 4 / 0
7,165
651
2,902
9,399
6,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
Navajowarmer
The Morrigan
15
1 / 3 / 1
8,655
787
8,722
5,375
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Zamadorian
Nemesis
13
1 / 3 / 0
7,471
679
2,868
5,915
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
4
1
5
6.5
W
0
0
7
3.5
L
Cabrakan
KumbahKarnage
Cabrakan
0
2
1
0.25
L
Sun Wukong
NAFOOZIANS R US
Sun Wukong
0
4
0
0
L
The Morrigan
Navajowarmer
The Morrigan
1
3
1
0.5
W
Fafnir
TheCondor
Fafnir
3
0
4
5
L
Nemesis
Zamadorian
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,820
Damage
18,038
29,263
Taken
30,365
19,099
Mitigated
26,171
8,655
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,358
4,487
0
1,548
7,178
2,827
1,314
1,660
5,435
0
46,122
W
4,231
911
0
1,663
9,679
5,244
1,138
3,816
5,669
0
32,581
W
5,735
525
0
930
3,854
1,573
2,254
1,610
2,114
33,805
0
L
Cabrakan
KumbahKarnage
Cabrakan
3,546
627
0
1,494
9,676
14,043
0
1,787
7,789
19,950
0
L
Sun Wukong
NAFOOZIANS R US
Sun Wukong
2,902
108
0
1,041
9,399
6,984
0
5,129
3,622
0
17,939
L
The Morrigan
Navajowarmer
The Morrigan
8,722
748
0
1,765
5,375
1,998
1,298
2,046
3,198
35,759
259
W
Fafnir
TheCondor
Fafnir
4,496
681
1,878
2,636
8,552
9,455
474
4,951
3,364
18,213
0
L
Nemesis
Zamadorian
Nemesis
2,868
765
0
1,300
5,915
3,146
0
1,774
4,034
0
15,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,472
Gold Earned
31,209
228
Minions Killed
169
10
Camps Cleared
9
905,008
Distance Traveled
716,325
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,538
867
74
7
4
200,456
2
W
Thor
9,768
888
76
7
3
240,438
1
W
Nox
9,209
837
63
6
2
235,914
0
L
Cabrakan
7,918
720
34
3
2
184,701
1
L
Sun Wukong
7,165
651
29
3
2
161,073
1
L
The Morrigan
8,655
787
78
7
3
183,968
3
W
Fafnir
9,957
905
15
1
1
228,200
0
L
Nemesis
7,471
679
28
3
2
186,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role