Player Matchup

Bellona
Bellona
Doggydog473
Bellona
Level 6
God Stats
3W - 1L
1,551 SR
Queue Stats
6W - 4L
1,310 Elo+
Solo
Fafnir
Fafnir
Outran
Fafnir
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 6L
1,793 Elo+
Solo
Medusa
Medusa
Sparkz42YT
Medusa
Level 18
God Stats
1W - 0L
1,385 SR
Queue Stats
61W - 57L
1,467 Elo+
Solo
Da Ji
Da Ji
Thievul
Da Ji
Level 4
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 1L
1,240 Elo+
Solo
Baron Samedi
Baron Samedi
vinhho3803
Baron Samedi
Level 27
God Stats
2W - 8L
1,161 SR
Queue Stats
130W - 183L
1,361 Elo+
Solo
Team Averages
Level 16
1,376 SR
1,434 Elo+

VS

Team Averages
Level 16
1,490 SR
1,294 Elo+
Chiron
Chiron
AlaricHunter
Chiron
Level 4
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 3L
1,235 Elo+
Solo
Chaac
Chaac
Pon3BoI
Chaac
Level 38
God Stats
3W - 9L
1,320 SR
Queue Stats
178W - 213L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
iflh
Kukulkan
Level 7
God Stats
0W - 3L
1,218 SR
Queue Stats
15W - 18L
1,079 Elo+
Party 1
Thor
Thor
pickleslimer
Thor
Level 15
God Stats
2W - 4L
1,589 SR
Queue Stats
52W - 58L
1,372 Elo+
Party 2
Guan Yu
Guan Yu
reeebeee
Guan Yu
Level 14
God Stats
14W - 15L
1,583 SR
Queue Stats
50W - 55L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doggydog473
Bellona
14
2 / 6 / 5
8,700
458
6,298
12,370
10,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
Outran
Fafnir
13
1 / 3 / 15
9,755
513
6,461
14,166
16,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Sparkz42YT
Medusa
15
4 / 5 / 6
9,319
490
10,082
13,237
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Thievul
Da Ji
20
31 / 1 / 1
13,534
712
36,885
14,768
7,990
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
vinhho3803
Baron Samedi
16
3 / 2 / 7
10,323
543
6,581
9,039
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
4 / 7 / 6
8,640
455
8,855
14,988
3,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Pon3BoI
Chaac
15
6 / 8 / 2
9,505
500
10,499
21,502
13,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
iflh
Kukulkan
13
3 / 9 / 2
8,196
431
5,618
14,739
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 11 / 4
7,371
388
3,995
16,613
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
reeebeee
Guan Yu
12
3 / 8 / 4
7,723
406
5,659
17,547
11,043
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
41
Kills
17
17
Deaths
43
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
7
6
1
W
Bellona
Doggydog473
Bellona
2
6
5
0.75
W
Fafnir
Outran
Fafnir
1
3
15
2.83
L
Chaac
Pon3BoI
Chaac
6
8
2
0.88
W
Medusa
Sparkz42YT
Medusa
4
5
6
1.4
W
Da Ji
Thievul
Da Ji
31
1
1
31.5
L
Kukulkan
iflh
Kukulkan
3
9
2
0.44
L
1
11
4
0.27
L
Guan Yu
reeebeee
Guan Yu
3
8
4
0.63
W
Baron Samedi
vinhho3803
Baron Samedi
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,307
Damage
34,626
63,580
Taken
85,389
44,651
Mitigated
36,936
20,376
Healing
17,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
8,855
3,224
695
2,920
14,988
3,991
0
1,149
13,512
0
46,431
W
Bellona
Doggydog473
Bellona
6,298
2,108
0
1,160
12,370
10,835
378
1,683
10,687
0
37,710
W
Fafnir
Outran
Fafnir
6,461
2,457
0
3,579
14,166
16,057
246
1,010
13,156
21,809
0
L
Chaac
Pon3BoI
Chaac
10,499
3,034
0
6,638
21,502
13,566
472
2,193
19,053
0
53,366
W
Medusa
Sparkz42YT
Medusa
10,082
4,269
0
3,363
13,237
6,053
2,932
278
12,959
0
71,131
W
Da Ji
Thievul
Da Ji
36,885
13,833
0
8,142
14,768
7,990
822
875
13,893
0
108,462
L
Kukulkan
iflh
Kukulkan
5,618
777
0
1,508
14,739
4,676
224
5,274
9,385
35,874
0
L
3,995
1,483
0
2,680
16,613
3,660
0
997
15,537
0
35,234
L
Guan Yu
reeebeee
Guan Yu
5,659
1,654
583
2,618
17,547
11,043
0
3,928
13,533
0
23,431
W
Baron Samedi
vinhho3803
Baron Samedi
6,581
355
198
3,934
9,039
3,716
406
2,560
6,479
59,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,631
Gold Earned
41,435
453
Minions Killed
322
0
Camps Cleared
0
1,731,843
Distance Traveled
1,688,939
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,640
455
82
4
0
339,150
1
W
Bellona
8,700
458
61
3
0
336,109
1
W
Fafnir
9,755
513
24
1
0
345,530
4
L
Chaac
9,505
500
99
5
0
384,780
3
W
Medusa
9,319
490
94
5
0
319,965
4
W
Da Ji
13,534
712
159
8
0
401,710
5
L
Kukulkan
8,196
431
59
3
0
296,621
0
L
Thor
7,371
388
57
3
0
310,164
0
L
Guan Yu
7,723
406
25
1
0
358,224
0
W
Baron Samedi
10,323
543
115
6
0
328,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role