Player Matchup

Cthulhu
Cthulhu
Capta1nplan3t
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,478 Elo+
Party 3
Fafnir
Fafnir
McFlies
Fafnir
Level 36
God Stats
58W - 31L
1,607 SR
Queue Stats
120W - 80L
1,526 Elo+
Solo
Skadi
Skadi
PhadedFantom
Skadi
Level 20
God Stats
5W - 9L
1,475 SR
Queue Stats
7W - 17L
1,328 Elo+
Party 3
Camazotz
Camazotz
TrashWaifu xD
Camazotz
Level 26
God Stats
0W - 2L
1,150 SR
Queue Stats
2W - 6L
1,298 Elo+
Party 2
Nox
Nox
seagodwolf
Nox
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,461 Elo+
Party 2
Team Averages
Level 53
1,446 SR
1,418 Elo+

VS

Team Averages
Level 51
1,619 SR
1,457 Elo+
Izanami
Izanami
FreeUpHernandez
Izanami
Level 39
God Stats
12W - 9L
1,506 SR
Queue Stats
67W - 74L
1,350 Elo+
Party 4
Bellona
Bellona
PaleRider6811
Bellona
Level 23
God Stats
2W - 0L
1,782 SR
Queue Stats
19W - 12L
1,597 Elo+
Party 1
Discordia
Discordia
Red_Rider329
Discordia
Level 149
God Stats
7W - 1L
1,809 SR
Queue Stats
114W - 107L
1,538 Elo+
Party 1
Ymir
Ymir
bizzaregorilla
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,498 Elo+
Party 1
Fenrir
Fenrir
slattslimes
Fenrir
Level 23
God Stats
2W - 1L
1,497 SR
Queue Stats
29W - 41L
1,302 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 5 / 1
8,883
423
11,854
19,975
19,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fafnir
McFlies
Fafnir
12
2 / 4 / 5
8,779
418
7,171
18,929
20,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 8 / 4
7,317
348
8,229
12,363
3,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
TrashWaifu xD
Camazotz
14
0 / 5 / 1
8,458
403
4,882
17,377
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 0
8,469
403
5,319
13,963
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
11,734
559
17,024
16,353
5,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
17
5 / 0 / 6
11,436
545
10,433
12,642
10,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
Red_Rider329
Discordia
18
4 / 0 / 6
11,755
560
12,284
9,486
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 16
10,045
478
5,734
12,160
12,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
15
10 / 4 / 10
10,635
506
11,986
15,464
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
8
Kills
27
27
Deaths
8
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
5
1
0.9
W
6
3
9
3.5
L
Fafnir
McFlies
Fafnir
2
4
5
1.13
W
Bellona
5
0
6
8
L
1
8
4
0.38
W
Discordia
Red_Rider329
Discordia
4
0
6
7
L
Camazotz
TrashWaifu xD
Camazotz
0
5
1
0.1
W
2
1
16
10
L
1
5
0
0.2
W
Fenrir
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,455
Damage
57,461
82,607
Taken
66,105
55,916
Mitigated
38,025
17,220
Healing
23,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,854
1,160
987
2,486
19,975
19,758
227
3,869
15,982
47,411
0
W
17,024
12,113
461
7,389
16,353
5,345
3,667
7,518
8,338
0
94,220
L
Fafnir
McFlies
Fafnir
7,171
1,376
0
4,010
18,929
20,749
504
4,897
13,906
14,891
0
W
Bellona
10,433
2,446
0
4,891
12,642
10,726
1,638
2,441
9,699
8,382
60,247
L
8,229
3,357
0
898
12,363
3,840
1,710
2,815
9,504
0
33,860
W
Discordia
Red_Rider329
Discordia
12,284
915
0
1,855
9,486
3,479
1,006
2,255
7,185
94,724
0
L
Camazotz
TrashWaifu xD
Camazotz
4,882
2,107
0
7,530
17,377
6,937
0
1,600
15,755
0
67,790
W
5,734
922
0
2,096
12,160
12,744
220
3,988
7,831
14,585
0
L
5,319
427
0
1,309
13,963
4,632
2,205
5,797
7,706
44,456
0
W
Fenrir
11,986
3,584
234
6,569
15,464
5,731
0
6,478
8,641
0
30,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,906
Gold Earned
55,605
347
Minions Killed
462
0
Camps Cleared
0
1,791,723
Distance Traveled
1,965,279
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,883
423
93
4
0
347,919
2
W
Izanami
11,734
559
147
7
0
332,993
2
L
Fafnir
8,779
418
23
1
0
374,075
0
W
Bellona
11,436
545
132
6
0
422,543
2
L
Skadi
7,317
348
51
2
0
333,538
6
W
Discordia
11,755
560
144
7
0
397,430
2
L
Camazotz
8,458
403
99
5
0
377,662
2
W
Ymir
10,045
478
13
1
0
388,557
2
L
Nox
8,469
403
81
4
0
358,529
2
W
Fenrir
10,635
506
26
1
0
423,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role