Player Matchup

Freya
Freya
Bronze III
Booty420Clapper
Freya
Bronze III
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 96L
1,269 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
RuinedExistence
Ah Muzen Cab
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
TheFogDucker
Cthulhu
Bronze III
Level 66
God Stats
0W - 1L
1,621 SR
Queue Stats
3W - 8L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,540 SR
1,390 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,413 SR
1,372 MMR
Athena
Athena
Bronze IV
CoFake
Athena
Bronze IV
Level 67
God Stats
2W - 1L
1,564 SR
Queue Stats
56W - 90L
1,259 MMR
Solo
Tyr
Tyr
Silver I
Rockrasom
Tyr
Silver I
Level 146
God Stats
3W - 7L
1,385 SR
Queue Stats
176W - 249L
1,348 MMR
Party 2
Tiamat
Tiamat
Gold IV
Silentleopard99
Tiamat
Gold IV
Level 147
God Stats
5W - 13L
1,290 SR
Queue Stats
181W - 257L
1,509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,938
596
12,371
16,958
9,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
RuinedExistence
Ah Muzen Cab
13
3 / 8 / 2
9,558
637
11,200
13,214
5,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TheFogDucker
Cthulhu
13
2 / 5 / 2
8,997
600
9,971
18,286
19,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AresMorgan Le FayThothGilgameshAh Puch

VS

Bans
PersephoneCernunnosNoxHou YiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CoFake
Athena
15
4 / 0 / 12
11,496
766
11,208
20,672
23,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 5 / 9
10,883
726
13,603
14,977
7,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 1 / 7
11,055
737
15,688
11,899
8,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
17
17
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Athena
CoFake
Athena
4
0
12
10
W
6
5
9
2.1
L
Ah Muzen Cab
RuinedExistence
Ah Muzen Cab
3
8
2
0.5
W
7
1
7
10.5
L
Cthulhu
TheFogDucker
Cthulhu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,542
Damage
40,499
48,458
Taken
47,548
33,792
Mitigated
39,051
13,887
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,371
4,012
0
6,899
16,958
9,482
56
11,383
5,575
38,882
0
W
Athena
CoFake
Athena
11,208
3,724
0
6,082
20,672
23,708
432
9,180
10,713
30,982
0
W
13,603
2,233
0
4,131
14,977
7,294
1,362
4,901
9,781
0
28,825
L
Ah Muzen Cab
RuinedExistence
Ah Muzen Cab
11,200
3,404
0
2,015
13,214
5,307
0
7,970
5,244
0
36,270
W
15,688
661
0
2,176
11,899
8,049
1,000
6,889
4,452
46,469
0
L
Cthulhu
TheFogDucker
Cthulhu
9,971
920
977
3,996
18,286
19,003
0
8,097
10,189
26,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,493
Gold Earned
33,434
149
Minions Killed
182
5
Camps Cleared
7
754,246
Distance Traveled
888,606
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,938
596
41
3
4
250,062
4
W
Athena
11,496
766
50
3
0
299,875
3
W
Tyr
10,883
726
50
3
2
286,934
4
L
Ah Muzen Cab
9,558
637
66
4
1
242,902
5
W
Tiamat
11,055
737
82
5
5
301,797
6
L
Cthulhu
8,997
600
42
3
0
261,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role