Player Matchup

Geb
Geb
 
Geb
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cobalting5589
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Loki
Loki
Jonky J
Loki
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 1
Arachne
Arachne
LeR0UX4634
Arachne
Level 8
God Stats
15W - 24L
1,244 SR
Queue Stats
19W - 29L
1,033 Elo+
Party 2
Awilix
Awilix
SixThree1231
Awilix
Level 17
God Stats
7W - 10L
1,253 SR
Queue Stats
22W - 31L
1,159 Elo+
Party 2
Team Averages
Level 11
1,399 SR
1,338 Elo+

VS

Team Averages
Level 10
1,429 SR
1,300 Elo+
Cupid
Cupid
BabyDaisy
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 101L
1,279 Elo+
Solo
Artemis
Artemis
Ech0star88
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 106L
1,500 Elo+
Solo
Bellona
Bellona
Kingpin36
Bellona
Level 3
God Stats
6W - 9L
1,500 SR
Queue Stats
21W - 31L
1,500 Elo+
Solo
Persephone
Persephone
Legitnem
Persephone
Level 7
God Stats
16W - 8L
1,143 SR
Queue Stats
23W - 19L
1,049 Elo+
Solo
Ares
Ares
kacchan 7w7
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
5 / 3 / 16
10,787
539
6,164
17,621
18,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
32 / 1 / 13
14,371
719
35,486
17,411
8,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Jonky J
Loki
18
13 / 0 / 12
12,297
615
17,608
12,256
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
LeR0UX4634
Arachne
14
6 / 4 / 8
10,656
533
4,592
9,177
6,743
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
13
5 / 5 / 15
10,200
510
7,256
11,838
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BabyDaisy
Cupid
11
1 / 17 / 4
7,144
357
2,533
19,463
6,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Ech0star88
Artemis
12
3 / 13 / 4
8,028
401
5,108
17,567
4,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Kingpin36
Bellona
14
1 / 4 / 0
8,380
419
3,019
11,104
10,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Legitnem
Persephone
11
3 / 17 / 3
8,355
418
6,899
19,214
6,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 12 / 3
7,588
379
6,419
20,535
15,658
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
25
61
Kills
11
13
Deaths
63
64
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
3
16
4.33
L
Cupid
BabyDaisy
Cupid
1
17
4
0.18
W
32
1
13
38.5
L
Artemis
Ech0star88
Artemis
3
13
4
0.38
W
Loki
Jonky J
Loki
13
0
12
19
L
Bellona
Kingpin36
Bellona
1
4
0
0.25
W
Arachne
LeR0UX4634
Arachne
6
4
8
2.5
L
Persephone
Legitnem
Persephone
3
17
3
0.26
W
Awilix
5
5
15
2.5
L
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,106
Damage
23,978
68,303
Taken
87,883
43,455
Mitigated
43,582
23,254
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,164
742
139
3,995
17,621
18,493
410
5,381
12,240
29,602
0
L
Cupid
BabyDaisy
Cupid
2,533
1,777
147
2,216
19,463
6,196
0
9,906
9,557
0
25,855
W
35,486
10,812
68
10,951
17,411
8,459
11,160
3,581
13,830
105,308
9,100
L
Artemis
Ech0star88
Artemis
5,108
1,474
0
751
17,567
4,845
20
8,217
9,350
0
25,138
W
Loki
Jonky J
Loki
17,608
6,183
0
3,900
12,256
4,742
713
3,302
8,954
0
74,752
L
Bellona
Kingpin36
Bellona
3,019
426
0
1,130
11,104
10,496
0
2,244
8,860
11,085
28,569
W
Arachne
LeR0UX4634
Arachne
4,592
3,490
0
1,527
9,177
6,743
3,873
1,566
7,611
0
50,845
L
Persephone
Legitnem
Persephone
6,899
821
0
950
19,214
6,387
0
9,952
9,245
25,293
0
W
Awilix
7,256
3,738
0
2,674
11,838
5,018
1,530
1,253
10,245
0
40,831
L
6,419
684
0
670
20,535
15,658
0
8,802
11,733
18,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,311
Gold Earned
39,495
434
Minions Killed
203
0
Camps Cleared
0
1,883,059
Distance Traveled
1,290,962
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,787
539
29
1
0
401,289
1
L
Cupid
7,144
357
53
3
0
265,272
4
W
Sol
14,371
719
158
8
0
345,331
1
L
Artemis
8,028
401
32
2
0
241,684
2
W
Loki
12,297
615
107
5
0
397,132
2
L
Bellona
8,380
419
68
3
0
257,146
0
W
Arachne
10,656
533
83
4
0
350,224
5
L
Persephone
8,355
418
31
2
0
280,929
0
W
Awilix
10,200
510
57
3
0
389,083
2
L
Ares
7,588
379
19
1
0
245,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role