Player Matchup

Bellona
Bellona
Infee
Bellona
Level 141
God Stats
31W - 7L
1,877 SR
Queue Stats
196W - 98L
1,778 Elo+
Party 2
Ares
Ares
SamuraiRenegade
Ares
Level 16
God Stats
41W - 2L
2,134 SR
Queue Stats
58W - 9L
1,874 Elo+
Party 2
Ah Puch
Ah Puch
Shadowkilla221
Ah Puch
Level 56
God Stats
59W - 16L
1,895 SR
Queue Stats
166W - 85L
1,769 Elo+
Party 2
Team Averages
Level 71
1,969 SR
1,807 Elo+

VS

Team Averages
Level 11
1,493 SR
1,453 Elo+
Fenrir
Fenrir
Agnes-chan-man
Fenrir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,449 Elo+
Party 1
Zeus
Zeus
Amber10024972
Zeus
Level 6
God Stats
0W - 1L
1,258 SR
Queue Stats
17W - 22L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
CIO-chan-man
Gilgamesh
Level 15
God Stats
1W - 3L
1,720 SR
Queue Stats
2W - 4L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Infee
Bellona
13
16 / 0 / 11
9,604
960
13,460
8,095
7,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
9 / 0 / 17
9,792
979
10,091
8,855
11,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 0 / 19
8,693
869
11,168
4,608
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 12 / 0
5,607
561
1,666
12,787
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 9 / 0
5,754
575
6,364
9,829
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
CIO-chan-man
Gilgamesh
8
0 / 10 / 0
5,587
559
3,719
16,945
6,678
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
0
31
Kills
0
0
Deaths
31
47
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
L
0
9
0
0
L
Gilgamesh
CIO-chan-man
Gilgamesh
0
10
0
0
W
Bellona
Infee
Bellona
16
0
11
21.5
W
9
0
17
17.5
W
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,719
Damage
11,749
21,558
Taken
39,561
20,620
Mitigated
13,872
6,488
Healing
1,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,666
894
82
795
12,787
4,283
0
7,128
5,659
0
6,531
L
6,364
279
0
120
9,829
2,911
0
4,349
5,480
23,120
0
L
Gilgamesh
CIO-chan-man
Gilgamesh
3,719
686
253
528
16,945
6,678
0
10,190
6,755
0
11,967
W
Bellona
Infee
Bellona
13,460
3,697
0
2,789
8,095
7,598
794
1,527
6,124
0
24,906
W
10,091
552
0
3,408
8,855
11,154
178
2,239
6,362
18,979
0
W
11,168
277
0
291
4,608
1,868
938
2,424
2,048
41,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
16,948
117
Minions Killed
73
6
Camps Cleared
3
577,686
Distance Traveled
421,665
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,607
561
15
2
1
138,853
0
L
Zeus
5,754
575
40
4
1
134,962
2
L
Gilgamesh
5,587
559
18
2
1
147,850
1
W
Bellona
9,604
960
30
3
2
197,358
2
W
Ares
9,792
979
12
1
1
198,423
1
W
Ah Puch
8,693
869
75
8
3
181,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role