Player Matchup

Hou Yi
Hou Yi
BabyCarl97
Hou Yi
Level 78
God Stats
5W - 0L
1,641 SR
Queue Stats
289W - 283L
1,446 Elo+
Party 3
Anubis
Anubis
BigPapiNike
Anubis
Level 67
God Stats
24W - 19L
1,503 SR
Queue Stats
354W - 356L
1,440 Elo+
Party 3
Bakasura
Bakasura
KARUR0
Bakasura
Level 146
God Stats
30W - 11L
1,719 SR
Queue Stats
269W - 235L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
MiDaOsIrIs
Cthulhu
Level 118
God Stats
3W - 3L
1,524 SR
Queue Stats
22W - 28L
1,380 Elo+
Solo
Janus
Janus
Youdo49
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 85
1,577 SR
1,471 Elo+

VS

Team Averages
Level 32
1,668 SR
1,357 Elo+
Freya
Freya
Babysaurs
Freya
Level 17
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 5L
1,340 Elo+
Party 2
Chaac
Chaac
Blackshadow4817
Chaac
Level 25
God Stats
0W - 1L
1,754 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
Emirp1
Thanatos
Level 35
God Stats
1W - 1L
1,599 SR
Queue Stats
3W - 5L
1,340 Elo+
Party 2
Anubis
Anubis
Greenmax9
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2
Cthulhu
Cthulhu
SergeiTheShovel
Cthulhu
Level 58
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 5L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BabyCarl97
Hou Yi
15
5 / 1 / 20
9,443
858
13,985
7,329
2,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
15
7 / 2 / 14
9,842
895
9,886
6,538
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
KARUR0
Bakasura
17
11 / 1 / 8
10,934
994
12,626
12,018
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MiDaOsIrIs
Cthulhu
15
4 / 1 / 11
9,489
863
5,480
8,892
7,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Youdo49
Janus
16
5 / 0 / 13
9,508
864
11,403
4,336
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Babysaurs
Freya
13
1 / 4 / 4
7,176
652
5,581
10,854
2,999
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 8 / 4
6,322
575
6,233
14,654
9,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Emirp1
Thanatos
13
1 / 8 / 3
7,336
667
3,219
9,965
3,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Greenmax9
Anubis
13
2 / 8 / 1
7,644
695
4,859
9,198
3,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 4
7,115
647
7,500
16,430
13,306
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
21
32
Kills
5
5
Deaths
34
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BabyCarl97
Hou Yi
5
1
20
15
L
Freya
Babysaurs
Freya
1
4
4
0.75
W
Anubis
7
2
14
7
L
0
8
4
0.25
L
Thanatos
Emirp1
Thanatos
1
8
3
0.31
L
Anubis
Greenmax9
Anubis
2
8
1
0.31
W
Bakasura
KARUR0
Bakasura
11
1
8
15
W
Cthulhu
MiDaOsIrIs
Cthulhu
4
1
11
9.5
L
1
6
4
0.5
W
Janus
Youdo49
Janus
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,380
Damage
27,392
39,113
Taken
61,101
20,378
Mitigated
33,079
12,463
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BabyCarl97
Hou Yi
13,985
7,215
0
1,620
7,329
2,658
465
4,264
2,899
0
24,818
L
Freya
Babysaurs
Freya
5,581
1,396
61
2,153
10,854
2,999
0
4,670
5,664
14,431
0
W
Anubis
9,886
568
0
2,250
6,538
2,945
203
3,533
2,878
26,358
0
L
6,233
911
0
2,722
14,654
9,813
0
6,942
7,501
0
13,979
L
Thanatos
Emirp1
Thanatos
3,219
291
0
2,134
9,965
3,204
0
4,568
5,045
0
11,803
L
Anubis
Greenmax9
Anubis
4,859
81
0
964
9,198
3,757
0
4,302
4,406
11,315
0
W
Bakasura
KARUR0
Bakasura
12,626
9,611
0
3,513
12,018
5,573
1,085
5,257
6,546
0
27,861
W
Cthulhu
MiDaOsIrIs
Cthulhu
5,480
132
1,786
1,735
8,892
7,768
337
3,890
4,880
21,646
0
L
7,500
236
224
750
16,430
13,306
0
5,856
9,634
27,227
0
W
Janus
Youdo49
Janus
11,403
481
0
1,559
4,336
1,434
2
1,723
2,481
38,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,216
Gold Earned
35,593
248
Minions Killed
137
16
Camps Cleared
1
1,105,370
Distance Traveled
934,157
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,443
858
26
2
1
212,170
0
L
Freya
7,176
652
24
2
1
197,368
1
W
Anubis
9,842
895
47
4
4
187,696
2
L
Chaac
6,322
575
19
2
0
178,122
1
L
Thanatos
7,336
667
28
3
0
188,041
1
L
Anubis
7,644
695
27
2
0
164,746
0
W
Bakasura
10,934
994
67
6
8
251,215
2
W
Cthulhu
9,489
863
24
2
0
214,135
1
L
Cthulhu
7,115
647
39
4
0
205,880
1
W
Janus
9,508
864
84
8
3
240,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role