Player Matchup

Fenrir
Fenrir
BardSauce
Fenrir
Level 66
God Stats
1W - 2L
1,236 SR
Queue Stats
106W - 116L
1,611 Elo+
Solo
Bacchus
Bacchus
Griffilator
Bacchus
Level 156
God Stats
4W - 2L
1,925 SR
Queue Stats
75W - 74L
1,628 Elo+
Solo
Zeus
Zeus
OMG its CHUCKY7
Zeus
Level 120
God Stats
87W - 71L
1,648 SR
Queue Stats
152W - 187L
1,559 Elo+
Solo
Team Averages
Level 114
1,603 SR
1,599 Elo+

VS

Team Averages
Level 116
1,525 SR
1,414 Elo+
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KumbahKarnage
Chaac
Level 44
God Stats
5W - 3L
1,678 SR
Queue Stats
19W - 21L
1,599 Elo+
Party 1
Hou Yi
Hou Yi
Zamadorian
Hou Yi
Level 157
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BardSauce
Fenrir
15
7 / 3 / 6
11,381
711
7,970
12,607
10,353
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Griffilator
Bacchus
12
2 / 6 / 7
9,388
587
10,234
13,996
20,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 2 / 7
11,103
694
14,267
8,066
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
7 / 6 / 2
11,298
706
11,659
12,239
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 7
9,516
595
9,418
16,228
13,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Hou Yi
Zamadorian
Hou Yi
13
1 / 4 / 7
9,440
590
6,882
8,494
2,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
15
Kills
9
11
Deaths
15
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
7
6
2
1.33
W
Fenrir
BardSauce
Fenrir
7
3
6
3.33
W
Bacchus
Griffilator
Bacchus
2
6
7
0.92
L
1
5
7
0.9
W
6
2
7
4.75
L
Hou Yi
Zamadorian
Hou Yi
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,471
Damage
27,959
34,669
Taken
36,961
33,462
Mitigated
19,898
3,452
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,659
453
122
2,980
12,239
3,831
577
8,875
3,236
43,345
0
W
Fenrir
BardSauce
Fenrir
7,970
2,000
0
974
12,607
10,353
901
3,705
8,564
144
35,035
W
Bacchus
Griffilator
Bacchus
10,234
853
0
1,674
13,996
20,411
0
6,929
6,687
17,143
0
L
9,418
423
0
4,313
16,228
13,525
240
9,140
6,580
0
25,196
W
14,267
568
0
804
8,066
2,698
973
1,558
6,130
56,793
0
L
Hou Yi
Zamadorian
Hou Yi
6,882
2,862
0
1,297
8,494
2,542
990
6,017
2,258
0
26,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
30,254
175
Minions Killed
164
9
Camps Cleared
6
817,269
Distance Traveled
795,280
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,298
706
71
4
4
231,872
4
W
Fenrir
11,381
711
50
3
6
310,991
1
W
Bacchus
9,388
587
10
1
2
239,806
6
L
Chaac
9,516
595
39
2
1
313,211
7
W
Zeus
11,103
694
115
7
1
266,472
4
L
Hou Yi
9,440
590
54
3
1
250,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role