Player Matchup

Mulan
Mulan
Betokiki
Mulan
Level 29
God Stats
33W - 27L
1,607 SR
Queue Stats
118W - 108L
1,595 Elo+
Party 1
Charybdis
Charybdis
Pyromanniak
Charybdis
Level 109
God Stats
13W - 5L
1,655 SR
Queue Stats
255W - 238L
1,521 Elo+
Party 1
Yemoja
Yemoja
Rikiluis
Yemoja
Level 31
God Stats
16W - 16L
1,406 SR
Queue Stats
56W - 56L
1,512 Elo+
Party 1
Hel
Hel
sygma24
Hel
Level 127
God Stats
15W - 9L
1,715 SR
Queue Stats
663W - 635L
1,651 Elo+
Party 1
Osiris
Osiris
woody1k
Osiris
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,539 Elo+
Party 1
Team Averages
Level 72
1,577 SR
1,564 Elo+

VS

Team Averages
Level 68
1,606 SR
1,550 Elo+
Anubis
Anubis
KlosterMonster
Anubis
Level 28
God Stats
14W - 13L
1,599 SR
Queue Stats
32W - 37L
1,528 Elo+
Party 3
Anhur
Anhur
LaFoe
Anhur
Level 83
God Stats
0W - 1L
1,715 SR
Queue Stats
62W - 67L
1,524 Elo+
Party 3
Cabrakan
Cabrakan
SnapDragon_YT
Cabrakan
Level 107
God Stats
38W - 26L
1,624 SR
Queue Stats
540W - 463L
1,571 Elo+
Party 2
Thanatos
Thanatos
sean_quad11
Thanatos
Level 106
God Stats
1W - 6L
1,433 SR
Queue Stats
449W - 393L
1,584 Elo+
Party 2
Ares
Ares
sinder_TheKiller
Ares
Level 18
God Stats
2W - 2L
1,657 SR
Queue Stats
30W - 28L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Betokiki
Mulan
19
14 / 1 / 13
13,081
595
22,366
13,231
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Pyromanniak
Charybdis
17
6 / 2 / 18
11,258
512
11,181
13,855
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Rikiluis
Yemoja
15
1 / 2 / 24
10,479
476
6,326
11,982
9,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
18
8 / 6 / 11
11,972
544
19,225
16,258
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
woody1k
Osiris
15
1 / 7 / 10
10,580
481
7,410
17,191
12,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
9,883
449
9,243
13,930
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
LaFoe
Anhur
14
1 / 7 / 4
9,131
415
6,367
15,635
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
SnapDragon_YT
Cabrakan
16
3 / 6 / 5
10,426
474
11,788
22,212
14,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
sean_quad11
Thanatos
19
10 / 3 / 3
12,771
581
17,321
17,123
8,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 6
9,867
449
3,710
20,340
21,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
40
30
Kills
18
18
Deaths
30
76
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
Betokiki
Mulan
14
1
13
20.5
L
2
8
4
0.5
L
Anhur
LaFoe
Anhur
1
7
4
0.43
W
Charybdis
Pyromanniak
Charybdis
6
2
18
7.5
W
Yemoja
Rikiluis
Yemoja
1
2
24
6.5
L
Cabrakan
SnapDragon_YT
Cabrakan
3
6
5
0.92
L
Thanatos
sean_quad11
Thanatos
10
3
3
3.83
L
2
6
6
0.83
W
Hel
8
6
11
2.25
W
Osiris
woody1k
Osiris
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,508
Damage
48,429
72,517
Taken
89,240
37,482
Mitigated
54,215
34,040
Healing
28,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Betokiki
Mulan
22,366
3,704
0
5,133
13,231
6,251
1,834
5,130
8,101
0
99,067
L
9,243
455
0
3,395
13,930
5,377
0
4,822
8,936
62,616
0
L
Anhur
LaFoe
Anhur
6,367
1,677
0
615
15,635
4,492
0
3,736
11,787
0
54,916
W
Charybdis
Pyromanniak
Charybdis
11,181
7,439
0
3,009
13,855
3,962
3,309
2,195
11,660
0
70,617
W
Yemoja
Rikiluis
Yemoja
6,326
1,551
7,722
4,030
11,982
9,360
859
4,392
7,349
27,815
0
L
Cabrakan
SnapDragon_YT
Cabrakan
11,788
1,433
0
6,532
22,212
14,064
212
5,305
16,694
61,497
0
L
Thanatos
sean_quad11
Thanatos
17,321
5,072
0
16,138
17,123
8,451
951
5,141
11,687
0
98,074
L
3,710
59
0
2,201
20,340
21,831
0
5,622
14,585
18,810
0
W
Hel
19,225
784
4,785
6,642
16,258
5,886
417
2,972
13,286
83,685
0
W
Osiris
woody1k
Osiris
7,410
2,091
0
2,719
17,191
12,023
1,295
9,961
7,230
0
39,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,370
Gold Earned
52,078
475
Minions Killed
463
0
Camps Cleared
0
2,117,351
Distance Traveled
1,928,952
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,081
595
124
6
0
481,908
0
L
Anubis
9,883
449
106
5
0
370,187
6
L
Anhur
9,131
415
71
3
0
394,031
1
W
Charybdis
11,258
512
109
5
0
416,696
1
W
Yemoja
10,479
476
31
1
0
389,160
10
L
Cabrakan
10,426
474
108
5
0
369,803
5
L
Thanatos
12,771
581
148
7
0
411,001
2
L
Ares
9,867
449
30
1
0
383,930
0
W
Hel
11,972
544
136
6
0
432,074
2
W
Osiris
10,580
481
75
3
0
397,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role