Player Matchup

Bacchus
Bacchus
Azazel913
Bacchus
Level 50
God Stats
1W - 0L
1,706 SR
Queue Stats
5W - 4L
1,619 Elo+
Party 2
Anubis
Anubis
BMR Kapupux
Anubis
Level 35
God Stats
34W - 25L
1,541 SR
Queue Stats
70W - 63L
1,450 Elo+
Party 3
Ne Zha
Ne Zha
YNGDRIZZY
Ne Zha
Level 115
God Stats
8W - 2L
1,632 SR
Queue Stats
362W - 334L
1,464 Elo+
Party 3
Medusa
Medusa
kvngmamba
Medusa
Level 45
God Stats
2W - 0L
1,827 SR
Queue Stats
4W - 5L
1,486 Elo+
Party 2
Artemis
Artemis
misterdelima
Artemis
Level 88
God Stats
3W - 4L
1,352 SR
Queue Stats
219W - 212L
1,443 Elo+
Party 3
Team Averages
Level 67
1,612 SR
1,492 Elo+

VS

Team Averages
Level 39
1,473 SR
1,399 Elo+
Olorun
Olorun
B1aze Nova
Olorun
Level 26
God Stats
5W - 3L
1,473 SR
Queue Stats
18W - 22L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
DankyTiger
Cthulhu
Level 43
God Stats
21W - 7L
1,734 SR
Queue Stats
79W - 82L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Gaugez253
Danzaburou
Level 37
God Stats
77W - 52L
1,463 SR
Queue Stats
89W - 82L
1,472 Elo+
Party 1
Loki
Loki
KBMERCIFUL
Loki
Level 29
God Stats
7W - 10L
1,341 SR
Queue Stats
35W - 51L
1,385 Elo+
Party 1
Charybdis
Charybdis
alejandro-jennif
Charybdis
Level 62
God Stats
20W - 19L
1,355 SR
Queue Stats
132W - 142L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Azazel913
Bacchus
10
1 / 0 / 9
6,051
550
4,912
6,495
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
11
2 / 1 / 2
6,079
553
3,942
4,761
2,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
YNGDRIZZY
Ne Zha
12
7 / 1 / 4
6,970
634
6,681
5,715
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
kvngmamba
Medusa
9
5 / 4 / 1
6,243
568
4,567
5,118
1,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
misterdelima
Artemis
11
8 / 0 / 3
6,790
617
6,583
5,144
1,550
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
B1aze Nova
Olorun
8
0 / 5 / 0
5,027
457
1,872
6,628
1,292
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
DankyTiger
Cthulhu
8
0 / 5 / 0
4,901
446
3,766
8,955
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Gaugez253
Danzaburou
10
4 / 5 / 1
6,571
597
4,101
8,209
2,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 2 / 1
5,689
517
3,557
7,760
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
8
0 / 6 / 0
4,691
426
2,304
7,464
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
23
Kills
6
6
Deaths
23
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Azazel913
Bacchus
1
0
9
5.5
L
Olorun
B1aze Nova
Olorun
0
5
0
0
W
Anubis
2
1
2
3
L
Cthulhu
DankyTiger
Cthulhu
0
5
0
0
L
Danzaburou
Gaugez253
Danzaburou
4
5
1
0.9
L
2
2
1
1.25
W
Ne Zha
YNGDRIZZY
Ne Zha
7
1
4
9
L
Charybdis
0
6
0
0
W
Medusa
kvngmamba
Medusa
5
4
1
1.38
W
Artemis
misterdelima
Artemis
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,685
Damage
15,600
27,233
Taken
39,016
12,307
Mitigated
13,342
8,451
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Azazel913
Bacchus
4,912
935
0
2,626
6,495
5,138
185
1,757
4,738
16,699
0
L
Olorun
B1aze Nova
Olorun
1,872
749
0
1,298
6,628
1,292
502
2,012
4,616
21,211
0
W
Anubis
3,942
172
0
1,723
4,761
2,273
558
634
4,127
31,581
0
L
Cthulhu
DankyTiger
Cthulhu
3,766
300
21
595
8,955
5,586
0
2,897
6,058
16,245
0
L
Danzaburou
Gaugez253
Danzaburou
4,101
1,831
0
2,473
8,209
2,426
102
0
8,209
0
25,779
L
3,557
1,412
0
4,159
7,760
1,797
0
1,533
6,227
0
27,889
W
Ne Zha
YNGDRIZZY
Ne Zha
6,681
3,104
0
1,894
5,715
2,259
1,069
1,440
4,275
0
38,226
L
Charybdis
2,304
727
0
1,267
7,464
2,241
105
2,412
5,052
0
23,905
W
Medusa
kvngmamba
Medusa
4,567
2,019
0
0
5,118
1,087
473
0
5,118
0
18,507
W
Artemis
misterdelima
Artemis
6,583
4,711
0
2,208
5,144
1,550
566
1,807
3,337
0
37,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
26,879
248
Minions Killed
232
0
Camps Cleared
0
1,041,207
Distance Traveled
936,700
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,051
550
25
2
0
213,586
2
L
Olorun
5,027
457
45
4
0
163,687
0
W
Anubis
6,079
553
59
5
0
190,921
5
L
Cthulhu
4,901
446
30
3
0
196,578
0
L
Danzaburou
6,571
597
55
5
0
176,834
1
L
Loki
5,689
517
63
6
0
214,929
0
W
Ne Zha
6,970
634
66
6
0
233,829
1
L
Charybdis
4,691
426
39
4
0
184,672
1
W
Medusa
6,243
568
25
2
0
208,323
2
W
Artemis
6,790
617
73
7
0
194,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role