Player Matchup

Kukulkan
Kukulkan
FordUnlimited
Kukulkan
Level 27
God Stats
20W - 36L
1,435 SR
Queue Stats
21W - 38L
1,295 Elo+
Party 1
Medusa
Medusa
MrTony1314
Medusa
Level 66
God Stats
47W - 40L
1,478 SR
Queue Stats
281W - 290L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
NoPharaoh
Baron Samedi
Level 26
God Stats
4W - 5L
1,527 SR
Queue Stats
66W - 71L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
swagtwan042
Cthulhu
Level 61
God Stats
0W - 2L
1,281 SR
Queue Stats
165W - 178L
1,372 Elo+
Party 2
Pele
Pele
toxicswag1
Pele
Level 98
God Stats
1W - 2L
1,570 SR
Queue Stats
123W - 128L
1,374 Elo+
Party 2
Team Averages
Level 56
1,458 SR
1,376 Elo+

VS

Team Averages
Level 50
1,466 SR
1,344 Elo+
Danzaburou
Danzaburou
Broseidon02
Danzaburou
Level 61
God Stats
63W - 65L
1,483 SR
Queue Stats
172W - 200L
1,355 Elo+
Party 3
Raijin
Raijin
GingerMagic10
Raijin
Level 64
God Stats
2W - 4L
1,250 SR
Queue Stats
222W - 278L
1,358 Elo+
Party 3
Cabrakan
Cabrakan
MayorSlump
Cabrakan
Level 28
God Stats
24W - 42L
1,384 SR
Queue Stats
71W - 85L
1,326 Elo+
Party 3
Arachne
Arachne
Tightbouncer418
Arachne
Level 43
God Stats
2W - 1L
1,758 SR
Queue Stats
37W - 67L
1,311 Elo+
Solo
Hel
Hel
xXxTEAM RODxXx
Hel
Level 54
God Stats
4W - 4L
1,453 SR
Queue Stats
177W - 196L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FordUnlimited
Kukulkan
19
2 / 10 / 5
12,552
405
8,009
16,505
8,782
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
MrTony1314
Medusa
20
7 / 4 / 6
15,561
502
26,963
21,637
8,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
NoPharaoh
Baron Samedi
20
2 / 11 / 11
14,255
460
11,850
32,763
14,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
swagtwan042
Cthulhu
20
3 / 9 / 7
13,015
420
13,784
32,569
26,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 10 / 6
15,803
510
27,781
38,184
14,858
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Broseidon02
Danzaburou
20
6 / 5 / 10
17,792
574
21,117
27,942
14,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 7 / 6
16,144
521
23,019
23,686
10,820
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
MayorSlump
Cabrakan
20
13 / 7 / 4
18,470
596
35,567
35,643
32,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 6 / 8
18,143
585
22,411
30,410
19,579
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 0 / 9
17,161
554
10,243
18,896
32,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
81
25
Kills
44
44
Deaths
25
35
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Broseidon02
Danzaburou
6
5
10
2.2
L
Kukulkan
FordUnlimited
Kukulkan
2
10
5
0.45
W
4
7
6
1
W
Cabrakan
MayorSlump
Cabrakan
13
7
4
2.14
L
Medusa
MrTony1314
Medusa
7
4
6
2.5
L
Baron Samedi
NoPharaoh
Baron Samedi
2
11
11
0.68
W
13
6
8
2.83
L
Cthulhu
swagtwan042
Cthulhu
3
9
7
0.72
L
11
10
6
1.4
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,387
Damage
112,357
141,658
Taken
136,577
73,456
Mitigated
109,715
34,466
Healing
69,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Broseidon02
Danzaburou
21,117
12,705
80
9,924
27,942
14,296
9,471
3,456
24,486
0
171,192
L
Kukulkan
FordUnlimited
Kukulkan
8,009
119
0
107
16,505
8,782
315
8,385
8,078
50,399
0
W
23,019
851
0
3,790
23,686
10,820
1,788
9,294
14,317
121,393
0
W
Cabrakan
MayorSlump
Cabrakan
35,567
4,444
196
18,259
35,643
32,344
3,213
12,210
23,273
141,912
0
L
Medusa
MrTony1314
Medusa
26,963
14,540
0
7,156
21,637
8,059
2,024
7,494
14,041
0
111,253
L
Baron Samedi
NoPharaoh
Baron Samedi
11,850
1,315
837
7,713
32,763
14,987
1,379
11,254
21,021
84,341
0
W
22,411
15,031
0
10,736
30,410
19,579
4,297
7,388
23,022
0
122,781
L
Cthulhu
swagtwan042
Cthulhu
13,784
1,088
118
5,444
32,569
26,770
57
22,352
10,145
66,499
0
L
27,781
6,717
0
13,091
38,184
14,858
3,661
18,589
19,359
0
131,699
W
10,243
699
12,084
14,150
18,896
32,676
1,964
4,153
14,663
63,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,186
Gold Earned
87,710
640
Minions Killed
821
0
Camps Cleared
0
2,520,773
Distance Traveled
2,719,228
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,792
574
198
6
0
515,917
3
L
Kukulkan
12,552
405
98
3
0
534,463
0
W
Raijin
16,144
521
156
5
0
529,204
7
W
Cabrakan
18,470
596
208
7
0
452,550
4
L
Medusa
15,561
502
147
5
0
551,404
1
L
Baron Samedi
14,255
460
126
4
0
467,311
8
W
Arachne
18,143
585
161
5
0
603,074
0
L
Cthulhu
13,015
420
88
3
0
451,753
0
L
Pele
15,803
510
181
6
0
515,842
4
W
Hel
17,161
554
98
3
0
618,483
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role