Player Matchup

Bellona
Bellona
ChaosMaxWolf
Bellona
Level 37
God Stats
3W - 5L
1,418 SR
Queue Stats
192W - 234L
1,471 Elo+
Solo
Freya
Freya
JackUnderground
Freya
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 153L
1,335 Elo+
Party 2
Susano
Susano
One Pangolin
Susano
Level 86
God Stats
0W - 3L
1,164 SR
Queue Stats
118W - 156L
1,353 Elo+
Party 2
Izanami
Izanami
UnchainedAlice1
Izanami
Level 64
God Stats
15W - 8L
1,614 SR
Queue Stats
88W - 98L
1,366 Elo+
Party 2
Artio
Artio
withloveLunna
Artio
Level 49
God Stats
5W - 9L
1,476 SR
Queue Stats
208W - 223L
1,511 Elo+
Solo
Team Averages
Level 65
1,434 SR
1,407 Elo+

VS

Team Averages
Level 87
1,403 SR
1,471 Elo+
Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
JekyllandHyde2
Hel
Level 86
God Stats
6W - 10L
1,252 SR
Queue Stats
877W - 914L
1,448 Elo+
Solo
Hercules
Hercules
JrDawson
Hercules
Level 125
God Stats
3W - 2L
1,731 SR
Queue Stats
475W - 486L
1,572 Elo+
Party 1
Neith
Neith
Mocaahontas
Neith
Level 16
God Stats
28W - 24L
1,205 SR
Queue Stats
58W - 56L
1,451 Elo+
Party 1
Artio
Artio
PsykoProphet
Artio
Level 60
God Stats
53W - 62L
1,329 SR
Queue Stats
541W - 641L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChaosMaxWolf
Bellona
14
0 / 6 / 0
8,252
825
9,556
16,361
9,537
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 0
8,302
830
7,382
5,788
2,278
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
14
0 / 0 / 0
8,133
813
8,905
5,839
2,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 3 / 0
8,283
828
4,012
7,046
2,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 0
9,115
912
5,341
17,011
18,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

221

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 0 / 10
9,755
976
18,620
9,421
8,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 9
9,973
997
5,429
5,266
2,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
JrDawson
Hercules
16
6 / 0 / 6
9,815
982
7,223
8,135
5,239
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 0 / 7
8,634
863
8,110
4,067
1,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 0 / 11
9,704
970
5,982
13,024
5,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
58
0
Kills
15
15
Deaths
0
0
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
10
9
L
Bellona
ChaosMaxWolf
Bellona
0
6
0
0
L
0
1
0
0
W
2
0
9
6.5
W
Hercules
JrDawson
Hercules
6
0
6
9
W
1
0
7
4.5
L
Susano
0
0
0
0
W
2
0
11
7.5
L
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,196
Damage
45,364
52,045
Taken
39,913
34,501
Mitigated
23,518
6,184
Healing
17,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
18,620
8,415
0
2,078
9,421
8,409
0
2,125
7,296
0
29,768
L
Bellona
ChaosMaxWolf
Bellona
9,556
4,756
0
787
16,361
9,537
0
3,955
12,406
0
24,404
L
7,382
2,059
0
849
5,788
2,278
0
723
5,065
23,386
0
W
5,429
1,053
4,967
3,529
5,266
2,155
0
1,452
3,814
32,195
0
W
Hercules
JrDawson
Hercules
7,223
1,818
0
1,088
8,135
5,239
0
2,865
5,270
0
12,204
W
8,110
4,011
0
237
4,067
1,725
0
1,236
2,831
0
14,050
L
Susano
8,905
0
0
145
5,839
2,131
0
821
5,018
0
16,372
W
5,982
1,737
2,648
2,775
13,024
5,990
0
5,045
7,979
22,309
0
L
4,012
1,759
0
153
7,046
2,361
0
636
6,410
0
26,131
L
5,341
605
1,697
2,553
17,011
18,194
0
5,276
11,735
17,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,085
Gold Earned
47,881
166
Minions Killed
157
4
Camps Cleared
8
814,809
Distance Traveled
944,692
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,755
976
28
3
4
203,269
0
L
Bellona
8,252
825
37
4
2
203,531
0
L
Freya
8,302
830
34
3
0
156,770
0
W
Hel
9,973
997
69
7
3
164,945
2
W
Hercules
9,815
982
9
1
0
222,019
2
W
Neith
8,634
863
12
1
0
143,675
0
L
Susano
8,133
813
16
2
0
169,014
0
W
Artio
9,704
970
39
4
1
210,784
0
L
Izanami
8,283
828
62
6
1
108,173
0
L
Artio
9,115
912
17
2
1
177,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role