Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Fabitti
Olorun
Level 102
God Stats
2W - 3L
1,367 SR
Queue Stats
207W - 214L
1,438 Elo+
Solo
Bacchus
Bacchus
arrabal
Bacchus
Level 105
God Stats
4W - 0L
1,847 SR
Queue Stats
170W - 185L
1,330 Elo+
Solo
Team Averages
Level 137
1,543 SR
1,453 Elo+

VS

Team Averages
Level 119
1,485 SR
1,545 Elo+
Olorun
Olorun
Eyrika
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,583 Elo+
Party 3
He Bo
He Bo
MozzarellaLight
He Bo
Level 160
God Stats
0W - 2L
1,502 SR
Queue Stats
170W - 130L
1,553 Elo+
Party 3
Hades
Hades
TRIP FIRES
Hades
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
309W - 271L
1,512 Elo+
Party 2
Sol
Sol
TRiP Canabiz
Sol
Level 146
God Stats
9W - 6L
1,422 SR
Queue Stats
419W - 407L
1,481 Elo+
Party 2
Medusa
Medusa
zSaruman
Medusa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
17 / 4 / 7
12,553
1,046
19,334
10,979
4,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
 
Nu Wa
15
1 / 3 / 24
9,927
827
13,014
10,855
5,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
 
Ares
15
3 / 3 / 14
9,193
766
7,347
16,540
21,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Fabitti
Olorun
17
7 / 3 / 13
10,275
856
10,479
9,781
4,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
arrabal
Bacchus
14
1 / 3 / 21
9,119
760
6,690
14,959
12,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eyrika
Olorun
12
0 / 8 / 7
7,439
620
4,419
11,429
4,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 7 / 3
10,440
870
15,023
13,473
5,106
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
15
4 / 3 / 7
8,972
748
5,868
15,067
12,756
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 4 / 8
8,359
697
9,239
11,048
3,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
zSaruman
Medusa
15
2 / 7 / 8
8,480
707
8,763
11,080
3,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
47
29
Kills
14
16
Deaths
29
79
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
17
4
7
5.13
W
Nu Wa
 
Nu Wa
1
3
24
4.33
W
Ares
 
Ares
3
3
14
3.33
L
Olorun
Eyrika
Olorun
0
8
7
0.44
W
Olorun
Fabitti
Olorun
7
3
13
4.5
L
8
7
3
1.36
L
Hades
4
3
7
2.5
L
0
4
8
1
W
Bacchus
arrabal
Bacchus
1
3
21
3.83
L
Medusa
zSaruman
Medusa
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,864
Damage
43,312
63,114
Taken
62,097
47,974
Mitigated
29,937
21,703
Healing
18,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
19,334
3,018
723
1,590
10,979
4,631
385
5,839
4,361
0
43,508
W
Nu Wa
 
Nu Wa
13,014
2,155
761
1,628
10,855
5,335
2,609
7,550
3,305
37,901
0
W
Ares
 
Ares
7,347
404
491
3,551
16,540
21,328
527
7,745
8,795
8,746
0
L
Olorun
Eyrika
Olorun
4,419
1,235
1,566
1,270
11,429
4,298
0
4,886
6,413
15,965
0
W
Olorun
Fabitti
Olorun
10,479
4,234
4,920
2,596
9,781
4,430
1,303
6,586
3,195
16,493
0
L
15,023
413
1,253
3,043
13,473
5,106
106
8,360
4,929
30,062
0
L
Hades
5,868
374
849
5,221
15,067
12,756
0
11,259
3,576
13,992
0
L
9,239
721
906
3,616
11,048
3,860
0
5,091
5,957
23,748
0
W
Bacchus
arrabal
Bacchus
6,690
489
1,433
4,010
14,959
12,250
464
6,829
8,130
12,146
0
L
Medusa
zSaruman
Medusa
8,763
2,235
0
1,244
11,080
3,917
0
7,161
3,692
0
24,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,067
Gold Earned
43,690
118
Minions Killed
138
0
Camps Cleared
0
1,135,276
Distance Traveled
973,339
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,553
1,046
46
4
0
260,977
3
W
Nu Wa
9,927
827
46
4
0
209,457
0
W
Ares
9,193
766
3
0
0
219,223
0
L
Olorun
7,439
620
12
1
0
170,780
0
W
Olorun
10,275
856
10
1
0
229,373
0
L
He Bo
10,440
870
31
3
0
190,768
0
L
Hades
8,972
748
19
2
0
195,512
0
L
Sol
8,359
697
50
4
0
205,572
0
W
Bacchus
9,119
760
13
1
0
216,246
3
L
Medusa
8,480
707
26
2
0
210,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role