Player Matchup

Ah Muzen Cab
Ah Muzen Cab
C4 da Wae
Ah Muzen Cab
Level 87
God Stats
1W - 1L
1,626 SR
Queue Stats
50W - 46L
1,414 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KngSkinnyPen
Morgan Le Fay
Level 64
God Stats
2W - 5L
1,308 SR
Queue Stats
27W - 31L
1,428 Elo+
Party 2
Hercules
Hercules
Secluded II
Hercules
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 39L
1,311 Elo+
Party 2
Team Averages
Level 73
1,478 SR
1,384 Elo+

VS

Team Averages
Level 72
1,649 SR
1,480 Elo+
Fenrir
Fenrir
Darkwolfx15x
Fenrir
Level 103
God Stats
11W - 9L
1,535 SR
Queue Stats
207W - 173L
1,487 Elo+
Solo
Ah Puch
Ah Puch
Phaniky
Ah Puch
Level 46
God Stats
2W - 0L
1,886 SR
Queue Stats
54W - 33L
1,523 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SheDoesTats
Ah Muzen Cab
Level 67
God Stats
1W - 2L
1,526 SR
Queue Stats
38W - 30L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
C4 da Wae
Ah Muzen Cab
15
3 / 8 / 3
12,486
595
11,996
17,030
8,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
KngSkinnyPen
Morgan Le Fay
16
4 / 8 / 3
13,364
636
17,701
19,898
7,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Secluded II
Hercules
16
3 / 5 / 4
12,945
616
7,079
20,816
15,343
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 5 / 5
13,697
652
10,760
21,632
9,358
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Phaniky
Ah Puch
18
12 / 2 / 8
14,742
702
24,192
14,843
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
SheDoesTats
Ah Muzen Cab
17
2 / 3 / 16
13,514
644
15,874
13,944
5,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
10
Kills
21
21
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
C4 da Wae
Ah Muzen Cab
3
8
3
0.56
W
Fenrir
7
5
5
1.9
L
Morgan Le Fay
KngSkinnyPen
Morgan Le Fay
4
8
3
0.69
W
Ah Puch
Phaniky
Ah Puch
12
2
8
8
L
Hercules
Secluded II
Hercules
3
5
4
1
W
Ah Muzen Cab
SheDoesTats
Ah Muzen Cab
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,776
Damage
50,826
57,744
Taken
50,419
32,107
Mitigated
20,730
11,477
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
C4 da Wae
Ah Muzen Cab
11,996
3,785
0
4,894
17,030
8,991
826
8,327
8,703
0
45,762
W
Fenrir
10,760
2,510
618
6,701
21,632
9,358
1,340
6,494
15,138
0
62,172
L
Morgan Le Fay
KngSkinnyPen
Morgan Le Fay
17,701
1,254
499
3,038
19,898
7,773
400
8,418
11,480
56,804
0
W
Ah Puch
Phaniky
Ah Puch
24,192
296
397
5,576
14,843
5,822
395
5,909
8,934
60,467
0
L
Hercules
Secluded II
Hercules
7,079
1,986
269
2,777
20,816
15,343
102
7,689
13,127
0
18,763
W
Ah Muzen Cab
SheDoesTats
Ah Muzen Cab
15,874
3,260
347
5,345
13,944
5,550
1,306
6,166
7,778
0
57,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,795
Gold Earned
41,953
252
Minions Killed
256
5
Camps Cleared
13
971,659
Distance Traveled
1,105,989
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,486
595
122
6
1
337,575
0
W
Fenrir
13,697
652
73
3
9
373,770
4
L
Morgan Le Fay
13,364
636
97
5
2
309,569
4
W
Ah Puch
14,742
702
72
3
3
369,827
0
L
Hercules
12,945
616
33
2
2
324,515
2
W
Ah Muzen Cab
13,514
644
111
5
1
362,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role