Player Matchup

Fafnir
Fafnir
BaskervillesK9
Fafnir
Level 46
God Stats
4W - 1L
1,658 SR
Queue Stats
148W - 134L
1,585 Elo+
Party 1
Eset
Eset
DJPhatbeetz
Eset
Level 54
God Stats
76W - 54L
1,681 SR
Queue Stats
153W - 141L
1,609 Elo+
Party 1
Neith
Neith
JohnDeschain
Neith
Level 46
God Stats
79W - 87L
1,452 SR
Queue Stats
217W - 245L
1,455 Elo+
Party 2
King Arthur
King Arthur
SpaceCowboy8375
King Arthur
Level 29
God Stats
2W - 2L
1,577 SR
Queue Stats
17W - 20L
1,497 Elo+
Solo
Loki
Loki
iF4ckia
Loki
Level 154
God Stats
9W - 8L
1,545 SR
Queue Stats
345W - 362L
1,471 Elo+
Party 2
Team Averages
Level 66
1,583 SR
1,524 Elo+

VS

Team Averages
Level 107
1,525 SR
1,412 Elo+
King Arthur
King Arthur
AkaruiOne
King Arthur
Level 115
God Stats
2W - 3L
1,606 SR
Queue Stats
54W - 55L
1,470 Elo+
Party 3
Chang'e
Chang'e
Shikkiro
Chang'e
Level 129
God Stats
5W - 5L
1,626 SR
Queue Stats
54W - 54L
1,448 Elo+
Party 3
Ymir
Ymir
Stone98Axe
Ymir
Level 83
God Stats
0W - 2L
1,334 SR
Queue Stats
74W - 87L
1,354 Elo+
Party 3
Thanatos
Thanatos
UUNBEARABLE
Thanatos
Level 125
God Stats
5W - 6L
1,585 SR
Queue Stats
84W - 96L
1,404 Elo+
Party 3
Heimdallr
Heimdallr
shadowfighter91
Heimdallr
Level 82
God Stats
7W - 6L
1,475 SR
Queue Stats
76W - 86L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 16
12,700
977
11,476
18,693
22,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 3 / 18
11,953
919
17,528
10,281
6,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 1 / 11
11,094
853
12,004
8,864
3,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SpaceCowboy8375
King Arthur
16
4 / 4 / 13
10,376
798
10,917
15,815
15,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
iF4ckia
Loki
19
6 / 3 / 12
11,740
903
11,324
10,700
4,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkaruiOne
King Arthur
16
5 / 4 / 5
10,568
813
10,151
18,096
15,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Shikkiro
Chang'e
17
3 / 5 / 7
9,995
769
15,152
15,292
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 8 / 7
8,688
668
6,056
14,933
9,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
UUNBEARABLE
Thanatos
14
0 / 9 / 7
8,815
678
9,202
14,754
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Heimdallr
shadowfighter91
Heimdallr
18
5 / 3 / 4
10,758
828
11,532
13,461
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
44
29
Kills
14
15
Deaths
29
70
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AkaruiOne
King Arthur
5
4
5
1.88
W
6
4
16
3.5
W
7
3
18
5.33
W
6
1
11
11.5
L
Chang'e
Shikkiro
Chang'e
3
5
7
1.3
W
King Arthur
SpaceCowboy8375
King Arthur
4
4
13
2.63
L
1
8
7
0.56
L
Thanatos
UUNBEARABLE
Thanatos
0
9
7
0.39
W
Loki
iF4ckia
Loki
6
3
12
4
L
Heimdallr
shadowfighter91
Heimdallr
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,249
Damage
52,093
64,353
Taken
76,536
52,865
Mitigated
43,231
17,579
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AkaruiOne
King Arthur
10,151
2,181
514
3,220
18,096
15,238
0
7,048
10,834
0
33,963
W
11,476
4,447
1,936
5,343
18,693
22,264
650
6,079
12,614
20,833
0
W
17,528
1,156
1,895
1,106
10,281
6,728
508
2,354
7,927
36,700
0
W
12,004
7,535
0
3,186
8,864
3,944
1,448
2,345
6,519
0
40,100
L
Chang'e
Shikkiro
Chang'e
15,152
420
2,438
4,806
15,292
4,958
1
4,311
10,801
44,474
0
W
King Arthur
SpaceCowboy8375
King Arthur
10,917
1,108
0
2,333
15,815
15,186
265
7,965
7,850
0
29,678
L
6,056
1,117
0
0
14,933
9,730
0
7,776
6,813
19,048
0
L
Thanatos
UUNBEARABLE
Thanatos
9,202
2,644
0
3,654
14,754
8,006
0
3,898
10,598
0
19,344
W
Loki
iF4ckia
Loki
11,324
1,135
0
1,780
10,700
4,743
1,252
2,722
7,978
0
51,435
L
Heimdallr
shadowfighter91
Heimdallr
11,532
4,100
0
1,114
13,461
5,299
0
5,307
8,004
0
43,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,863
Gold Earned
48,824
269
Minions Killed
274
9
Camps Cleared
6
1,285,511
Distance Traveled
1,097,966
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,568
813
56
4
2
233,782
1
W
Fafnir
12,700
977
10
1
0
236,354
1
W
Eset
11,953
919
57
4
1
244,888
2
W
Neith
11,094
853
71
5
2
235,237
2
L
Chang'e
9,995
769
74
6
0
238,256
2
W
King Arthur
10,376
798
51
4
3
282,885
1
L
Ymir
8,688
668
35
3
1
195,393
0
L
Thanatos
8,815
678
23
2
3
215,466
1
W
Loki
11,740
903
80
6
3
286,147
1
L
Heimdallr
10,758
828
86
7
0
215,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role