Player Matchup

Hades
Hades
Crovin
Hades
Level 112
God Stats
14W - 8L
1,581 SR
Queue Stats
40W - 67L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
Excal445
Jormungandr
Level 16
God Stats
4W - 3L
1,420 SR
Queue Stats
5W - 15L
1,128 Elo+
Party 1
Hou Yi
Hou Yi
shoke78
Hou Yi
Level 100
God Stats
1W - 2L
1,638 SR
Queue Stats
10W - 25L
1,164 Elo+
Party 1
Team Averages
Level 76
1,546 SR
1,184 Elo+

VS

Team Averages
Level 69
1,505 SR
1,363 Elo+
Ares
Ares
Cod_gaming12
Ares
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,317 Elo+
Solo
Ah Puch
Ah Puch
CptSaveDaHoz3
Ah Puch
Level 109
God Stats
22W - 11L
1,611 SR
Queue Stats
457W - 533L
1,393 Elo+
Solo
Cernunnos
Cernunnos
PluffsVendetta
Cernunnos
Level 44
God Stats
3W - 3L
1,404 SR
Queue Stats
176W - 228L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Crovin
Hades
12
2 / 7 / 1
9,298
620
11,673
17,962
13,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Excal445
Jormungandr
12
1 / 7 / 2
8,735
582
5,089
14,989
13,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
shoke78
Hou Yi
12
1 / 3 / 3
8,670
578
7,324
12,128
7,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 12
10,984
732
5,816
21,166
28,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
15
6 / 0 / 9
10,590
706
19,545
13,115
6,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
PluffsVendetta
Cernunnos
14
7 / 1 / 7
10,593
706
13,847
9,167
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
17
17
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
W
Ah Puch
6
0
9
10.5
L
Hades
Crovin
Hades
2
7
1
0.36
L
Jormungandr
Excal445
Jormungandr
1
7
2
0.29
W
Cernunnos
PluffsVendetta
Cernunnos
7
1
7
10.5
L
Hou Yi
shoke78
Hou Yi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,086
Damage
39,208
45,079
Taken
43,448
35,457
Mitigated
39,371
5,736
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,816
621
0
2,980
21,166
28,211
162
6,289
14,877
15,566
0
W
Ah Puch
19,545
458
0
7,084
13,115
6,425
231
7,978
5,137
55,505
0
L
Hades
Crovin
Hades
11,673
764
841
3,813
17,962
13,710
0
10,469
7,493
38,879
0
L
Jormungandr
Excal445
Jormungandr
5,089
900
0
0
14,989
13,809
0
9,278
5,711
19,245
0
W
Cernunnos
PluffsVendetta
Cernunnos
13,847
7,088
1,086
2,019
9,167
4,735
2,348
3,045
6,122
0
52,359
L
Hou Yi
shoke78
Hou Yi
7,324
1,992
330
752
12,128
7,938
0
6,295
5,833
0
16,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,703
Gold Earned
32,167
141
Minions Killed
169
3
Camps Cleared
10
643,240
Distance Traveled
798,637
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,984
732
14
1
1
258,102
0
W
Ah Puch
10,590
706
71
5
4
285,356
3
L
Hades
9,298
620
76
5
3
230,040
0
L
Jormungandr
8,735
582
35
2
0
183,581
4
W
Cernunnos
10,593
706
84
6
5
255,179
1
L
Hou Yi
8,670
578
30
2
0
229,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role