Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Aplogyaccept
Mulan
Level 85
God Stats
1W - 3L
1,449 SR
Queue Stats
12W - 51L
1,242 Elo+
Party 2
Scylla
Scylla
itzFilthiest
Scylla
Level 84
God Stats
10W - 18L
1,488 SR
Queue Stats
68W - 99L
1,424 Elo+
Party 2
Team Averages
Level 89
1,479 SR
1,389 Elo+

VS

Team Averages
Level 95
1,547 SR
1,470 Elo+
Hou Yi
Hou Yi
BlueRavenBA13
Hou Yi
Level 138
God Stats
3W - 2L
1,516 SR
Queue Stats
69W - 71L
1,511 Elo+
Party 1
Yemoja
Yemoja
InfoInfo209
Yemoja
Level 28
God Stats
3W - 2L
1,652 SR
Queue Stats
62W - 67L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
mdog1
Baron Samedi
Level 119
God Stats
17W - 18L
1,475 SR
Queue Stats
73W - 80L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 11 / 1
8,882
555
8,011
15,262
5,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 10 / 4
8,878
555
7,288
22,804
17,469
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Scylla
14
3 / 3 / 0
9,664
604
7,485
7,944
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 0 / 6
13,019
814
24,931
11,779
4,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
13
0 / 2 / 17
9,827
614
3,757
11,173
12,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
mdog1
Baron Samedi
16
7 / 2 / 15
11,613
726
10,783
10,287
4,184
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
4
Kills
24
24
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
11
1
0.14
L
0
10
4
0.2
W
17
0
6
20
W
Yemoja
0
2
17
4.25
L
Scylla
3
3
0
1
W
Baron Samedi
mdog1
Baron Samedi
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,784
Damage
39,471
46,010
Taken
33,239
25,096
Mitigated
21,028
1,759
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,011
1,244
0
498
15,262
5,578
56
5,214
10,048
0
20,863
L
7,288
721
0
1,261
22,804
17,469
0
5,954
16,850
3,502
10,651
W
24,931
11,925
0
5,012
11,779
4,831
1,987
1,920
9,859
0
79,492
W
Yemoja
3,757
523
1,600
1,965
11,173
12,013
48
3,567
7,606
14,776
0
L
Scylla
7,485
541
0
0
7,944
2,049
135
3,608
4,336
41,170
0
W
Baron Samedi
mdog1
Baron Samedi
10,783
1,337
1,918
4,570
10,287
4,184
800
3,863
6,424
36,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
34,459
118
Minions Killed
174
2
Camps Cleared
11
762,313
Distance Traveled
828,702
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,882
555
30
2
2
240,929
4
L
Mulan
8,878
555
10
1
0
258,314
4
W
Hou Yi
13,019
814
108
7
8
277,596
5
W
Yemoja
9,827
614
11
1
0
280,818
4
L
Scylla
9,664
604
78
5
0
263,070
5
W
Baron Samedi
11,613
726
55
3
3
270,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role