Player Matchup

Tyr
Tyr
DatBoiBeHere
Tyr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,158 Elo+
Party 1
Aphrodite
Aphrodite
Totally_A_Freak
Aphrodite
Level 5
God Stats
7W - 7L
1,500 SR
Queue Stats
10W - 16L
1,156 Elo+
Party 1
Neith
Neith
lil_mosbe
Neith
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 40L
1,411 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,242 Elo+

VS

Team Averages
Level 96
1,567 SR
1,597 Elo+
Nike
Nike
DaBiggestOpp_
Nike
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
411W - 238L
1,624 Elo+
Party 2
Scylla
Scylla
S0ULAID
Scylla
Level 129
God Stats
15W - 5L
1,904 SR
Queue Stats
572W - 551L
1,532 Elo+
Solo
Fenrir
Fenrir
Zolteus
Fenrir
Level 132
God Stats
5W - 5L
1,297 SR
Queue Stats
692W - 406L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
9,524
595
8,282
21,877
18,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Aphrodite
Totally_A_Freak
Aphrodite
11
0 / 6 / 3
8,709
544
3,707
12,921
10,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
lil_mosbe
Neith
11
2 / 12 / 1
9,077
567
8,605
18,077
4,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 13
11,923
745
14,056
11,868
14,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
S0ULAID
Scylla
16
7 / 3 / 12
11,684
730
15,498
6,605
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Zolteus
Fenrir
15
9 / 1 / 9
11,769
736
19,501
17,489
15,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
4
Kills
23
23
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
0
13
13.5
L
2
5
1
0.5
W
Scylla
S0ULAID
Scylla
7
3
12
4.33
L
Aphrodite
Totally_A_Freak
Aphrodite
0
6
3
0.25
W
Fenrir
Zolteus
Fenrir
9
1
9
13.5
L
Neith
lil_mosbe
Neith
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,594
Damage
49,055
52,875
Taken
35,962
34,824
Mitigated
32,776
12,659
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,056
2,481
0
2,657
11,868
14,999
342
1,720
10,148
0
34,570
L
8,282
1,268
0
5,725
21,877
18,935
0
6,802
13,159
0
28,505
W
Scylla
S0ULAID
Scylla
15,498
1,159
0
1,600
6,605
2,405
1,172
43
6,562
45,320
0
L
Aphrodite
Totally_A_Freak
Aphrodite
3,707
154
2,962
2,220
12,921
10,925
0
3,857
8,441
6,848
0
W
Fenrir
Zolteus
Fenrir
19,501
3,991
0
4,747
17,489
15,372
358
3,303
14,186
774
45,692
L
Neith
lil_mosbe
Neith
8,605
3,620
0
1,752
18,077
4,964
0
4,591
12,169
0
26,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,310
Gold Earned
35,376
101
Minions Killed
150
3
Camps Cleared
12
793,155
Distance Traveled
958,033
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,923
745
41
3
4
336,129
1
L
Tyr
9,524
595
55
3
1
292,486
6
W
Scylla
11,684
730
74
5
2
293,133
1
L
Aphrodite
8,709
544
13
1
1
279,582
0
W
Fenrir
11,769
736
35
2
6
328,771
1
L
Neith
9,077
567
33
2
1
221,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role