Player Matchup

Ares
Ares
All_Pro_Legendz
Ares
Level 47
God Stats
2W - 7L
1,173 SR
Queue Stats
95W - 98L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
B3ASTG0ALIE22
Danzaburou
Level 49
God Stats
16W - 15L
1,443 SR
Queue Stats
64W - 72L
1,342 Elo+
Party 2
Guan Yu
Guan Yu
DAVIDW_26
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,371 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Night-tiime
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,431 Elo+
Party 2
Thor
Thor
diapersniper707
Thor
Level 14
God Stats
1W - 1L
1,447 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 2
Team Averages
Level 45
1,413 SR
1,387 Elo+

VS

Team Averages
Level 54
1,427 SR
1,415 Elo+
Loki
Loki
EDGYAF69
Loki
Level 43
God Stats
12W - 10L
1,429 SR
Queue Stats
67W - 70L
1,390 Elo+
Solo
Discordia
Discordia
PenguLuvsKty
Discordia
Level 39
God Stats
1W - 5L
1,371 SR
Queue Stats
290W - 295L
1,372 Elo+
Solo
Jormungandr
Jormungandr
blupp24
Jormungandr
Level 23
God Stats
5W - 10L
1,263 SR
Queue Stats
145W - 151L
1,393 Elo+
Party 1
Cernunnos
Cernunnos
rickmander
Cernunnos
Level 68
God Stats
51W - 39L
1,487 SR
Queue Stats
363W - 346L
1,441 Elo+
Party 1
Xing Tian
Xing Tian
xHOLLYWOODx01
Xing Tian
Level 99
God Stats
9W - 7L
1,585 SR
Queue Stats
740W - 778L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
10,412
434
8,385
21,791
22,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
B3ASTG0ALIE22
Danzaburou
16
2 / 6 / 5
10,983
458
11,269
17,412
6,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
DAVIDW_26
Guan Yu
16
2 / 2 / 7
10,367
432
8,863
18,789
8,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Night-tiime
Morgan Le Fay
17
7 / 5 / 3
10,977
457
16,224
19,251
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 7
9,993
416
7,727
17,632
9,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
3 / 3 / 11
12,045
502
13,080
16,701
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
PenguLuvsKty
Discordia
17
4 / 4 / 6
11,554
481
14,113
11,164
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
blupp24
Jormungandr
15
0 / 1 / 12
10,452
436
6,509
18,531
21,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
rickmander
Cernunnos
17
5 / 4 / 5
11,413
476
11,944
16,977
6,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
xHOLLYWOODx01
Xing Tian
19
11 / 3 / 6
12,779
532
25,676
24,171
17,186
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
15
Kills
23
23
Deaths
15
29
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
L
Danzaburou
B3ASTG0ALIE22
Danzaburou
2
6
5
0.75
L
Guan Yu
DAVIDW_26
Guan Yu
2
2
7
2.75
W
Loki
3
3
11
2.83
L
Morgan Le Fay
Night-tiime
Morgan Le Fay
7
5
3
1.7
W
Discordia
PenguLuvsKty
Discordia
4
4
6
1.75
W
Jormungandr
blupp24
Jormungandr
0
1
12
6
L
1
7
7
0.64
W
Cernunnos
rickmander
Cernunnos
5
4
5
1.88
W
Xing Tian
xHOLLYWOODx01
Xing Tian
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,468
Damage
71,322
94,875
Taken
87,544
54,157
Mitigated
56,696
24,933
Healing
23,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,385
305
0
4,835
21,791
22,828
0
9,112
12,407
28,082
0
L
Danzaburou
B3ASTG0ALIE22
Danzaburou
11,269
5,135
0
3,350
17,412
6,081
43
7,363
9,878
0
73,886
L
Guan Yu
DAVIDW_26
Guan Yu
8,863
1,589
2,930
7,845
18,789
8,907
0
10,792
7,717
0
44,618
W
Loki
13,080
2,204
0
5,982
16,701
7,024
1,098
4,479
12,222
0
101,331
L
Morgan Le Fay
Night-tiime
Morgan Le Fay
16,224
2,383
204
3,587
19,251
6,957
0
11,245
7,245
64,694
0
W
Discordia
PenguLuvsKty
Discordia
14,113
652
255
2,819
11,164
3,760
975
5,532
5,632
61,019
0
W
Jormungandr
blupp24
Jormungandr
6,509
2,211
917
2,644
18,531
21,830
634
5,287
13,244
40,927
0
L
7,727
901
0
2,182
17,632
9,384
0
6,392
11,060
0
68,029
W
Cernunnos
rickmander
Cernunnos
11,944
4,215
0
5,405
16,977
6,896
4,384
4,194
12,783
0
83,924
W
Xing Tian
xHOLLYWOODx01
Xing Tian
25,676
1,339
362
4,750
24,171
17,186
0
5,407
18,764
89,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,732
Gold Earned
58,243
385
Minions Killed
558
0
Camps Cleared
0
2,234,077
Distance Traveled
2,255,128
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,412
434
28
1
0
487,933
2
L
Danzaburou
10,983
458
97
4
0
440,229
3
L
Guan Yu
10,367
432
87
4
0
477,063
5
W
Loki
12,045
502
149
6
0
538,756
1
L
Morgan Le Fay
10,977
457
79
3
0
413,608
3
W
Discordia
11,554
481
103
4
0
404,170
5
W
Jormungandr
10,452
436
64
3
0
412,261
1
L
Thor
9,993
416
94
4
0
415,244
1
W
Cernunnos
11,413
476
113
5
0
435,156
2
W
Xing Tian
12,779
532
129
5
0
464,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role