Player Matchup

Baba Yaga
Baba Yaga
Magnoss
Baba Yaga
Level 94
God Stats
2W - 1L
1,370 SR
Queue Stats
71W - 62L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MarxPlanck
Ah Muzen Cab
Level 61
God Stats
12W - 10L
1,479 SR
Queue Stats
216W - 244L
1,469 Elo+
Solo
Tyr
Tyr
notvidela
Tyr
Level 58
God Stats
1W - 2L
1,289 SR
Queue Stats
133W - 183L
1,397 Elo+
Solo
Team Averages
Level 71
1,380 SR
1,482 Elo+

VS

Team Averages
Level 53
1,311 SR
1,382 Elo+
Chang'e
Chang'e
I NizY I
Chang'e
Level 41
God Stats
1W - 6L
1,130 SR
Queue Stats
15W - 35L
1,246 Elo+
Party 1
Tyr
Tyr
InvyS
Tyr
Level 102
God Stats
240W - 185L
1,673 SR
Queue Stats
364W - 275L
1,674 Elo+
Solo
Chaac
Chaac
STORM ImLucauz
Chaac
Level 16
God Stats
1W - 6L
1,130 SR
Queue Stats
9W - 29L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Magnoss
Baba Yaga
15
4 / 2 / 2
11,753
619
23,922
12,598
5,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
MarxPlanck
Ah Muzen Cab
15
1 / 5 / 3
11,516
606
18,368
16,608
10,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 4 / 4
11,662
614
11,416
27,795
25,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
I NizY I
Chang'e
14
0 / 1 / 7
10,438
549
10,024
17,739
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
InvyS
Tyr
16
7 / 0 / 4
12,216
643
22,306
27,521
28,504
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 6 / 6
12,057
635
11,150
19,781
14,830
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
11
11
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
I NizY I
Chang'e
0
1
7
3.5
L
Tyr
InvyS
Tyr
7
0
4
9
W
Baba Yaga
Magnoss
Baba Yaga
4
2
2
2.5
W
Ah Muzen Cab
MarxPlanck
Ah Muzen Cab
1
5
3
0.5
L
4
6
6
1.17
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,706
Damage
43,480
57,001
Taken
65,041
41,425
Mitigated
48,966
24,645
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
I NizY I
Chang'e
10,024
379
3,374
4,072
17,739
5,632
706
6,079
11,660
30,656
0
L
Tyr
InvyS
Tyr
22,306
2,702
0
7,755
27,521
28,504
378
10,485
17,036
0
50,380
W
Baba Yaga
Magnoss
Baba Yaga
23,922
2,278
134
5,093
12,598
5,908
1,162
1,684
10,826
62,610
0
W
Ah Muzen Cab
MarxPlanck
Ah Muzen Cab
18,368
7,057
0
6,743
16,608
10,184
668
2,192
14,204
0
79,423
L
11,150
1,847
0
3,400
19,781
14,830
0
7,847
11,934
339
35,097
W
11,416
1,349
0
12,675
27,795
25,333
1,259
5,951
21,168
0
41,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,931
Gold Earned
34,711
234
Minions Killed
191
13
Camps Cleared
2
1,116,855
Distance Traveled
1,109,302
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,438
549
60
3
2
357,609
2
L
Tyr
12,216
643
91
5
0
414,327
7
W
Baba Yaga
11,753
619
72
4
3
346,637
5
W
Ah Muzen Cab
11,516
606
91
5
9
383,325
8
L
Chaac
12,057
635
40
2
0
337,366
0
W
Tyr
11,662
614
71
4
1
386,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role