Player Matchup

Rama
Rama
Alpdruke
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
PRIMO80
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,272 Elo+
Solo
Freya
Freya
Progenitor101
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,403 Elo+
Party 1
Hercules
Hercules
SennaM
Hercules
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 272L
1,292 Elo+
Party 2
Cabrakan
Cabrakan
Wild Evee
Cabrakan
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 152L
1,246 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,340 Elo+

VS

Team Averages
Level 113
1,470 SR
1,361 Elo+
Skadi
Skadi
 
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Kapuras
He Bo
Level 120
God Stats
5W - 4L
1,872 SR
Queue Stats
277W - 281L
1,348 Elo+
Solo
Chaac
Chaac
rivalmega2
Chaac
Level 87
God Stats
4W - 5L
1,429 SR
Queue Stats
299W - 319L
1,318 Elo+
Solo
Freya
Freya
whittle me this
Freya
Level 155
God Stats
2W - 1L
1,240 SR
Queue Stats
125W - 141L
1,348 Elo+
Solo
Danzaburou
Danzaburou
xTHCxSMOKERSx
Danzaburou
Level 107
God Stats
4W - 6L
1,306 SR
Queue Stats
284W - 349L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
2 / 6 / 4
8,768
674
12,437
14,131
6,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
PRIMO80
Jing Wei
10
0 / 7 / 2
6,937
534
5,823
9,041
2,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 8 / 1
9,653
743
9,377
16,682
7,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
SennaM
Hercules
17
1 / 4 / 4
8,741
672
8,838
19,971
19,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
Wild Evee
Cabrakan
15
0 / 9 / 6
8,479
652
6,072
19,579
27,098
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
14 / 3 / 12
11,465
882
18,559
10,175
4,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
Kapuras
He Bo
18
3 / 3 / 23
10,662
820
13,172
11,999
5,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chaac
18
7 / 0 / 24
11,021
848
17,336
19,457
13,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 2 / 18
10,525
810
10,257
10,661
5,006
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
xTHCxSMOKERSx
Danzaburou
17
3 / 0 / 18
10,428
802
8,902
5,575
2,239
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
129
6
Kills
34
34
Deaths
8
17
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
14
3
12
6.67
L
Rama
2
6
4
0.67
W
He Bo
Kapuras
He Bo
3
3
23
4.83
L
Jing Wei
PRIMO80
Jing Wei
0
7
2
0.14
L
3
8
1
0.44
L
Hercules
SennaM
Hercules
1
4
4
0.75
L
Cabrakan
Wild Evee
Cabrakan
0
9
6
0.33
W
Chaac
7
0
24
19
W
7
2
18
8
W
Danzaburou
xTHCxSMOKERSx
Danzaburou
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,547
Damage
68,226
79,404
Taken
57,867
63,807
Mitigated
30,233
17,673
Healing
33,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,559
10,731
2,141
4,011
10,175
4,307
1,491
3,125
7,050
0
29,691
L
Rama
12,437
6,554
867
1,900
14,131
6,780
0
3,542
10,589
0
29,942
W
He Bo
Kapuras
He Bo
13,172
2,315
1,658
2,346
11,999
5,443
891
2,267
9,732
31,947
0
L
Jing Wei
PRIMO80
Jing Wei
5,823
4,575
313
213
9,041
2,990
0
1,129
7,912
0
11,529
L
9,377
3,152
487
3,697
16,682
7,479
0
5,217
11,465
19,346
0
L
Hercules
SennaM
Hercules
8,838
1,967
2,495
5,886
19,971
19,460
0
6,250
13,721
0
13,111
L
Cabrakan
Wild Evee
Cabrakan
6,072
650
889
926
19,579
27,098
0
7,291
12,288
16,269
0
W
Chaac
17,336
2,520
2,387
12,781
19,457
13,238
658
5,126
14,331
0
36,313
W
10,257
3,763
1,254
3,927
10,661
5,006
280
3,420
7,241
18,634
0
W
Danzaburou
xTHCxSMOKERSx
Danzaburou
8,902
4,409
1,192
1,924
5,575
2,239
1,262
1,511
4,064
0
27,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
54,101
96
Minions Killed
149
0
Camps Cleared
0
968,780
Distance Traveled
1,174,112
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,465
882
20
2
0
222,588
0
L
Rama
8,768
674
46
4
0
186,843
0
W
He Bo
10,662
820
43
3
0
256,529
0
L
Jing Wei
6,937
534
8
1
0
142,386
0
L
Freya
9,653
743
18
1
0
204,730
0
L
Hercules
8,741
672
7
1
0
235,924
0
L
Cabrakan
8,479
652
17
1
0
198,897
0
W
Chaac
11,021
848
27
2
0
300,117
0
W
Freya
10,525
810
17
1
0
241,564
0
W
Danzaburou
10,428
802
42
3
0
153,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role