Player Matchup

Osiris
Osiris
ANativePanda
Osiris
Level 123
God Stats
0W - 1L
1,651 SR
Queue Stats
28W - 41L
1,454 Elo+
Party 3
Tiamat
Tiamat
DarthOchallis
Tiamat
Level 159
God Stats
8W - 22L
1,253 SR
Queue Stats
1,125W - 1,214L
1,491 Elo+
Solo
Chronos
Chronos
ECKO DEMON 613
Chronos
Level 159
God Stats
0W - 1L
1,668 SR
Queue Stats
52W - 61L
1,505 Elo+
Party 3
Vulcan
Vulcan
WolfofMibu2
Vulcan
Level 155
God Stats
2W - 2L
1,506 SR
Queue Stats
81W - 85L
1,453 Elo+
Solo
Chiron
Chiron
ryuzaki16
Chiron
Level 91
God Stats
5W - 4L
1,559 SR
Queue Stats
431W - 473L
1,484 Elo+
Solo
Team Averages
Level 137
1,527 SR
1,477 Elo+

VS

Team Averages
Level 134
1,539 SR
1,479 Elo+
Hou Yi
Hou Yi
Boooser
Hou Yi
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,465 Elo+
Solo
Serqet
Serqet
Melmoe
Serqet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,413 Elo+
Party 1
Bellona
Bellona
Robithlir
Bellona
Level 125
God Stats
2W - 1L
1,529 SR
Queue Stats
26W - 35L
1,430 Elo+
Party 1
Sol
Sol
raptorkill77
Sol
Level 109
God Stats
8W - 3L
1,676 SR
Queue Stats
182W - 155L
1,516 Elo+
Party 2
Eset
Eset
xAnonymousQueenx
Eset
Level 145
God Stats
6W - 1L
1,492 SR
Queue Stats
134W - 110L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
5 / 6 / 19
10,605
758
9,900
23,838
33,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 5 / 13
10,376
741
12,113
13,593
11,728
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 17
10,062
719
11,805
21,934
10,318
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
20
9 / 5 / 14
12,625
902
25,217
13,762
6,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
ryuzaki16
Chiron
18
6 / 6 / 16
11,121
794
19,117
17,321
7,875
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Boooser
Hou Yi
20
10 / 3 / 17
12,529
895
20,470
13,717
6,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Melmoe
Serqet
18
5 / 7 / 13
11,138
796
9,782
20,726
14,310
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
Robithlir
Bellona
17
1 / 7 / 21
10,545
753
11,099
23,542
28,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
7 / 4 / 17
11,924
852
24,985
14,892
7,501
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 7 / 17
11,730
838
14,419
16,201
8,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
113
27
Kills
28
28
Deaths
28
79
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Osiris
5
6
19
2.42
W
Hou Yi
Boooser
Hou Yi
10
3
17
6.17
L
4
5
13
2.1
L
3
6
17
1.92
W
Serqet
Melmoe
Serqet
5
7
13
1.64
W
Bellona
Robithlir
Bellona
1
7
21
1.64
L
Vulcan
9
5
14
3.2
W
7
4
17
3.88
L
Chiron
ryuzaki16
Chiron
6
6
16
2.33
W
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,152
Damage
80,755
90,448
Taken
89,078
69,697
Mitigated
64,849
23,731
Healing
26,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
9,900
2,100
1,177
2,780
23,838
33,142
578
11,274
12,564
1,650
12,644
W
Hou Yi
Boooser
Hou Yi
20,470
7,287
787
1,571
13,717
6,613
2,175
7,308
6,409
0
43,321
L
12,113
1,549
2,613
2,779
13,593
11,728
708
6,160
7,109
20,523
0
L
11,805
2,554
647
3,194
21,934
10,318
1,985
10,132
11,196
27,352
0
W
Serqet
Melmoe
Serqet
9,782
1,395
1,764
1,346
20,726
14,310
213
11,452
9,274
0
16,210
W
Bellona
Robithlir
Bellona
11,099
1,762
1,827
2,679
23,542
28,363
195
11,353
12,189
0
19,013
L
Vulcan
25,217
4,517
1,822
3,999
13,762
6,634
509
4,085
9,173
46,174
0
W
24,985
7,202
3,025
5,889
14,892
7,501
3,120
9,309
5,583
57,025
2,697
L
Chiron
ryuzaki16
Chiron
19,117
6,681
1,771
2,949
17,321
7,875
2,030
6,503
10,151
0
31,433
W
14,419
727
3,514
4,395
16,201
8,062
0
10,726
5,475
31,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,789
Gold Earned
57,866
141
Minions Killed
175
0
Camps Cleared
0
1,162,386
Distance Traveled
1,248,960
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,605
758
4
0
0
231,055
3
W
Hou Yi
12,529
895
57
4
0
249,095
0
L
Tiamat
10,376
741
20
1
0
236,595
0
L
Chronos
10,062
719
33
2
0
219,896
1
W
Serqet
11,138
796
13
1
0
276,340
0
W
Bellona
10,545
753
10
1
0
260,641
0
L
Vulcan
12,625
902
50
4
0
234,120
3
W
Sol
11,924
852
62
4
0
225,495
0
L
Chiron
11,121
794
34
2
0
240,720
1
W
Eset
11,730
838
33
2
0
237,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role