Player Matchup

Jing Wei
Jing Wei
LaceySama
Jing Wei
Level 18
God Stats
4W - 6L
1,631 SR
Queue Stats
12W - 12L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Matz2309
Cthulhu
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 5L
1,546 Elo+
Party 1
Pele
Pele
PamelaAbusada
Pele
Level 69
God Stats
0W - 1L
1,813 SR
Queue Stats
7W - 7L
1,546 Elo+
Party 1
Team Averages
Level 31
1,648 SR
1,546 Elo+

VS

Team Averages
Level 34
1,506 SR
1,479 Elo+
Da Ji
Da Ji
Hi52310
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 67L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
Zpike5YT
Gilgamesh
Level 58
God Stats
7W - 7L
1,511 SR
Queue Stats
302W - 400L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
lameboyjr
Baron Samedi
Level 15
God Stats
18W - 16L
1,506 SR
Queue Stats
111W - 72L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LaceySama
Jing Wei
15
4 / 6 / 6
11,564
642
8,078
18,450
7,667
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Matz2309
Cthulhu
15
2 / 3 / 9
11,526
640
14,555
16,535
21,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 9 / 3
12,526
696
13,261
15,852
9,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hi52310
Da Ji
15
7 / 8 / 4
12,455
692
11,784
15,045
10,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Zpike5YT
Gilgamesh
15
6 / 5 / 10
12,266
681
10,585
15,947
10,689
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
lameboyjr
Baron Samedi
17
5 / 2 / 10
12,760
709
22,381
19,058
19,449
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
15
Kills
18
18
Deaths
15
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Hi52310
Da Ji
7
8
4
1.13
L
Jing Wei
LaceySama
Jing Wei
4
6
6
1.17
L
Cthulhu
Matz2309
Cthulhu
2
3
9
2.17
L
9
9
3
1.17
W
Gilgamesh
Zpike5YT
Gilgamesh
6
5
10
2.2
W
Baron Samedi
lameboyjr
Baron Samedi
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,894
Damage
44,750
50,837
Taken
50,050
38,532
Mitigated
40,479
6,431
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Hi52310
Da Ji
11,784
4,308
0
2,416
15,045
10,341
899
3,838
10,856
0
31,253
L
Jing Wei
LaceySama
Jing Wei
8,078
5,450
0
1,761
18,450
7,667
39
8,537
9,913
0
24,374
L
Cthulhu
Matz2309
Cthulhu
14,555
269
792
2,336
16,535
21,508
0
8,248
8,287
30,796
0
L
13,261
2,782
0
1,542
15,852
9,357
0
5,778
10,074
0
40,035
W
Gilgamesh
Zpike5YT
Gilgamesh
10,585
2,239
0
2,714
15,947
10,689
644
3,892
11,337
0
42,467
W
Baron Samedi
lameboyjr
Baron Samedi
22,381
2,455
3,702
10,918
19,058
19,449
374
5,411
12,871
61,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,616
Gold Earned
37,481
150
Minions Killed
177
3
Camps Cleared
7
938,202
Distance Traveled
922,992
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,455
692
26
1
2
295,296
2
L
Jing Wei
11,564
642
41
2
0
343,493
0
L
Cthulhu
11,526
640
37
2
0
292,941
0
L
Pele
12,526
696
72
4
3
301,768
0
W
Gilgamesh
12,266
681
72
4
0
328,278
2
W
Baron Samedi
12,760
709
79
4
5
299,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role