Player Matchup

Odin
Odin
Artagez
Odin
Level 12
God Stats
5W - 9L
1,332 SR
Queue Stats
10W - 39L
1,085 Elo+
Solo
Hel
Hel
Renvir2063
Hel
Level 46
God Stats
1W - 3L
1,258 SR
Queue Stats
55W - 162L
1,140 Elo+
Party 1
Da Ji
Da Ji
Slaanesh6053
Da Ji
Level 62
God Stats
13W - 33L
1,283 SR
Queue Stats
115W - 260L
1,220 Elo+
Party 1
Team Averages
Level 40
1,291 SR
1,148 Elo+

VS

Team Averages
Level 82
1,370 SR
1,252 Elo+
Danzaburou
Danzaburou
BrORoZ234
Danzaburou
Level 30
God Stats
16W - 14L
1,410 SR
Queue Stats
53W - 56L
1,283 Elo+
Solo
Sol
Sol
Caesar Wolfman
Sol
Level 68
God Stats
31W - 51L
1,389 SR
Queue Stats
84W - 127L
1,288 Elo+
Solo
Bacchus
Bacchus
MegaDethRulz75
Bacchus
Level 147
God Stats
3W - 5L
1,309 SR
Queue Stats
50W - 103L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Artagez
Odin
14
6 / 3 / 7
11,861
698
6,450
19,640
11,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 4 / 13
10,575
622
7,707
10,977
3,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
12 / 7 / 3
12,778
752
16,502
17,352
8,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrORoZ234
Danzaburou
16
8 / 10 / 5
13,547
797
19,981
16,397
6,346
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 5 / 7
11,545
679
14,581
11,792
4,783
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 3 / 10
11,241
661
5,100
14,317
16,823
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
18
Kills
14
14
Deaths
18
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Odin
Artagez
Odin
6
3
7
3.17
W
Danzaburou
BrORoZ234
Danzaburou
8
10
5
1.05
W
4
5
7
1.5
W
2
3
10
2.33
L
0
4
13
1.63
L
12
7
3
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,659
Damage
39,662
47,969
Taken
42,506
24,244
Mitigated
27,952
14,015
Healing
5,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Artagez
Odin
6,450
2,483
277
2,195
19,640
11,803
352
7,144
12,496
0
22,330
W
Danzaburou
BrORoZ234
Danzaburou
19,981
13,636
216
2,735
16,397
6,346
1,757
5,249
11,148
0
51,536
W
14,581
4,660
0
520
11,792
4,783
812
1,850
9,942
45,234
0
W
5,100
1,033
455
1,509
14,317
16,823
27
744
13,573
16,282
0
L
7,707
383
3,913
4,628
10,977
3,974
419
4,842
6,135
28,574
0
L
16,502
5,608
219
2,783
17,352
8,467
870
7,829
9,523
0
39,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,214
Gold Earned
36,333
148
Minions Killed
170
3
Camps Cleared
5
769,993
Distance Traveled
844,878
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,861
698
44
3
1
264,621
1
W
Danzaburou
13,547
797
76
4
3
243,171
1
W
Sol
11,545
679
74
4
2
294,107
0
W
Bacchus
11,241
661
20
1
0
307,600
4
L
Hel
10,575
622
58
3
1
237,354
0
L
Da Ji
12,778
752
46
3
1
268,018
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role