Player Matchup

Sobek
Sobek
Alfa466
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,227 Elo+
Solo
Ah Puch
Ah Puch
RobertdaGangsta2
Ah Puch
Level 89
God Stats
28W - 22L
1,509 SR
Queue Stats
78W - 91L
1,293 Elo+
Party 2
Fenrir
Fenrir
TTVdirtyHippo
Fenrir
Level 27
God Stats
33W - 30L
1,357 SR
Queue Stats
75W - 83L
1,299 Elo+
Party 2
Team Averages
Level 41
1,455 SR
1,273 Elo+

VS

Team Averages
Level 123
1,446 SR
1,419 Elo+
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
cpt Pegman
Anubis
Level 146
God Stats
2W - 1L
1,634 SR
Queue Stats
17W - 23L
1,398 Elo+
Party 1
Fenrir
Fenrir
outsideenemy22
Fenrir
Level 65
God Stats
5W - 3L
1,204 SR
Queue Stats
128W - 124L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alfa466
Sobek
8
0 / 6 / 2
7,668
511
1,797
9,781
6,786
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 5 / 3
11,173
745
15,670
14,747
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 7 / 7
10,904
727
8,496
18,541
12,247
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 4 / 12
9,730
649
3,742
14,694
16,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
cpt Pegman
Anubis
16
10 / 3 / 8
11,890
793
17,877
11,971
6,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
7 / 4 / 6
10,957
730
16,314
13,224
8,931
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
18
18
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
4
12
1.75
L
Sobek
Alfa466
Sobek
0
6
2
0.17
L
7
5
3
1.7
L
4
7
7
1.07
W
Anubis
cpt Pegman
Anubis
10
3
8
4.67
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,963
Damage
37,933
43,069
Taken
39,889
23,045
Mitigated
31,870
2,191
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,742
201
2,104
2,999
14,694
16,555
341
6,029
8,665
12,064
0
L
Sobek
Alfa466
Sobek
1,797
317
0
270
9,781
6,786
0
5,718
4,063
3,470
0
L
15,670
929
193
1,205
14,747
4,012
0
8,748
5,999
56,385
0
L
8,496
2,002
0
523
18,541
12,247
0
7,287
11,254
0
17,284
W
Anubis
cpt Pegman
Anubis
17,877
1,555
0
5,440
11,971
6,384
1,290
6,065
5,906
60,035
0
W
16,314
3,576
0
1,228
13,224
8,931
1,060
6,055
7,056
40
43,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
32,577
114
Minions Killed
177
3
Camps Cleared
11
577,862
Distance Traveled
774,822
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,730
649
16
1
0
278,069
1
L
Sobek
7,668
511
3
0
1
112,925
1
L
Ah Puch
11,173
745
96
6
1
235,163
1
L
Fenrir
10,904
727
15
1
1
229,774
0
W
Anubis
11,890
793
105
7
3
214,422
3
W
Fenrir
10,957
730
56
4
8
282,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role