Player Matchup

Tyr
Tyr
 
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
BMARZI
Nemesis
Level 104
God Stats
1W - 2L
1,244 SR
Queue Stats
97W - 98L
1,483 Elo+
Party 1
Ullr
Ullr
Birxeo
Ullr
Level 158
God Stats
0W - 8L
1,539 SR
Queue Stats
373W - 357L
1,593 Elo+
Party 1
Ganesha
Ganesha
Brcmix
Ganesha
Level 124
God Stats
16W - 14L
1,531 SR
Queue Stats
190W - 173L
1,528 Elo+
Party 1
Discordia
Discordia
CharlyJDs
Discordia
Level 40
God Stats
10W - 7L
1,610 SR
Queue Stats
33W - 27L
1,531 Elo+
Party 3
Team Averages
Level 99
1,485 SR
1,527 Elo+

VS

Team Averages
Level 71
1,605 SR
1,601 Elo+
Geb
Geb
 
Geb
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Arclander
Kukulkan
Level 69
God Stats
21W - 11L
1,737 SR
Queue Stats
402W - 206L
1,731 Elo+
Party 4
Izanami
Izanami
EarthNemesis25
Izanami
Level 41
God Stats
8W - 7L
1,558 SR
Queue Stats
82W - 90L
1,436 Elo+
Party 2
Susano
Susano
SonnicMuffen
Susano
Level 112
God Stats
22W - 17L
1,566 SR
Queue Stats
807W - 547L
1,659 Elo+
Party 4
King Arthur
King Arthur
ㅠㄱㄷㅁ야ㅜㅁ개ㅕㅜㅇ
King Arthur
Level 48
God Stats
9W - 4L
1,665 SR
Queue Stats
280W - 128L
1,679 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 3 / 1
10,569
528
10,910
13,683
12,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
BMARZI
Nemesis
15
2 / 8 / 0
9,675
484
4,827
14,232
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Birxeo
Ullr
15
0 / 7 / 2
9,011
451
4,485
13,690
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Brcmix
Ganesha
13
0 / 8 / 4
8,632
432
8,083
22,056
25,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
CharlyJDs
Discordia
14
2 / 12 / 1
9,247
462
5,338
16,173
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
5 / 0 / 20
12,033
602
9,071
18,193
18,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Arclander
Kukulkan
20
13 / 1 / 12
13,912
696
23,934
11,961
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 0 / 14
11,819
591
11,404
14,130
5,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
19
14 / 4 / 6
13,046
652
14,795
16,773
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 4 / 2
11,462
573
2,283
18,219
14,754
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
92
8
Kills
38
38
Deaths
9
8
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
3
1
1.5
W
Geb
 
Geb
5
0
20
15
W
Kukulkan
Arclander
Kukulkan
13
1
12
19
L
Nemesis
BMARZI
Nemesis
2
8
0
0.25
L
Ullr
Birxeo
Ullr
0
7
2
0.14
L
Ganesha
Brcmix
Ganesha
0
8
4
0.25
L
Discordia
CharlyJDs
Discordia
2
12
1
0.21
W
5
0
14
12
W
Susano
14
4
6
4.25
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,643
Damage
61,487
79,834
Taken
79,276
53,406
Mitigated
51,734
15,521
Healing
31,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,910
1,244
0
5,531
13,683
12,718
0
4,670
8,887
0
62,774
W
Geb
 
Geb
9,071
809
3,678
4,978
18,193
18,913
259
4,706
13,275
32,385
0
W
Kukulkan
Arclander
Kukulkan
23,934
4,658
0
4,360
11,961
5,394
759
3,505
8,162
111,826
0
L
Nemesis
BMARZI
Nemesis
4,827
1,291
0
2,780
14,232
6,320
0
6,184
7,878
0
47,655
L
Ullr
Birxeo
Ullr
4,485
1,153
0
2,039
13,690
4,112
0
2,468
11,222
0
67,668
L
Ganesha
Brcmix
Ganesha
8,083
678
308
2,592
22,056
25,047
0
10,767
11,097
27,975
0
L
Discordia
CharlyJDs
Discordia
5,338
331
0
2,271
16,173
5,209
0
8,188
7,745
43,836
0
W
11,404
7,517
689
5,989
14,130
5,876
6,642
4,006
9,988
0
94,694
W
Susano
14,795
4,464
0
5,668
16,773
6,797
28
2,318
14,415
0
91,283
W
2,283
230
0
6,441
18,219
14,754
195
1,037
17,176
0
61,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,134
Gold Earned
62,272
453
Minions Killed
590
0
Camps Cleared
0
1,865,632
Distance Traveled
1,997,780
38
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,569
528
132
7
0
418,620
5
W
Geb
12,033
602
34
2
0
394,376
1
W
Kukulkan
13,912
696
159
8
0
408,085
8
L
Nemesis
9,675
484
79
4
0
384,204
9
L
Ullr
9,011
451
148
7
0
356,982
6
L
Ganesha
8,632
432
7
0
0
376,529
7
L
Discordia
9,247
462
87
4
0
329,297
11
W
Izanami
11,819
591
150
8
0
381,233
1
W
Susano
13,046
652
118
6
0
426,875
2
W
King Arthur
11,462
573
129
6
0
387,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role