Player Matchup

Bellona
Bellona
 
Bellona
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EmrldBulldog
Nu Wa
Level 107
God Stats
37W - 35L
1,508 SR
Queue Stats
343W - 349L
1,569 Elo+
Party 3
Awilix
Awilix
Krypto7002
Awilix
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 131L
1,580 Elo+
Solo
Ymir
Ymir
Omega BuIIdog
Ymir
Level 109
God Stats
17W - 7L
1,644 SR
Queue Stats
230W - 219L
1,587 Elo+
Party 3
Team Averages
Level 109
1,530 SR
1,547 Elo+

VS

Team Averages
Level 126
1,555 SR
1,533 Elo+
Sobek
Sobek
LakieLegion37
Sobek
Level 128
God Stats
3W - 4L
1,465 SR
Queue Stats
202W - 191L
1,485 Elo+
Party 2
Cupid
Cupid
NSMONEY25
Cupid
Level 121
God Stats
43W - 54L
1,546 SR
Queue Stats
549W - 547L
1,508 Elo+
Party 1
Fafnir
Fafnir
SoloSquirrel713
Fafnir
Level 158
God Stats
12W - 17L
1,487 SR
Queue Stats
655W - 642L
1,605 Elo+
Party 1
Ymir
Ymir
avl94
Ymir
Level 109
God Stats
2W - 2L
1,618 SR
Queue Stats
118W - 108L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
dragondf209
Baron Samedi
Level 113
God Stats
7W - 4L
1,659 SR
Queue Stats
235W - 198L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 0
6,793
679
6,389
6,540
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
 
Neith
10
5 / 0 / 0
6,495
650
4,658
3,885
1,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 1
5,667
567
3,949
5,047
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Krypto7002
Awilix
11
2 / 1 / 5
6,196
620
6,346
6,433
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 5
5,971
597
3,479
6,335
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,973
497
1,823
8,445
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
NSMONEY25
Cupid
9
0 / 3 / 0
4,977
498
2,810
5,908
1,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 2 / 0
5,718
572
3,187
8,801
5,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
avl94
Ymir
9
2 / 2 / 1
5,668
567
3,877
6,845
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
dragondf209
Baron Samedi
9
1 / 4 / 2
5,286
529
5,573
7,014
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
3
3
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
0
2
W
Neith
 
Neith
5
0
0
5
W
2
1
1
2.5
W
Awilix
Krypto7002
Awilix
2
1
5
4.5
L
0
2
1
0.25
L
Cupid
NSMONEY25
Cupid
0
3
0
0
W
2
1
5
4.5
L
0
2
0
0
L
Ymir
avl94
Ymir
2
2
1
1.25
L
Baron Samedi
dragondf209
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,821
Damage
17,270
28,240
Taken
37,013
13,752
Mitigated
17,210
10,749
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,389
2,005
0
3,830
6,540
4,995
0
3,514
3,026
0
41,102
W
Neith
 
Neith
4,658
1,215
0
1,286
3,885
1,222
1,188
415
3,470
0
34,759
W
3,949
893
0
1,624
5,047
1,521
0
3,701
1,165
30,486
0
W
Awilix
Krypto7002
Awilix
6,346
2,847
0
2,780
6,433
1,995
0
3,456
2,839
0
34,964
L
1,823
210
0
4,574
8,445
5,512
0
3,256
5,189
13,172
0
L
Cupid
NSMONEY25
Cupid
2,810
1,363
163
1,776
5,908
1,460
0
716
5,192
0
29,435
W
3,479
986
0
1,229
6,335
4,019
120
2,977
3,280
17,006
0
L
3,187
557
0
3,706
8,801
5,565
0
252
7,718
29,655
0
L
Ymir
avl94
Ymir
3,877
737
0
2,628
6,845
2,429
0
1,292
5,553
34,275
0
L
Baron Samedi
dragondf209
Baron Samedi
5,573
831
208
1,870
7,014
2,244
0
1,912
5,102
27,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,122
Gold Earned
26,622
326
Minions Killed
280
0
Camps Cleared
0
986,797
Distance Traveled
922,700
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,793
679
98
10
0
208,887
0
W
Neith
6,495
650
77
8
0
160,203
4
W
Nu Wa
5,667
567
52
5
0
192,914
4
W
Awilix
6,196
620
67
7
0
231,465
1
L
Sobek
4,973
497
19
2
0
201,683
1
L
Cupid
4,977
498
56
6
0
176,314
2
W
Ymir
5,971
597
32
3
0
193,328
2
L
Fafnir
5,718
572
76
8
0
179,161
3
L
Ymir
5,668
567
70
7
0
193,454
1
L
Baron Samedi
5,286
529
59
6
0
172,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role