Player Matchup

Raijin
Raijin
Freegamers-55
Raijin
Level 67
God Stats
2W - 4L
1,403 SR
Queue Stats
44W - 55L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
Riluk_Y-lime
Cthulhu
Level 125
God Stats
16W - 16L
1,649 SR
Queue Stats
378W - 424L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
SEBASTIANJSC
Danzaburou
Level 102
God Stats
20W - 34L
1,393 SR
Queue Stats
223W - 255L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
jjmacarena
Aphrodite
Level 23
God Stats
47W - 72L
1,406 SR
Queue Stats
109W - 143L
1,348 Elo+
Party 1
Mercury
Mercury
koshmar28
Mercury
Level 100
God Stats
26W - 32L
1,419 SR
Queue Stats
146W - 191L
1,369 Elo+
Party 1
Team Averages
Level 83
1,454 SR
1,378 Elo+

VS

Team Averages
Level 63
1,486 SR
1,456 Elo+
Poseidon
Poseidon
 
Poseidon
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AyrtonMaggot
Nu Wa
Level 121
God Stats
13W - 10L
1,602 SR
Queue Stats
162W - 168L
1,460 Elo+
Party 3
Loki
Loki
LunaChun
Loki
Level 44
God Stats
10W - 9L
1,533 SR
Queue Stats
95W - 105L
1,486 Elo+
Party 2
Yemoja
Yemoja
SORIEGUEDOM
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,428 Elo+
Party 2
Hachiman
Hachiman
ositocomunista
Hachiman
Level 39
God Stats
19W - 21L
1,297 SR
Queue Stats
105W - 115L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,293
477
1,213
2,952
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Riluk_Y-lime
Cthulhu
9
0 / 1 / 0
5,127
570
4,761
9,889
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
SEBASTIANJSC
Danzaburou
6
1 / 1 / 1
4,464
496
2,070
4,304
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
jjmacarena
Aphrodite
6
0 / 2 / 1
4,343
483
366
4,466
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
koshmar28
Mercury
10
2 / 1 / 1
5,827
647
2,631
5,061
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
5 / 1 / 1
6,787
754
3,963
3,635
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 0 / 3
5,118
569
6,286
5,171
1,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
8
1 / 1 / 3
5,035
559
2,362
3,814
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
8
1 / 0 / 0
5,104
567
1,149
1,089
742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
8
0 / 1 / 0
4,665
518
2,991
5,228
1,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
7
7
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
1
1
5.5
W
0
0
3
1.5
L
0
2
0
0
W
Loki
1
1
3
2.5
L
Cthulhu
Riluk_Y-lime
Cthulhu
0
1
0
0
L
Danzaburou
SEBASTIANJSC
Danzaburou
1
1
1
1.5
W
Yemoja
1
0
0
1
L
Aphrodite
jjmacarena
Aphrodite
0
2
1
0.25
L
Mercury
koshmar28
Mercury
2
1
1
2.5
W
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,041
Damage
16,751
26,672
Taken
18,937
9,374
Mitigated
5,892
11,994
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,963
398
0
860
3,635
1,040
371
961
2,674
41,856
0
W
6,286
1,616
0
2,440
5,171
1,874
0
2,985
1,543
29,359
0
L
1,213
126
0
590
2,952
811
0
1,488
1,464
18,027
0
W
Loki
2,362
569
0
1,288
3,814
937
0
1,372
2,369
0
16,893
L
Cthulhu
Riluk_Y-lime
Cthulhu
4,761
132
0
3,810
9,889
3,870
135
5,155
3,976
25,811
0
L
Danzaburou
SEBASTIANJSC
Danzaburou
2,070
574
0
1,612
4,304
1,038
0
631
3,673
0
13,766
W
Yemoja
1,149
154
1,189
392
1,089
742
960
0
1,089
7,803
0
L
Aphrodite
jjmacarena
Aphrodite
366
58
1,490
2,124
4,466
2,332
0
2,420
2,046
10,982
0
L
Mercury
koshmar28
Mercury
2,631
860
0
2,368
5,061
1,323
0
946
4,115
0
27,203
W
Hachiman
2,991
897
0
1,655
5,228
1,299
1,569
306
4,922
0
25,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,054
Gold Earned
26,709
192
Minions Killed
246
0
Camps Cleared
0
805,807
Distance Traveled
873,614
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,787
754
83
9
0
175,351
3
W
Nu Wa
5,118
569
49
5
0
163,126
4
L
Raijin
4,293
477
27
3
0
133,200
2
W
Loki
5,035
559
41
5
0
208,129
10
L
Cthulhu
5,127
570
55
6
0
167,274
1
L
Danzaburou
4,464
496
21
2
0
129,463
2
W
Yemoja
5,104
567
16
2
0
160,529
4
L
Aphrodite
4,343
483
22
2
0
167,817
1
L
Mercury
5,827
647
67
7
0
208,053
3
W
Hachiman
4,665
518
57
6
0
166,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role