Player Matchup

Erlang Shen
Erlang Shen
CaptainSensei X
Erlang Shen
Level 84
God Stats
56W - 65L
1,466 SR
Queue Stats
154W - 183L
1,350 Elo+
Party 1
Awilix
Awilix
Tek_Jewfro
Awilix
Level 84
God Stats
68W - 72L
1,421 SR
Queue Stats
446W - 482L
1,384 Elo+
Solo
Vulcan
Vulcan
TheTamponKing
Vulcan
Level 98
God Stats
4W - 2L
1,461 SR
Queue Stats
126W - 162L
1,349 Elo+
Party 1
Izanami
Izanami
Tis SkillSir
Izanami
Level 89
God Stats
17W - 26L
1,394 SR
Queue Stats
114W - 154L
1,311 Elo+
Party 1
Nemesis
Nemesis
xD Ph03nix v2
Nemesis
Level 100
God Stats
6W - 3L
1,396 SR
Queue Stats
91W - 113L
1,375 Elo+
Party 1
Team Averages
Level 91
1,428 SR
1,354 Elo+

VS

Team Averages
Level 86
1,524 SR
1,454 Elo+
Merlin
Merlin
DreadDuke231
Merlin
Level 88
God Stats
3W - 5L
1,545 SR
Queue Stats
157W - 140L
1,431 Elo+
Solo
Nemesis
Nemesis
ImSoRandom4
Nemesis
Level 125
God Stats
19W - 14L
1,538 SR
Queue Stats
219W - 223L
1,477 Elo+
Party 2
Neith
Neith
KookunBlack
Neith
Level 86
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Freya
Freya
OblivionNerd
Freya
Level 62
God Stats
2W - 3L
1,383 SR
Queue Stats
33W - 41L
1,363 Elo+
Party 2
Kuzenbo
Kuzenbo
braulioso123
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CaptainSensei X
Erlang Shen
7
1 / 0 / 3
5,067
461
1,750
3,859
1,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Tek_Jewfro
Awilix
12
5 / 2 / 1
7,068
643
5,242
7,082
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 1
6,246
568
2,247
4,242
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Tis SkillSir
Izanami
12
4 / 2 / 3
7,039
640
6,784
7,019
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
12
5 / 0 / 3
6,947
632
4,772
5,243
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 1 / 0
6,445
586
2,801
4,059
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ImSoRandom4
Nemesis
9
1 / 3 / 1
5,346
486
2,515
8,001
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 5 / 1
4,957
451
2,857
6,061
766
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 1
5,920
538
4,468
8,390
2,577
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
braulioso123
Kuzenbo
8
1 / 2 / 1
5,246
477
4,248
7,723
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
18
Kills
5
5
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CaptainSensei X
Erlang Shen
1
0
3
2.5
L
Merlin
1
1
0
1
L
Nemesis
ImSoRandom4
Nemesis
1
3
1
0.5
L
1
5
1
0.3
L
1
7
1
0.21
W
Awilix
Tek_Jewfro
Awilix
5
2
1
2.75
W
3
1
1
3.5
W
Izanami
Tis SkillSir
Izanami
4
2
3
2.75
L
Kuzenbo
braulioso123
Kuzenbo
1
2
1
0.75
W
Nemesis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,795
Damage
16,889
27,445
Taken
34,234
11,431
Mitigated
14,158
9,234
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CaptainSensei X
Erlang Shen
1,750
724
210
1,796
3,859
1,587
0
1,844
2,015
0
4,689
L
Merlin
2,801
131
0
676
4,059
1,211
0
1,454
2,605
43,773
0
L
Nemesis
ImSoRandom4
Nemesis
2,515
1,214
0
1,285
8,001
2,372
0
554
7,447
0
25,023
L
2,857
1,552
0
1,547
6,061
766
0
0
6,061
0
20,644
L
4,468
1,960
45
1,665
8,390
2,577
232
0
8,390
25,898
0
W
Awilix
Tek_Jewfro
Awilix
5,242
1,743
0
2,398
7,082
4,336
0
3,865
3,217
0
32,738
W
2,247
244
0
793
4,242
1,466
0
2,242
2,000
29,759
2,346
W
Izanami
Tis SkillSir
Izanami
6,784
5,366
0
2,177
7,019
2,060
1,845
2,285
4,734
0
53,273
L
Kuzenbo
braulioso123
Kuzenbo
4,248
1,463
0
2,036
7,723
7,232
0
207
7,516
13,781
0
W
Nemesis
4,772
1,866
0
1,860
5,243
1,982
0
1,281
3,962
0
36,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,367
Gold Earned
27,914
317
Minions Killed
262
0
Camps Cleared
0
1,025,642
Distance Traveled
1,013,534
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,067
461
11
1
0
135,509
0
L
Merlin
6,445
586
98
9
0
206,709
2
L
Nemesis
5,346
486
47
4
0
234,630
0
L
Neith
4,957
451
41
4
0
182,292
1
L
Freya
5,920
538
53
5
0
213,016
0
W
Awilix
7,068
643
61
6
0
213,762
3
W
Vulcan
6,246
568
67
6
0
220,759
2
W
Izanami
7,039
640
106
10
0
191,604
2
L
Kuzenbo
5,246
477
23
2
0
176,887
0
W
Nemesis
6,947
632
72
7
0
264,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role