Player Matchup

Ares
Ares
CUZZLEMYGUM
Ares
Level 13
God Stats
2W - 1L
1,392 SR
Queue Stats
154W - 140L
1,504 Elo+
Solo
Fenrir
Fenrir
Gaucherider
Fenrir
Level 29
God Stats
12W - 8L
1,456 SR
Queue Stats
180W - 216L
1,372 Elo+
Solo
Ra
Ra
ImTheChrist08
Ra
Level 17
God Stats
2W - 2L
1,216 SR
Queue Stats
46W - 37L
1,569 Elo+
Solo
Danzaburou
Danzaburou
Infamous_Jester3
Danzaburou
Level 24
God Stats
26W - 19L
1,451 SR
Queue Stats
28W - 23L
1,344 Elo+
Party 2
Da Ji
Da Ji
Infamous_crow11
Da Ji
Level 19
God Stats
2W - 0L
1,739 SR
Queue Stats
27W - 23L
1,356 Elo+
Party 2
Team Averages
Level 20
1,451 SR
1,429 Elo+

VS

Team Averages
Level 17
1,484 SR
1,314 Elo+
Discordia
Discordia
INanashiI
Discordia
Level 10
God Stats
1W - 2L
1,518 SR
Queue Stats
23W - 25L
1,601 Elo+
Solo
Cernunnos
Cernunnos
InnerHate4077
Cernunnos
Level 28
God Stats
3W - 14L
1,291 SR
Queue Stats
194W - 272L
1,284 Elo+
Party 1
Cthulhu
Cthulhu
RollaaToke
Cthulhu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 45L
1,052 Elo+
Party 1
Danzaburou
Danzaburou
SADBEAR999
Danzaburou
Level 21
God Stats
22W - 30L
1,422 SR
Queue Stats
145W - 201L
1,220 Elo+
Solo
Nemesis
Nemesis
WittingHades888
Nemesis
Level 18
God Stats
1W - 1L
1,687 SR
Queue Stats
3W - 6L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
9,801
545
8,760
14,806
14,363
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
15
7 / 2 / 4
9,749
542
6,424
9,412
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
18 / 1 / 5
12,430
691
17,902
14,943
6,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Infamous_Jester3
Danzaburou
15
5 / 0 / 10
10,260
570
10,015
10,482
3,998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 5
8,193
455
4,393
9,299
5,426
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
INanashiI
Discordia
14
5 / 8 / 0
9,292
516
14,673
12,641
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
InnerHate4077
Cernunnos
10
0 / 7 / 1
6,271
348
5,746
12,370
3,534
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
RollaaToke
Cthulhu
10
1 / 9 / 0
6,250
347
3,878
15,057
11,426
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SADBEAR999
Danzaburou
12
0 / 9 / 3
7,736
430
4,872
12,225
4,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 7 / 0
7,310
406
1,478
12,433
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
39
Kills
6
6
Deaths
40
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
Fenrir
7
2
4
4.5
L
Discordia
INanashiI
Discordia
5
8
0
0.63
W
18
1
5
20.5
W
Danzaburou
Infamous_Jester3
Danzaburou
5
0
10
10
W
3
1
5
5.5
L
Cernunnos
InnerHate4077
Cernunnos
0
7
1
0.07
L
Cthulhu
RollaaToke
Cthulhu
1
9
0
0.11
L
Danzaburou
SADBEAR999
Danzaburou
0
9
3
0.17
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,494
Damage
30,647
58,942
Taken
64,726
34,667
Mitigated
29,707
27,768
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,760
724
0
3,640
14,806
14,363
2,599
4,120
10,422
38,106
0
W
Fenrir
6,424
2,450
0
3,184
9,412
4,321
840
1,815
7,401
0
46,648
L
Discordia
INanashiI
Discordia
14,673
265
0
1,736
12,641
4,883
0
8,847
3,396
54,188
0
W
17,902
1,521
3,404
10,827
14,943
6,559
1,706
6,240
8,067
95,287
0
W
Danzaburou
Infamous_Jester3
Danzaburou
10,015
4,426
0
6,144
10,482
3,998
2,575
3,216
7,210
0
62,941
W
4,393
1,214
0
569
9,299
5,426
98
2,047
7,114
0
21,935
L
Cernunnos
InnerHate4077
Cernunnos
5,746
2,841
0
1,824
12,370
3,534
287
4,513
7,657
0
31,996
L
Cthulhu
RollaaToke
Cthulhu
3,878
507
0
496
15,057
11,426
38
3,454
11,575
16,172
0
L
Danzaburou
SADBEAR999
Danzaburou
4,872
1,441
0
1,410
12,225
4,528
451
4,340
7,641
0
43,195
L
1,478
746
0
3,866
12,433
5,336
309
4,776
7,607
0
33,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,433
Gold Earned
36,859
449
Minions Killed
285
0
Camps Cleared
0
1,723,756
Distance Traveled
1,547,069
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,801
545
72
4
0
323,480
4
W
Fenrir
9,749
542
84
5
0
344,559
1
L
Discordia
9,292
516
84
5
0
339,051
6
W
Ra
12,430
691
160
9
0
370,459
4
W
Danzaburou
10,260
570
86
5
0
344,624
0
W
Da Ji
8,193
455
47
3
0
340,634
0
L
Cernunnos
6,271
348
48
3
0
303,002
0
L
Cthulhu
6,250
347
24
1
0
344,779
1
L
Danzaburou
7,736
430
73
4
0
268,537
3
L
Nemesis
7,310
406
56
3
0
291,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role