Player Matchup

Morgan Le Fay
Morgan Le Fay
Belladama77
Morgan Le Fay
Level 16
God Stats
26W - 45L
1,382 SR
Queue Stats
40W - 78L
1,338 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JusticeOnce2
Cu Chulainn
Level 144
God Stats
4W - 10L
1,351 SR
Queue Stats
285W - 350L
1,338 Elo+
Party 3
Ullr
Ullr
NordicRayne
Ullr
Level 139
God Stats
8W - 14L
1,435 SR
Queue Stats
477W - 460L
1,369 Elo+
Solo
Sol
Sol
SEYVANHEL
Sol
Level 127
God Stats
36W - 24L
1,646 SR
Queue Stats
1,805W - 2,003L
1,427 Elo+
Party 1
Zhong Kui
Zhong Kui
SEYVANHEL2
Zhong Kui
Level 41
God Stats
4W - 4L
1,676 SR
Queue Stats
84W - 103L
1,367 Elo+
Party 1
Team Averages
Level 93
1,498 SR
1,368 Elo+

VS

Team Averages
Level 72
1,465 SR
1,374 Elo+
Chronos
Chronos
Chaverra16
Chronos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 156L
1,350 Elo+
Party 2
Athena
Athena
Juanes1812
Athena
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 156L
1,382 Elo+
Party 2
Bellona
Bellona
Meteoric_Black29
Bellona
Level 57
God Stats
30W - 18L
1,575 SR
Queue Stats
209W - 245L
1,348 Elo+
Party 2
Hachiman
Hachiman
Sebas459LF1
Hachiman
Level 88
God Stats
5W - 15L
1,297 SR
Queue Stats
430W - 407L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
YoImProto
Gilgamesh
Level 64
God Stats
6W - 8L
1,453 SR
Queue Stats
182W - 189L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Belladama77
Morgan Le Fay
9
0 / 6 / 0
5,622
402
5,142
8,485
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
JusticeOnce2
Cu Chulainn
13
2 / 3 / 1
7,451
532
6,260
11,388
4,034
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 6 / 1
6,122
437
2,969
8,927
2,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 4 / 0
6,390
456
6,258
6,606
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SEYVANHEL2
Zhong Kui
14
1 / 2 / 1
7,815
558
5,478
7,059
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chaverra16
Chronos
13
3 / 2 / 2
8,598
614
4,129
11,922
5,306
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Juanes1812
Athena
12
2 / 0 / 7
7,798
557
2,093
8,765
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 0
8,134
581
5,445
8,063
7,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Sebas459LF1
Hachiman
15
9 / 0 / 3
9,380
670
9,915
9,362
3,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
YoImProto
Gilgamesh
14
4 / 1 / 4
8,469
605
6,065
9,543
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
21
21
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Belladama77
Morgan Le Fay
0
6
0
0
W
Chronos
Chaverra16
Chronos
3
2
2
2
W
Athena
Juanes1812
Athena
2
0
7
5.5
L
Cu Chulainn
JusticeOnce2
Cu Chulainn
2
3
1
0.83
W
3
1
0
3
L
0
6
1
0.08
L
1
4
0
0.25
L
Zhong Kui
SEYVANHEL2
Zhong Kui
1
2
1
0.75
W
Hachiman
Sebas459LF1
Hachiman
9
0
3
10.5
W
Gilgamesh
YoImProto
Gilgamesh
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,107
Damage
27,647
42,465
Taken
47,655
14,032
Mitigated
28,002
9,400
Healing
18,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Belladama77
Morgan Le Fay
5,142
979
0
1,637
8,485
2,115
252
2,411
6,074
27,967
0
W
Chronos
Chaverra16
Chronos
4,129
1,170
0
5,367
11,922
5,306
1,443
4,497
7,425
50,329
0
W
Athena
Juanes1812
Athena
2,093
393
0
2,051
8,765
7,279
50
3,597
5,168
19,429
0
L
Cu Chulainn
JusticeOnce2
Cu Chulainn
6,260
2,184
0
3,009
11,388
4,034
0
1,928
9,460
0
44,749
W
5,445
1,312
0
1,385
8,063
7,774
420
1,467
6,596
10,370
32,425
L
2,969
924
0
522
8,927
2,110
0
1,294
7,633
0
29,919
L
6,258
590
0
496
6,606
1,808
242
764
5,842
29,801
2,285
L
Zhong Kui
SEYVANHEL2
Zhong Kui
5,478
752
0
3,736
7,059
3,965
1,816
1,153
5,906
49,575
0
W
Hachiman
Sebas459LF1
Hachiman
9,915
4,442
0
4,460
9,362
3,422
881
3,988
5,374
0
72,848
W
Gilgamesh
YoImProto
Gilgamesh
6,065
2,078
0
5,006
9,543
4,221
704
3,223
6,320
0
54,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,400
Gold Earned
42,379
369
Minions Killed
454
0
Camps Cleared
0
1,178,838
Distance Traveled
1,367,896
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,622
402
46
3
0
204,159
8
W
Chronos
8,598
614
111
8
0
258,937
1
W
Athena
7,798
557
38
3
0
292,699
2
L
Cu Chulainn
7,451
532
90
6
0
245,823
1
W
Bellona
8,134
581
87
6
0
252,674
0
L
Ullr
6,122
437
63
5
0
223,485
3
L
Sol
6,390
456
60
4
0
250,151
1
L
Zhong Kui
7,815
558
110
8
0
255,220
0
W
Hachiman
9,380
670
119
9
0
280,766
2
W
Gilgamesh
8,469
605
99
7
0
282,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role