Player Matchup

Geb
Geb
HasSlingnSlashr
Geb
Level 144
God Stats
2W - 1L
1,279 SR
Queue Stats
188W - 188L
1,452 Elo+
Party 2
Sol
Sol
MikeyMilkshake5
Sol
Level 49
God Stats
32W - 20L
1,598 SR
Queue Stats
217W - 211L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
NardClump
Sun Wukong
Level 86
God Stats
11W - 7L
1,600 SR
Queue Stats
13W - 15L
1,434 Elo+
Party 3
Bastet
Bastet
Rompetotojr
Bastet
Level 46
God Stats
4W - 0L
1,682 SR
Queue Stats
15W - 13L
1,513 Elo+
Party 3
Hachiman
Hachiman
multiplespring5
Hachiman
Level 153
God Stats
19W - 23L
1,677 SR
Queue Stats
114W - 107L
1,642 Elo+
Party 3
Team Averages
Level 96
1,567 SR
1,499 Elo+

VS

Team Averages
Level 53
1,493 SR
1,437 Elo+
Izanami
Izanami
OGFeyeraDragon
Izanami
Level 17
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Subjectspade78
Loki
Level 88
God Stats
4W - 8L
1,167 SR
Queue Stats
46W - 60L
1,380 Elo+
Party 1
Ganesha
Ganesha
WagnerJacobSWOL
Ganesha
Level 68
God Stats
2W - 2L
1,850 SR
Queue Stats
96W - 119L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
b_n1Y
Danzaburou
Level 16
God Stats
3W - 2L
1,522 SR
Queue Stats
5W - 5L
1,454 Elo+
Party 1
Chang'e
Chang'e
centaurium-prox
Chang'e
Level 75
God Stats
0W - 6L
1,420 SR
Queue Stats
502W - 463L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
9,077
567
5,431
8,156
8,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 2 / 0
7,751
484
6,746
6,164
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
NardClump
Sun Wukong
14
8 / 0 / 3
9,546
597
9,548
11,118
10,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
15
5 / 0 / 3
9,161
573
7,605
10,737
3,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
17
9 / 1 / 1
10,522
658
9,500
8,366
3,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
6,114
382
1,814
8,343
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 1
7,344
459
6,941
10,157
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 1
6,974
436
1,633
13,108
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
b_n1Y
Danzaburou
12
1 / 8 / 0
7,326
458
5,826
12,589
3,544
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 1
7,390
462
5,043
11,690
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
24
Kills
3
3
Deaths
24
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
0
2
0
0
W
Sun Wukong
NardClump
Sun Wukong
8
0
3
9.5
L
0
8
0
0
W
Bastet
5
0
3
6.5
L
2
4
1
0.63
L
0
2
1
0.25
L
Danzaburou
b_n1Y
Danzaburou
1
8
0
0.13
L
0
2
1
0.25
W
Hachiman
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,830
Damage
21,257
44,541
Taken
55,887
28,042
Mitigated
20,781
10,019
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,431
870
0
1,614
8,156
8,044
125
3,525
4,631
25,507
0
W
6,746
1,742
0
2,301
6,164
2,349
1,465
1,389
4,775
46,931
0
W
Sun Wukong
NardClump
Sun Wukong
9,548
2,021
0
4,868
11,118
10,703
1,711
429
10,689
0
45,160
L
1,814
1,587
0
156
8,343
1,520
0
542
7,801
0
20,947
W
Bastet
7,605
1,997
0
250
10,737
3,829
1,053
736
10,001
0
66,365
L
6,941
1,481
0
0
10,157
2,937
0
2,374
7,513
0
37,113
L
1,633
194
0
1,385
13,108
9,469
0
4,037
8,896
30,285
0
L
Danzaburou
b_n1Y
Danzaburou
5,826
4,314
32
3,183
12,589
3,544
451
60
11,835
0
39,228
L
5,043
613
1,452
4,860
11,690
3,311
0
4,688
6,792
51,228
0
W
Hachiman
9,500
3,654
0
986
8,366
3,117
0
662
7,704
0
93,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,057
Gold Earned
35,148
473
Minions Killed
354
0
Camps Cleared
0
1,518,732
Distance Traveled
1,413,378
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,077
567
39
2
0
274,168
2
W
Sol
7,751
484
94
6
0
285,127
8
W
Sun Wukong
9,546
597
84
5
0
311,146
5
L
Izanami
6,114
382
68
4
0
229,690
0
W
Bastet
9,161
573
109
7
0
365,639
6
L
Loki
7,344
459
62
4
0
334,955
1
L
Ganesha
6,974
436
27
2
0
299,725
2
L
Danzaburou
7,326
458
79
5
0
245,319
1
L
Chang'e
7,390
462
118
7
0
303,689
11
W
Hachiman
10,522
658
147
9
0
282,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role